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author | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-20 13:03:18 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-20 13:03:18 -0400 |
commit | 304bab2aced9cae51d2e4c09f3d9e06c66ff175d (patch) | |
tree | 8397f81b893feb1cf624eee49c4fb01297aa08ad /vendor/SDL2/include/SDL_loadso.h | |
parent | ba350484072c78e5e1a765370c22dbd76474aa39 (diff) | |
download | ether-304bab2aced9cae51d2e4c09f3d9e06c66ff175d.tar.gz ether-304bab2aced9cae51d2e4c09f3d9e06c66ff175d.tar.bz2 ether-304bab2aced9cae51d2e4c09f3d9e06c66ff175d.zip |
we can build a window app!
build type must be set to Release or it's horribly slow, and fullscreen does not work
Diffstat (limited to 'vendor/SDL2/include/SDL_loadso.h')
-rw-r--r-- | vendor/SDL2/include/SDL_loadso.h | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/vendor/SDL2/include/SDL_loadso.h b/vendor/SDL2/include/SDL_loadso.h new file mode 100644 index 0000000..61857c8 --- /dev/null +++ b/vendor/SDL2/include/SDL_loadso.h | |||
@@ -0,0 +1,115 @@ | |||
1 | /* | ||
2 | Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | /** | ||
23 | * \file SDL_loadso.h | ||
24 | * | ||
25 | * System dependent library loading routines | ||
26 | * | ||
27 | * Some things to keep in mind: | ||
28 | * \li These functions only work on C function names. Other languages may | ||
29 | * have name mangling and intrinsic language support that varies from | ||
30 | * compiler to compiler. | ||
31 | * \li Make sure you declare your function pointers with the same calling | ||
32 | * convention as the actual library function. Your code will crash | ||
33 | * mysteriously if you do not do this. | ||
34 | * \li Avoid namespace collisions. If you load a symbol from the library, | ||
35 | * it is not defined whether or not it goes into the global symbol | ||
36 | * namespace for the application. If it does and it conflicts with | ||
37 | * symbols in your code or other shared libraries, you will not get | ||
38 | * the results you expect. :) | ||
39 | */ | ||
40 | |||
41 | #ifndef SDL_loadso_h_ | ||
42 | #define SDL_loadso_h_ | ||
43 | |||
44 | #include "SDL_stdinc.h" | ||
45 | #include "SDL_error.h" | ||
46 | |||
47 | #include "begin_code.h" | ||
48 | /* Set up for C function definitions, even when using C++ */ | ||
49 | #ifdef __cplusplus | ||
50 | extern "C" { | ||
51 | #endif | ||
52 | |||
53 | /** | ||
54 | * Dynamically load a shared object. | ||
55 | * | ||
56 | * \param sofile a system-dependent name of the object file | ||
57 | * \returns an opaque pointer to the object handle or NULL if there was an | ||
58 | * error; call SDL_GetError() for more information. | ||
59 | * | ||
60 | * \since This function is available since SDL 2.0.0. | ||
61 | * | ||
62 | * \sa SDL_LoadFunction | ||
63 | * \sa SDL_UnloadObject | ||
64 | */ | ||
65 | extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile); | ||
66 | |||
67 | /** | ||
68 | * Look up the address of the named function in a shared object. | ||
69 | * | ||
70 | * This function pointer is no longer valid after calling SDL_UnloadObject(). | ||
71 | * | ||
72 | * This function can only look up C function names. Other languages may have | ||
73 | * name mangling and intrinsic language support that varies from compiler to | ||
74 | * compiler. | ||
75 | * | ||
76 | * Make sure you declare your function pointers with the same calling | ||
77 | * convention as the actual library function. Your code will crash | ||
78 | * mysteriously if you do not do this. | ||
79 | * | ||
80 | * If the requested function doesn't exist, NULL is returned. | ||
81 | * | ||
82 | * \param handle a valid shared object handle returned by SDL_LoadObject() | ||
83 | * \param name the name of the function to look up | ||
84 | * \returns a pointer to the function or NULL if there was an error; call | ||
85 | * SDL_GetError() for more information. | ||
86 | * | ||
87 | * \since This function is available since SDL 2.0.0. | ||
88 | * | ||
89 | * \sa SDL_LoadObject | ||
90 | * \sa SDL_UnloadObject | ||
91 | */ | ||
92 | extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, | ||
93 | const char *name); | ||
94 | |||
95 | /** | ||
96 | * Unload a shared object from memory. | ||
97 | * | ||
98 | * \param handle a valid shared object handle returned by SDL_LoadObject() | ||
99 | * | ||
100 | * \since This function is available since SDL 2.0.0. | ||
101 | * | ||
102 | * \sa SDL_LoadFunction | ||
103 | * \sa SDL_LoadObject | ||
104 | */ | ||
105 | extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); | ||
106 | |||
107 | /* Ends C function definitions when using C++ */ | ||
108 | #ifdef __cplusplus | ||
109 | } | ||
110 | #endif | ||
111 | #include "close_code.h" | ||
112 | |||
113 | #endif /* SDL_loadso_h_ */ | ||
114 | |||
115 | /* vi: set ts=4 sw=4 expandtab: */ | ||