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-rwxr-xr-xlibs/cocos2d/Platforms/iOS/ES1Renderer.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/libs/cocos2d/Platforms/iOS/ES1Renderer.h b/libs/cocos2d/Platforms/iOS/ES1Renderer.h new file mode 100755 index 0000000..fd946a7 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/ES1Renderer.h
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1/*
2 * cocos2d for iPhone: http://www.cocos2d-iphone.org
3 *
4 * Copyright (c) 2010 Ricardo Quesada
5 * Copyright (c) 2011 Zynga Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a copy
8 * of this software and associated documentation files (the "Software"), to deal
9 * in the Software without restriction, including without limitation the rights
10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 * copies of the Software, and to permit persons to whom the Software is
12 * furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included in
15 * all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 * THE SOFTWARE.
24 *
25 *
26 * File autogenerated with Xcode. Adapted for cocos2d needs.
27 */
28
29// Only compile this code on iOS. These files should NOT be included on your Mac project.
30// But in case they are included, it won't be compiled.
31#import <Availability.h>
32#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
33
34
35#import "ESRenderer.h"
36
37#import <OpenGLES/ES1/gl.h>
38#import <OpenGLES/ES1/glext.h>
39
40@interface ES1Renderer : NSObject <ESRenderer>
41{
42 // The pixel dimensions of the CAEAGLLayer
43 GLint backingWidth_;
44 GLint backingHeight_;
45
46 unsigned int samplesToUse_;
47 BOOL multiSampling_;
48
49 unsigned int depthFormat_;
50 unsigned int pixelFormat_;
51
52 // The OpenGL ES names for the framebuffer and renderbuffer used to render to this view
53 GLuint defaultFramebuffer_;
54 GLuint colorRenderbuffer_;
55 GLuint depthBuffer_;
56
57
58 //buffers for MSAA
59 GLuint msaaFramebuffer_;
60 GLuint msaaColorbuffer_;
61
62 EAGLContext *context_;
63}
64
65/** EAGLContext */
66@property (nonatomic,readonly) EAGLContext* context;
67
68- (BOOL)resizeFromLayer:(CAEAGLLayer *)layer;
69
70@end
71
72#endif // __IPHONE_OS_VERSION_MAX_ALLOWED