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cartcollect
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0.5
jump
master
selection_screen
An iOS game where you catch items in a cart
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path:
root
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Classes
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JumpGameMode.m
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Author
Age
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*
Jump: Allowed cart to be pushed off side of screen when below ledges
v0.4.6
Starla Insigna
2011-09-10
1
-1
/
+12
*
Modified frequency of point multipliers as the player catches them
Starla Insigna
2011-09-10
1
-4
/
+5
*
Fixed behavior of falling objects as wave ends
Starla Insigna
2011-09-10
1
-1
/
+1
*
Modified behavior of falling objects in Jump
v0.4.5
Starla Insigna
2011-09-10
1
-2
/
+35
*
Added point multipliers
Starla Insigna
2011-09-10
1
-21
/
+25
*
Fixed negative lives behavior
Starla Insigna
2011-09-09
1
-1
/
+1
*
Jump: Fixed zero-width ledge bug
Starla Insigna
2011-09-05
1
-1
/
+5
*
Prevented objects from spawning directly above you on the wave in Jump
v0.4.4
Starla Insigna
2011-09-05
1
-3
/
+65
*
Made general memory fixes
Starla Insigna
2011-09-05
1
-3
/
+9
*
Added default ledges to Jump
Starla Insigna
2011-09-05
1
-0
/
+6
*
Fixed jumping while paused in Jump mode
Starla Insigna
2011-09-05
1
-10
/
+22
*
Tweaked difficulty of Jump mode
Starla Insigna
2011-09-05
1
-41
/
+9
*
Implemented Jump mode (BETA)
jump
Starla Insigna
2011-09-04
1
-8
/
+336
*
Improved jumping gesture detection
Starla Insigna
2011-08-17
1
-6
/
+5
*
Started Jump game mode
Starla Insigna
2011-08-17
1
-0
/
+110