diff options
| author | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-20 13:03:18 -0400 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-20 13:03:18 -0400 |
| commit | 304bab2aced9cae51d2e4c09f3d9e06c66ff175d (patch) | |
| tree | 8397f81b893feb1cf624eee49c4fb01297aa08ad /vendor/SDL2/include/SDL_loadso.h | |
| parent | ba350484072c78e5e1a765370c22dbd76474aa39 (diff) | |
| download | ether-304bab2aced9cae51d2e4c09f3d9e06c66ff175d.tar.gz ether-304bab2aced9cae51d2e4c09f3d9e06c66ff175d.tar.bz2 ether-304bab2aced9cae51d2e4c09f3d9e06c66ff175d.zip | |
we can build a window app!
build type must be set to Release or it's horribly slow, and fullscreen does not work
Diffstat (limited to 'vendor/SDL2/include/SDL_loadso.h')
| -rw-r--r-- | vendor/SDL2/include/SDL_loadso.h | 115 |
1 files changed, 115 insertions, 0 deletions
| diff --git a/vendor/SDL2/include/SDL_loadso.h b/vendor/SDL2/include/SDL_loadso.h new file mode 100644 index 0000000..61857c8 --- /dev/null +++ b/vendor/SDL2/include/SDL_loadso.h | |||
| @@ -0,0 +1,115 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 | * \file SDL_loadso.h | ||
| 24 | * | ||
| 25 | * System dependent library loading routines | ||
| 26 | * | ||
| 27 | * Some things to keep in mind: | ||
| 28 | * \li These functions only work on C function names. Other languages may | ||
| 29 | * have name mangling and intrinsic language support that varies from | ||
| 30 | * compiler to compiler. | ||
| 31 | * \li Make sure you declare your function pointers with the same calling | ||
| 32 | * convention as the actual library function. Your code will crash | ||
| 33 | * mysteriously if you do not do this. | ||
| 34 | * \li Avoid namespace collisions. If you load a symbol from the library, | ||
| 35 | * it is not defined whether or not it goes into the global symbol | ||
| 36 | * namespace for the application. If it does and it conflicts with | ||
| 37 | * symbols in your code or other shared libraries, you will not get | ||
| 38 | * the results you expect. :) | ||
| 39 | */ | ||
| 40 | |||
| 41 | #ifndef SDL_loadso_h_ | ||
| 42 | #define SDL_loadso_h_ | ||
| 43 | |||
| 44 | #include "SDL_stdinc.h" | ||
| 45 | #include "SDL_error.h" | ||
| 46 | |||
| 47 | #include "begin_code.h" | ||
| 48 | /* Set up for C function definitions, even when using C++ */ | ||
| 49 | #ifdef __cplusplus | ||
| 50 | extern "C" { | ||
| 51 | #endif | ||
| 52 | |||
| 53 | /** | ||
| 54 | * Dynamically load a shared object. | ||
| 55 | * | ||
| 56 | * \param sofile a system-dependent name of the object file | ||
| 57 | * \returns an opaque pointer to the object handle or NULL if there was an | ||
| 58 | * error; call SDL_GetError() for more information. | ||
| 59 | * | ||
| 60 | * \since This function is available since SDL 2.0.0. | ||
| 61 | * | ||
| 62 | * \sa SDL_LoadFunction | ||
| 63 | * \sa SDL_UnloadObject | ||
| 64 | */ | ||
| 65 | extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile); | ||
| 66 | |||
| 67 | /** | ||
| 68 | * Look up the address of the named function in a shared object. | ||
| 69 | * | ||
| 70 | * This function pointer is no longer valid after calling SDL_UnloadObject(). | ||
| 71 | * | ||
| 72 | * This function can only look up C function names. Other languages may have | ||
| 73 | * name mangling and intrinsic language support that varies from compiler to | ||
| 74 | * compiler. | ||
| 75 | * | ||
| 76 | * Make sure you declare your function pointers with the same calling | ||
| 77 | * convention as the actual library function. Your code will crash | ||
| 78 | * mysteriously if you do not do this. | ||
| 79 | * | ||
| 80 | * If the requested function doesn't exist, NULL is returned. | ||
| 81 | * | ||
| 82 | * \param handle a valid shared object handle returned by SDL_LoadObject() | ||
| 83 | * \param name the name of the function to look up | ||
| 84 | * \returns a pointer to the function or NULL if there was an error; call | ||
| 85 | * SDL_GetError() for more information. | ||
| 86 | * | ||
| 87 | * \since This function is available since SDL 2.0.0. | ||
| 88 | * | ||
| 89 | * \sa SDL_LoadObject | ||
| 90 | * \sa SDL_UnloadObject | ||
| 91 | */ | ||
| 92 | extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, | ||
| 93 | const char *name); | ||
| 94 | |||
| 95 | /** | ||
| 96 | * Unload a shared object from memory. | ||
| 97 | * | ||
| 98 | * \param handle a valid shared object handle returned by SDL_LoadObject() | ||
| 99 | * | ||
| 100 | * \since This function is available since SDL 2.0.0. | ||
| 101 | * | ||
| 102 | * \sa SDL_LoadFunction | ||
| 103 | * \sa SDL_LoadObject | ||
| 104 | */ | ||
| 105 | extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); | ||
| 106 | |||
| 107 | /* Ends C function definitions when using C++ */ | ||
| 108 | #ifdef __cplusplus | ||
| 109 | } | ||
| 110 | #endif | ||
| 111 | #include "close_code.h" | ||
| 112 | |||
| 113 | #endif /* SDL_loadso_h_ */ | ||
| 114 | |||
| 115 | /* vi: set ts=4 sw=4 expandtab: */ | ||
