diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/editor.cpp | 13 | ||||
-rw-r--r-- | src/editor.h | 17 | ||||
-rw-r--r-- | src/main.cpp | 49 | ||||
-rw-r--r-- | src/renderer.cpp | 103 | ||||
-rw-r--r-- | src/renderer.h | 15 | ||||
-rw-r--r-- | src/simulation.cpp | 43 | ||||
-rw-r--r-- | src/simulation.h | 8 | ||||
-rw-r--r-- | src/state.h | 19 |
8 files changed, 140 insertions, 127 deletions
diff --git a/src/editor.cpp b/src/editor.cpp new file mode 100644 index 0000000..6e53ac3 --- /dev/null +++ b/src/editor.cpp | |||
@@ -0,0 +1,13 @@ | |||
1 | #include "editor.h" | ||
2 | |||
3 | void Editor::tick( | ||
4 | double dt, | ||
5 | const Uint8* keystate) | ||
6 | { | ||
7 | |||
8 | } | ||
9 | |||
10 | void Editor::render(SDL_Renderer* ren) | ||
11 | { | ||
12 | |||
13 | } | ||
diff --git a/src/editor.h b/src/editor.h new file mode 100644 index 0000000..aa137ec --- /dev/null +++ b/src/editor.h | |||
@@ -0,0 +1,17 @@ | |||
1 | #ifndef EDITOR_H_8BB54FE3 | ||
2 | #define EDITOR_H_8BB54FE3 | ||
3 | |||
4 | #include "state.h" | ||
5 | |||
6 | class Editor : public State { | ||
7 | public: | ||
8 | |||
9 | void tick( | ||
10 | double dt, | ||
11 | const Uint8* keystate) override; | ||
12 | |||
13 | void render(SDL_Renderer* ren) override; | ||
14 | |||
15 | }; | ||
16 | |||
17 | #endif /* end of include guard: EDITOR_H_8BB54FE3 */ | ||
diff --git a/src/main.cpp b/src/main.cpp index c0ba15f..7c65e81 100644 --- a/src/main.cpp +++ b/src/main.cpp | |||
@@ -1,17 +1,51 @@ | |||
1 | #include "renderer.h" | 1 | #include "renderer.h" |
2 | 2 | ||
3 | #include <random> | 3 | #include <random> |
4 | #include "renderer.h" | ||
4 | #include "simulation.h" | 5 | #include "simulation.h" |
5 | #include "level.h" | 6 | #include "level.h" |
7 | #include "editor.h" | ||
6 | 8 | ||
7 | int main(int, char**) | 9 | int main(int argc, char** argv) |
8 | { | 10 | { |
9 | std::random_device randomEngine; | 11 | std::random_device randomEngine; |
10 | std::mt19937 rng(randomEngine()); | 12 | std::mt19937 rng(randomEngine()); |
11 | 13 | ||
12 | Renderer renderer; | 14 | window_ptr win( |
15 | SDL_CreateWindow( | ||
16 | "dispatcher", | ||
17 | 100, | ||
18 | 100, | ||
19 | WINDOW_SIZE.w(), | ||
20 | WINDOW_SIZE.h(), | ||
21 | SDL_WINDOW_SHOWN)); | ||
22 | |||
23 | if (!win) | ||
24 | { | ||
25 | throw sdl_error(); | ||
26 | } | ||
27 | |||
28 | renderer_ptr ren( | ||
29 | SDL_CreateRenderer( | ||
30 | win.get(), | ||
31 | -1, | ||
32 | SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC)); | ||
33 | |||
34 | if (!ren) | ||
35 | { | ||
36 | throw sdl_error(); | ||
37 | } | ||
38 | |||
13 | Level level; | 39 | Level level; |
14 | Simulation sim(level); | 40 | |
41 | std::unique_ptr<State> state; | ||
42 | |||
