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author | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-24 09:22:11 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-24 09:22:11 -0400 |
commit | 91669e46f9634dbdcb453e99f1fbf24e8fbfdbe7 (patch) | |
tree | 71a4e1933bdf3e4d8ca743f0f10ae3f17cc66134 | |
parent | b5e018343cd429b0823578964c53c486540c7812 (diff) | |
download | ether-91669e46f9634dbdcb453e99f1fbf24e8fbfdbe7.tar.gz ether-91669e46f9634dbdcb453e99f1fbf24e8fbfdbe7.tar.bz2 ether-91669e46f9634dbdcb453e99f1fbf24e8fbfdbe7.zip |
more wall renders
-rw-r--r-- | src/game.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index c965cd3..2c2b6dd 100644 --- a/src/game.cpp +++ b/src/game.cpp | |||
@@ -413,6 +413,8 @@ void Game::recalculateRender() { | |||
413 | wallRenders[0b00111110] = TilesetIndex(16, 14); | 413 | wallRenders[0b00111110] = TilesetIndex(16, 14); |
414 | wallRenders[0b00111101] = TilesetIndex(16, 14); | 414 | wallRenders[0b00111101] = TilesetIndex(16, 14); |
415 | wallRenders[0b10011101] = TilesetIndex(16, 14); | 415 | wallRenders[0b10011101] = TilesetIndex(16, 14); |
416 | wallRenders[0b01011110] = TilesetIndex(16, 14); | ||
417 | wallRenders[0b10011100] = TilesetIndex(16, 14); | ||
416 | 418 | ||
417 | wallRenders[0b00011111] = TilesetIndex(17, 14); | 419 | wallRenders[0b00011111] = TilesetIndex(17, 14); |
418 | wallRenders[0b10011111] = TilesetIndex(17, 14); | 420 | wallRenders[0b10011111] = TilesetIndex(17, 14); |
@@ -425,6 +427,7 @@ void Game::recalculateRender() { | |||
425 | wallRenders[0b10000111] = TilesetIndex(18, 14); | 427 | wallRenders[0b10000111] = TilesetIndex(18, 14); |
426 | wallRenders[0b10001111] = TilesetIndex(18, 14); | 428 | wallRenders[0b10001111] = TilesetIndex(18, 14); |
427 | wallRenders[0b10101111] = TilesetIndex(18, 14); | 429 | wallRenders[0b10101111] = TilesetIndex(18, 14); |
430 | wallRenders[0b10100111] = TilesetIndex(18, 14); | ||
428 | 431 | ||
429 | wallRenders[0b01111100] = TilesetIndex(16, 15); | 432 | wallRenders[0b01111100] = TilesetIndex(16, 15); |
430 | wallRenders[0b11111100] = TilesetIndex(16, 15); | 433 | wallRenders[0b11111100] = TilesetIndex(16, 15); |
@@ -443,6 +446,7 @@ void Game::recalculateRender() { | |||
443 | wallRenders[0b11110000] = TilesetIndex(16, 16); | 446 | wallRenders[0b11110000] = TilesetIndex(16, 16); |
444 | wallRenders[0b11111000] = TilesetIndex(16, 16); | 447 | wallRenders[0b11111000] = TilesetIndex(16, 16); |
445 | wallRenders[0b11111010] = TilesetIndex(16, 16); | 448 | wallRenders[0b11111010] = TilesetIndex(16, 16); |
449 | wallRenders[0b11110010] = TilesetIndex(16, 16); | ||
446 | 450 | ||
447 | wallRenders[0b11110001] = TilesetIndex(17, 16); | 451 | wallRenders[0b11110001] = TilesetIndex(17, 16); |
448 | wallRenders[0b11110011] = TilesetIndex(17, 16); | 452 | wallRenders[0b11110011] = TilesetIndex(17, 16); |
@@ -456,6 +460,7 @@ void Game::recalculateRender() { | |||
456 | wallRenders[0b11100011] = TilesetIndex(18, 16); | 460 | wallRenders[0b11100011] = TilesetIndex(18, 16); |
457 | wallRenders[0b11001001] = TilesetIndex(18, 16); | 461 | wallRenders[0b11001001] = TilesetIndex(18, 16); |
458 | wallRenders[0b11011001] = TilesetIndex(18, 16); | 462 | wallRenders[0b11011001] = TilesetIndex(18, 16); |
463 | wallRenders[0b11101011] = TilesetIndex(18, 16); | ||
459 | 464 | ||
460 | 465 | ||
461 | wallRenders[0b11110111] = TilesetIndex(21, 14); | 466 | wallRenders[0b11110111] = TilesetIndex(21, 14); |