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#ifndef TILESET_H_B89AE7A1
#define TILESET_H_B89AE7A1
#include "enums.h"
class Tileset {
public:
bool canEntityMoveTo(ColliderType collider, size_t tile) const
{
return true;
}
};
#endif /* end of include guard: TILESET_H_B89AE7A1 */
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