43 | if (argc == 2 && !strcmp(argv[1], "--editor")) | ||
44 | { | ||
45 | state.reset(new Editor()); | ||
46 | } else { | ||
47 | state.reset(new Simulation(level)); | ||
48 | } | ||
15 | 49 | ||
16 | bool quit = false; | 50 | bool quit = false; |
17 | 51 | ||
@@ -43,10 +77,13 @@ int main(int, char**) | |||
43 | } | 77 | } |
44 | } | 78 | } |
45 | 79 | ||
46 | const Uint8* state = SDL_GetKeyboardState(NULL); | 80 | const Uint8* keystate = SDL_GetKeyboardState(NULL); |
47 | 81 | ||
48 | sim.tick(frameTime / 1000.0, state); | 82 | state->tick(frameTime / 1000.0, keystate); |
49 | 83 | ||
50 | renderer.render(sim); | 84 | SDL_SetRenderTarget(ren.get(), nullptr); |
85 | SDL_RenderClear(ren.get()); | ||
86 | state->render(ren.get()); | ||
87 | SDL_RenderPresent(ren.get()); | ||
51 | } | 88 | } |
52 | } | 89 | } |
diff --git a/src/renderer.cpp b/src/renderer.cpp deleted file mode 100644 index 286a530..0000000 --- a/src/renderer.cpp +++ /dev/null | |||
@@ -1,103 +0,0 @@ | |||
1 | #include "renderer.h" | ||
2 | #include "simulation.h" | ||
3 | #include "consts.h" | ||
4 | #include "level.h" | ||
5 | #include "views.h" | ||
6 | |||
7 | Renderer::Renderer() | ||
8 | { | ||
9 | win_ = window_ptr( | ||
10 | SDL_CreateWindow( | ||
11 | "dispatcher", | ||
12 | 100, | ||
13 | 100, | ||
14 | WINDOW_SIZE.w(), | ||
15 | WINDOW_SIZE.h(), | ||
16 | SDL_WINDOW_SHOWN)); | ||
17 | |||
18 | if (!win_) | ||
19 | { | ||
20 | throw sdl_error(); | ||
21 | } | ||
22 | |||
23 | ren_ = renderer_ptr( | ||
24 | SDL_CreateRenderer( | ||
25 | win_.get(), | ||
26 | -1, | ||
27 | SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC)); | ||
28 | |||
29 | if (!ren_) | ||
30 | { | ||
31 | throw sdl_error(); | ||
32 | } | ||
33 | |||
34 | SDL_SetRenderDrawBlendMode(ren_.get(), SDL_BLENDMODE_MOD); | ||
35 | SDL_SetRenderDrawColor(ren_.get(), 255, 150, 255, 255); | ||
36 | SDL_RenderFillRect(ren_.get(), nullptr); | ||
37 | } | ||
38 | |||
39 | void Renderer::render(const Simulation& sim) | ||
40 | { | ||
41 | texture_ptr canvas( | ||
42 | SDL_CreateTexture( | ||
43 | ren_.get(), | ||
44 | SDL_PIXELFORMAT_RGBA8888, | ||
45 | SDL_TEXTUREACCESS_TARGET, | ||
46 | WINDOW_SIZE.w(), | ||
47 | WINDOW_SIZE.h())); | ||
48 | |||
49 | if (!canvas) | ||
50 | { | ||
51 | throw sdl_error(); | ||
52 | } | ||
53 | |||
54 | SDL_SetRenderTarget(ren_.get(), nullptr); | ||
55 | SDL_SetRenderDrawBlendMode(ren_.get(), SDL_BLENDMODE_NONE); | ||
56 | SDL_SetRenderDrawColor(ren_.get(), 255, 150, rand() % 255, 255); | ||
57 | SDL_RenderClear(ren_.get()); | ||
58 | |||
59 | const Level& level = sim.getLevel(); | ||
60 | |||
61 | for (size_t y = 0; y < level.getSize().h(); y++) | ||
62 | { | ||
63 | for (size_t x = 0; x < level.getSize().w(); x++) | ||
64 | { | ||
65 | int val = 255 - level.at(x, y) * 10; | ||
