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author | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-14 14:11:05 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-14 14:11:05 -0400 |
commit | 7cd515fcfa1a5aac5605fcc63381033563fbf5d7 (patch) | |
tree | 2a375db2fe6c1476a111c1f3e83e50fd2b68124e /src/consts.h | |
parent | 042da1570181dc80ee76860582f6a3c97641c14a (diff) | |
download | ether-7cd515fcfa1a5aac5605fcc63381033563fbf5d7.tar.gz ether-7cd515fcfa1a5aac5605fcc63381033563fbf5d7.tar.bz2 ether-7cd515fcfa1a5aac5605fcc63381033563fbf5d7.zip |
map is now "infinite" using chunks that dynamically load like in diamond&pearl
game is also slow as shit now
Diffstat (limited to 'src/consts.h')
-rw-r--r-- | src/consts.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/consts.h b/src/consts.h index 141838b..78312c0 100644 --- a/src/consts.h +++ b/src/consts.h | |||
@@ -5,9 +5,11 @@ constexpr int GAME_WIDTH = 1280;//640*2; | |||
5 | constexpr int GAME_HEIGHT = 720;//480*2; | 5 | constexpr int GAME_HEIGHT = 720;//480*2; |
6 | constexpr int TILE_WIDTH = 8*2; | 6 | constexpr int TILE_WIDTH = 8*2; |
7 | constexpr int TILE_HEIGHT = TILE_WIDTH; | 7 | constexpr int TILE_HEIGHT = TILE_WIDTH; |
8 | constexpr int INIT_ZOOM = 5; | 8 | constexpr int INIT_ZOOM = 2; |
9 | constexpr int ZOOM_X_FACTOR = 16; | 9 | constexpr int ZOOM_X_FACTOR = 16; |
10 | constexpr int ZOOM_Y_FACTOR = 9; | 10 | constexpr int ZOOM_Y_FACTOR = 9; |
11 | constexpr int CHUNK_WIDTH = 80; | ||
12 | constexpr int CHUNK_HEIGHT = 80; | ||
11 | constexpr int RADIUS = 8; | 13 | constexpr int RADIUS = 8; |
12 | constexpr int NUM_TITLES = 1; | 14 | constexpr int NUM_TITLES = 1; |
13 | 15 | ||