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author | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-14 14:11:05 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-14 14:11:05 -0400 |
commit | 7cd515fcfa1a5aac5605fcc63381033563fbf5d7 (patch) | |
tree | 2a375db2fe6c1476a111c1f3e83e50fd2b68124e /src/main.cpp | |
parent | 042da1570181dc80ee76860582f6a3c97641c14a (diff) | |
download | ether-7cd515fcfa1a5aac5605fcc63381033563fbf5d7.tar.gz ether-7cd515fcfa1a5aac5605fcc63381033563fbf5d7.tar.bz2 ether-7cd515fcfa1a5aac5605fcc63381033563fbf5d7.zip |
map is now "infinite" using chunks that dynamically load like in diamond&pearl
game is also slow as shit now
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp index 4ae11d6..0d14986 100644 --- a/src/main.cpp +++ b/src/main.cpp | |||
@@ -23,7 +23,7 @@ int main(int, char**) | |||
23 | 23 | ||
24 | Game game(rng, muxer); | 24 | Game game(rng, muxer); |
25 | 25 | ||
26 | constexpr int titleFadeLen = 3000; | 26 | constexpr int titleFadeLen = 2000; |
27 | bool doneTitles = false; | 27 | bool doneTitles = false; |
28 | int titleNum = 0; | 28 | int titleNum = 0; |
29 | TitleState titleState = TitleState::FadeIn; | 29 | TitleState titleState = TitleState::FadeIn; |