66 | |||
67 | SDL_SetRenderDrawColor(ren_.get(), val, val, val, 255); | ||
68 | |||
69 | SDL_Rect rect { | ||
70 | static_cast<int>(x * TILE_SIZE.w()), | ||
71 | static_cast<int>(y * TILE_SIZE.h()), | ||
72 | TILE_SIZE.w(), | ||
73 | TILE_SIZE.h() | ||
74 | }; | ||
75 | |||
76 | SDL_RenderFillRect(ren_.get(), &rect); | ||
77 | } | ||
78 | } | ||
79 | |||
80 | constexpr Layer renderOrder[] = { Layer::track, Layer::object }; | ||
81 | |||
82 | ranges::for_each( | ||
83 | ranges::view::for_each( | ||
84 | renderOrder, | ||
85 | [&] (Layer layer) { | ||
86 | return sim.entityRange() | views::isOnLayer(layer); | ||
87 | }), | ||
88 | [&] (const Entity& entity) { | ||
89 | SDL_SetRenderDrawColor(ren_.get(), entity.colorVal, entity.colorVal, 65, 255); | ||
90 | |||
91 | SDL_Rect rect { | ||
92 | static_cast<int>(entity.pos.x()), | ||
93 | static_cast<int>(entity.pos.y()), | ||
94 | static_cast<int>(entity.size.w()), | ||
95 | static_cast<int>(entity.size.h()) | ||
96 | }; | ||
97 | |||
98 | SDL_RenderFillRect(ren_.get(), &rect); | ||
99 | }); | ||
100 | |||
101 | //SDL_RenderCopy(ren_.get(), canvas.get(), nullptr, nullptr); | ||
102 | SDL_RenderPresent(ren_.get()); | ||
103 | } | ||
diff --git a/src/renderer.h b/src/renderer.h index dd3498f..ac20ec2 100644 --- a/src/renderer.h +++ b/src/renderer.h | |||
@@ -108,19 +108,4 @@ public: | |||
108 | 108 | ||
109 | using texture_ptr = std::unique_ptr<SDL_Texture, texture_deleter>; | 109 | using texture_ptr = std::unique_ptr<SDL_Texture, texture_deleter>; |
110 | 110 | ||
111 | class Renderer { | ||
112 | public: | ||
113 | |||
114 | Renderer(); | ||
115 | |||
116 | void render(const Simulation& game); | ||
117 | |||
118 | private: | ||
119 | |||
120 | sdl_wrapper sdl_; | ||
121 | img_wrapper img_; | ||
122 | window_ptr win_; | ||
123 | renderer_ptr ren_; | ||
124 | }; | ||
125 | |||
126 | #endif /* end of include guard: RENDERER_H_6A58EC30 */ | 111 | #endif /* end of include guard: RENDERER_H_6A58EC30 */ |
diff --git a/src/simulation.cpp b/src/simulation.cpp index a43a4e8..317e010 100644 --- a/src/simulation.cpp +++ b/src/simulation.cpp | |||
@@ -233,6 +233,49 @@ void Simulation::tick( | |||
233 | } | 233 | } |
234 | } | 234 | } |
235 | 235 | ||
236 | void Simulation::render(SDL_Renderer* ren) | ||
237 | { | ||
238 | for (size_t y = 0; y < level_.getSize().h(); y++) | ||
239 | { | ||
240 | for (size_t x = 0; x < level_.getSize().w(); x++) | ||
241 | { | ||
242 | int val = 255 - level_.at(x, y) * 10; | ||
243 | |||
244 | SDL_SetRenderDrawColor(ren, val, val, val, 255); | ||
245 | |||
246 | SDL_Rect rect { | ||
247 | static_cast<int>(x * TILE_SIZE.w()), | ||
248 | static_cast<int>(y * TILE_SIZE.h()), | ||
249 | TILE_SIZE.w(), | ||
250 | TILE_SIZE.h() | ||
