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/*
* cocos2d for iPhone: http://www.cocos2d-iphone.org
*
* Copyright (c) 2010 Ricardo Quesada
* Copyright (c) 2011 Zynga Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
//
// Common layer for OpenGL stuff
//
#import <Availability.h>
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
#import <OpenGLES/EAGL.h>
#import "iOS/glu.h"
#import "iOS/EAGLView.h"
#elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
#import <OpenGL/gl.h>
#import <OpenGL/glu.h>
#import <Cocoa/Cocoa.h> // needed for NSOpenGLView
#import "Mac/MacGLView.h"
#endif
// iOS
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
#define CC_GLVIEW EAGLView
#define ccglOrtho glOrthof
#define ccglClearDepth glClearDepthf
#define ccglGenerateMipmap glGenerateMipmapOES
#define ccglGenFramebuffers glGenFramebuffersOES
#define ccglBindFramebuffer glBindFramebufferOES
#define ccglFramebufferTexture2D glFramebufferTexture2DOES
#define ccglDeleteFramebuffers glDeleteFramebuffersOES
#define ccglCheckFramebufferStatus glCheckFramebufferStatusOES
#define ccglTranslate glTranslatef
#define CC_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES
#define CC_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES
#define CC_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES
#define CC_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES
// Mac
#elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
#define CC_GLVIEW MacGLView
#define ccglOrtho glOrtho
#define ccglClearDepth glClearDepth
#define ccglGenerateMipmap glGenerateMipmap
#define ccglGenFramebuffers glGenFramebuffers
#define ccglBindFramebuffer glBindFramebuffer
#define ccglFramebufferTexture2D glFramebufferTexture2D
#define ccglDeleteFramebuffers glDeleteFramebuffers
#define ccglCheckFramebufferStatus glCheckFramebufferStatus
#define ccglTranslate glTranslated
#define CC_GL_FRAMEBUFFER GL_FRAMEBUFFER
#define CC_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
#define CC_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0
#define CC_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE
#endif
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