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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2019-02-23 12:15:46 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2019-02-23 12:15:46 -0500 |
commit | 3504fd5080dbcfd0172299c5c6d13895e53ad163 (patch) | |
tree | caab8e868566262b3aa4d80aa6a06cdf13e7c21d /res/map.png | |
parent | 15b511e694f976686fdec1fb9f959f8a92f3b594 (diff) | |
download | dispatcher-3504fd5080dbcfd0172299c5c6d13895e53ad163.tar.gz dispatcher-3504fd5080dbcfd0172299c5c6d13895e53ad163.tar.bz2 dispatcher-3504fd5080dbcfd0172299c5c6d13895e53ad163.zip |
Removed position caches
There aren't going to be enough entities at once for position checking to ever really be a bottleneck, I don't think. Removing the caches makes the range logic a bit more intuitive, and it removes the possibility of accidentally not updating a cache when it needs to be.
Diffstat (limited to 'res/map.png')
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