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-rwxr-xr-xlibs/cocos2d/CCAnimationCache.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/libs/cocos2d/CCAnimationCache.h b/libs/cocos2d/CCAnimationCache.h new file mode 100755 index 0000000..075c836 --- /dev/null +++ b/libs/cocos2d/CCAnimationCache.h
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1/*
2 * cocos2d for iPhone: http://www.cocos2d-iphone.org
3 *
4 * Copyright (c) 2010 Ricardo Quesada
5 * Copyright (c) 2011 Zynga Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a copy
8 * of this software and associated documentation files (the "Software"), to deal
9 * in the Software without restriction, including without limitation the rights
10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 * copies of the Software, and to permit persons to whom the Software is
12 * furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included in
15 * all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 * THE SOFTWARE.
24 *
25 */
26
27#import <Foundation/Foundation.h>
28
29@class CCAnimation;
30
31/** Singleton that manages the Animations.
32 It saves in a cache the animations. You should use this class if you want to save your animations in a cache.
33
34 Before v0.99.5, the recommend way was to save them on the CCSprite. Since v0.99.5, you should use this class instead.
35
36 @since v0.99.5
37 */
38@interface CCAnimationCache : NSObject
39{
40 NSMutableDictionary *animations_;
41}
42
43/** Retruns ths shared instance of the Animation cache */
44+ (CCAnimationCache *) sharedAnimationCache;
45
46/** Purges the cache. It releases all the CCAnimation objects and the shared instance.
47 */
48+(void)purgeSharedAnimationCache;
49
50/** Adds a CCAnimation with a name.
51 */
52-(void) addAnimation:(CCAnimation*)animation name:(NSString*)name;
53
54/** Deletes a CCAnimation from the cache.
55 */
56-(void) removeAnimationByName:(NSString*)name;
57
58/** Returns a CCAnimation that was previously added.
59 If the name is not found it will return nil.
60 You should retain the returned copy if you are going to use it.
61 */
62-(CCAnimation*) animationByName:(NSString*)name;
63
64@end