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authorStar Rauchenberger <fefferburbia@gmail.com>2022-03-24 09:22:11 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2022-03-24 09:22:11 -0400
commit91669e46f9634dbdcb453e99f1fbf24e8fbfdbe7 (patch)
tree71a4e1933bdf3e4d8ca743f0f10ae3f17cc66134
parentb5e018343cd429b0823578964c53c486540c7812 (diff)
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more wall renders
-rw-r--r--src/game.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index c965cd3..2c2b6dd 100644 --- a/src/game.cpp +++ b/src/game.cpp
@@ -413,6 +413,8 @@ void Game::recalculateRender() {
413 wallRenders[0b00111110] = TilesetIndex(16, 14); 413 wallRenders[0b00111110] = TilesetIndex(16, 14);
414 wallRenders[0b00111101] = TilesetIndex(16, 14); 414 wallRenders[0b00111101] = TilesetIndex(16, 14);
415 wallRenders[0b10011101] = TilesetIndex(16, 14); 415 wallRenders[0b10011101] = TilesetIndex(16, 14);
416 wallRenders[0b01011110] = TilesetIndex(16, 14);
417 wallRenders[0b10011100] = TilesetIndex(16, 14);
416 418
417 wallRenders[0b00011111] = TilesetIndex(17, 14); 419 wallRenders[0b00011111] = TilesetIndex(17, 14);
418 wallRenders[0b10011111] = TilesetIndex(17, 14); 420 wallRenders[0b10011111] = TilesetIndex(17, 14);
@@ -425,6 +427,7 @@ void Game::recalculateRender() {
425 wallRenders[0b10000111] = TilesetIndex(18, 14); 427 wallRenders[0b10000111] = TilesetIndex(18, 14);
426 wallRenders[0b10001111] = TilesetIndex(18, 14); 428 wallRenders[0b10001111] = TilesetIndex(18, 14);
427 wallRenders[0b10101111] = TilesetIndex(18, 14); 429 wallRenders[0b10101111] = TilesetIndex(18, 14);
430 wallRenders[0b10100111] = TilesetIndex(18, 14);
428 431
429 wallRenders[0b01111100] = TilesetIndex(16, 15); 432 wallRenders[0b01111100] = TilesetIndex(16, 15);
430 wallRenders[0b11111100] = TilesetIndex(16, 15); 433 wallRenders[0b11111100] = TilesetIndex(16, 15);
@@ -443,6 +446,7 @@ void Game::recalculateRender() {
443 wallRenders[0b11110000] = TilesetIndex(16, 16); 446 wallRenders[0b11110000] = TilesetIndex(16, 16);
444 wallRenders[0b11111000] = TilesetIndex(16, 16); 447 wallRenders[0b11111000] = TilesetIndex(16, 16);
445 wallRenders[0b11111010] = TilesetIndex(16, 16); 448 wallRenders[0b11111010] = TilesetIndex(16, 16);
449 wallRenders[0b11110010] = TilesetIndex(16, 16);
446 450
447 wallRenders[0b11110001] = TilesetIndex(17, 16); 451 wallRenders[0b11110001] = TilesetIndex(17, 16);
448 wallRenders[0b11110011] = TilesetIndex(17, 16); 452 wallRenders[0b11110011] = TilesetIndex(17, 16);
@@ -456,6 +460,7 @@ void Game::recalculateRender() {
456 wallRenders[0b11100011] = TilesetIndex(18, 16); 460 wallRenders[0b11100011] = TilesetIndex(18, 16);
457 wallRenders[0b11001001] = TilesetIndex(18, 16); 461 wallRenders[0b11001001] = TilesetIndex(18, 16);
458 wallRenders[0b11011001] = TilesetIndex(18, 16); 462 wallRenders[0b11011001] = TilesetIndex(18, 16);
463 wallRenders[0b11101011] = TilesetIndex(18, 16);
459 464
460 465
461 wallRenders[0b11110111] = TilesetIndex(21, 14); 466 wallRenders[0b11110111] = TilesetIndex(21, 14);