251 | }; | ||
252 | |||
253 | SDL_RenderFillRect(ren, &rect); | ||
254 | } | ||
255 | } | ||
256 | |||
257 | constexpr Layer renderOrder[] = { Layer::track, Layer::object }; | ||
258 | |||
259 | ranges::for_each( | ||
260 | ranges::view::for_each( | ||
261 | renderOrder, | ||
262 | [&] (Layer layer) { | ||
263 | return entityRange() | views::isOnLayer(layer); | ||
264 | }), | ||
265 | [&] (const Entity& entity) { | ||
266 | SDL_SetRenderDrawColor(ren, entity.colorVal, entity.colorVal, 65, 255); | ||
267 | |||
268 | SDL_Rect rect { | ||
269 | static_cast<int>(entity.pos.x()), | ||
270 | static_cast<int>(entity.pos.y()), | ||
271 | static_cast<int>(entity.size.w()), | ||
272 | static_cast<int>(entity.size.h()) | ||
273 | }; | ||
274 | |||
275 | SDL_RenderFillRect(ren, &rect); | ||
276 | }); | ||
277 | } | ||
278 | |||
236 | id_type Simulation::emplaceEntity() | 279 | id_type Simulation::emplaceEntity() |
237 | { | 280 | { |
238 | id_type nextId; | 281 | id_type nextId; |
diff --git a/src/simulation.h b/src/simulation.h index abff3da..1502a70 100644 --- a/src/simulation.h +++ b/src/simulation.h | |||
@@ -1,8 +1,8 @@ | |||
1 | #ifndef SIMULATION_H_7BF6EEA4 | 1 | #ifndef SIMULATION_H_7BF6EEA4 |
2 | #define SIMULATION_H_7BF6EEA4 | 2 | #define SIMULATION_H_7BF6EEA4 |
3 | 3 | ||
4 | #include "state.h" | ||
4 | #include "entity.h" | 5 | #include "entity.h" |
5 | #include "renderer.h" | ||
6 | #include "schedule.h" | 6 | #include "schedule.h" |
7 | #include <range/v3/all.hpp> | 7 | #include <range/v3/all.hpp> |
8 | #include <vector> | 8 | #include <vector> |
@@ -11,7 +11,7 @@ | |||
11 | 11 | ||
12 | class Level; | 12 | class Level; |
13 | 13 | ||
14 | class Simulation { | 14 | class Simulation : public State { |
15 | public: | 15 | public: |
16 | 16 | ||
17 | // Constructor | 17 | // Constructor |
@@ -19,7 +19,9 @@ public: | |||
19 | 19 | ||
20 | void tick( | 20 | void tick( |
21 | double dt, | 21 | double dt, |
22 | const Uint8* keystate); | 22 | const Uint8* keystate) override; |
23 | |||
24 | void render(SDL_Renderer* ren) override; | ||
23 | 25 | ||
24 | id_type emplaceEntity(); | 26 | id_type emplaceEntity(); |
25 | 27 | ||
diff --git a/src/state.h b/src/state.h new file mode 100644 index 0000000..3c3cfb4 --- /dev/null +++ b/src/state.h | |||
@@ -0,0 +1,19 @@ | |||
1 | #ifndef STATE_H_86BFEF59 | ||
2 | #define STATE_H_86BFEF59 | ||
3 | |||
4 | #include "renderer.h" | ||
5 | |||
6 | class State { | ||
7 | public: | ||
8 | |||
9 | virtual ~State() = default; | ||
10 | |||
11 | virtual void tick( | ||
12 | double dt, | ||
13 | const Uint8* keystate) = 0; | ||
14 | |||
15 | virtual void render(SDL_Renderer* ren) = 0; | ||
16 | |||
17 | }; | ||
18 | |||
19 | #endif /* end of include guard: STATE_H_86BFEF59 */ | ||