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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2019-02-16 10:02:05 -0500 |
|---|---|---|
| committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2019-02-16 10:02:05 -0500 |
| commit | a34396730c8d993fea84a454690bd13ea9a9b403 (patch) | |
| tree | 5f226ee45acaa7070a1bb821df3320e907a9ecb2 /src/entity.h | |
| parent | 8ffb27ab09ff567a159e5be5a243fd3967084977 (diff) | |
| download | dispatcher-a34396730c8d993fea84a454690bd13ea9a9b403.tar.gz dispatcher-a34396730c8d993fea84a454690bd13ea9a9b403.tar.bz2 dispatcher-a34396730c8d993fea84a454690bd13ea9a9b403.zip | |
Started implementing pushing, but not really
Diffstat (limited to 'src/entity.h')
| -rw-r--r-- | src/entity.h | 22 |
1 files changed, 21 insertions, 1 deletions
| diff --git a/src/entity.h b/src/entity.h index d99680f..8d28b98 100644 --- a/src/entity.h +++ b/src/entity.h | |||
| @@ -3,6 +3,20 @@ | |||
| 3 | 3 | ||
| 4 | #include "vector.h" | 4 | #include "vector.h" |
| 5 | 5 | ||
| 6 | enum class ColliderType { | ||
| 7 | player, | ||
| 8 | train, | ||
| 9 | other | ||
| 10 | }; | ||
| 11 | |||
| 12 | enum class Direction { | ||
| 13 | none, | ||
| 14 | left, | ||
| 15 | right, | ||
| 16 | up, | ||
| 17 | down | ||
| 18 | }; | ||
| 19 | |||
| 6 | class Entity { | 20 | class Entity { |
| 7 | public: | 21 | public: |
| 8 | 22 | ||
| @@ -14,17 +28,23 @@ public: | |||
| 14 | vec2s gridPos; | 28 | vec2s gridPos; |
| 15 | 29 | ||
| 16 | // Movement | 30 | // Movement |
| 31 | Direction shouldMoveTo = Direction::none; | ||
| 17 | bool moving = false; | 32 | bool moving = false; |
| 18 | vec2s destPos; | 33 | vec2s destPos; |
| 19 | double movementTween = 0.0; | 34 | double movementTween = 0.0; |
| 20 | double speed = 0.0; // Tiles per second | 35 | double speed = 0.0; // Tiles per second |
| 21 | 36 | ||
| 22 | // Player | 37 | // Player |
| 23 | bool player = false; | 38 | bool controllable = false; |
| 24 | 39 | ||
| 25 | // Collision | 40 | // Collision |
| 41 | ColliderType colliderType = ColliderType::other; | ||
| 42 | |||
| 26 | bool playerCanPush = false; | 43 | bool playerCanPush = false; |
| 27 | bool trainCanPush = false; | 44 | bool trainCanPush = false; |
| 45 | |||
| 46 | // Temp | ||
| 47 | int colorVal = 25; | ||
| 28 | 48 | ||
| 29 | }; | 49 | }; |
| 30 | 50 | ||
