From 7cd515fcfa1a5aac5605fcc63381033563fbf5d7 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Mon, 14 Mar 2022 14:11:05 -0400 Subject: map is now "infinite" using chunks that dynamically load like in diamond&pearl game is also slow as shit now --- src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index 4ae11d6..0d14986 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -23,7 +23,7 @@ int main(int, char**) Game game(rng, muxer); - constexpr int titleFadeLen = 3000; + constexpr int titleFadeLen = 2000; bool doneTitles = false; int titleNum = 0; TitleState titleState = TitleState::FadeIn; -- cgit 1.4.1