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#ifndef ENUMS_H_CD0A75E4
#define ENUMS_H_CD0A75E4

enum class ColliderType {
  player,
  train,
  crate,
  other
};

enum class Direction {
  none,
  left,
  right,
  up,
  down
};

#endif /* end of include guard: ENUMS_H_CD0A75E4 */