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authorStarla Insigna <starla4444@gmail.com>2011-07-30 11:19:14 -0400
committerStarla Insigna <starla4444@gmail.com>2011-07-30 11:19:14 -0400
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1/*
2
3===== IMPORTANT =====
4
5This is sample code demonstrating API, technology or techniques in development.
6Although this sample code has been reviewed for technical accuracy, it is not
7final. Apple is supplying this information to help you plan for the adoption of
8the technologies and programming interfaces described herein. This information
9is subject to change, and software implemented based on this sample code should
10be tested with final operating system software and final documentation. Newer
11versions of this sample code may be provided with future seeds of the API or
12technology. For information about updates to this and other developer
13documentation, view the New & Updated sidebars in subsequent documentation
14seeds.
15
16=====================
17
18File: OpenGL_Internal.h
19Abstract: This file is included for support purposes and isn't necessary for
20understanding this sample.
21
22Version: 1.0
23
24Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc.
25("Apple") in consideration of your agreement to the following terms, and your
26use, installation, modification or redistribution of this Apple software
27constitutes acceptance of these terms. If you do not agree with these terms,
28please do not use, install, modify or redistribute this Apple software.
29
30In consideration of your agreement to abide by the following terms, and subject
31to these terms, Apple grants you a personal, non-exclusive license, under
32Apple's copyrights in this original Apple software (the "Apple Software"), to
33use, reproduce, modify and redistribute the Apple Software, with or without
34modifications, in source and/or binary forms; provided that if you redistribute
35the Apple Software in its entirety and without modifications, you must retain
36this notice and the following text and disclaimers in all such redistributions
37of the Apple Software.
38Neither the name, trademarks, service marks or logos of Apple Inc. may be used
39to endorse or promote products derived from the Apple Software without specific
40prior written permission from Apple. Except as expressly stated in this notice,
41no other rights or licenses, express or implied, are granted by Apple herein,
42including but not limited to any patent rights that may be infringed by your
43derivative works or by other works in which the Apple Software may be
44incorporated.
45
46The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
47WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
48WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
49PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
50COMBINATION WITH YOUR PRODUCTS.
51
52IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
53CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
54GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
55ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR
56DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF
57CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
58APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
59
60Copyright (C) 2008 Apple Inc. All Rights Reserved.
61
62*/
63
64/* Generic error reporting */
65#define REPORT_ERROR(__FORMAT__, ...) printf("%s: %s\n", __FUNCTION__, [[NSString stringWithFormat:__FORMAT__, __VA_ARGS__] UTF8String])
66
67/* EAGL and GL functions calling wrappers that log on error */
68#define CALL_EAGL_FUNCTION(__FUNC__, ...) ({ EAGLError __error = __FUNC__( __VA_ARGS__ ); if(__error != kEAGLErrorSuccess) printf("%s() called from %s returned error %i\n", #__FUNC__, __FUNCTION__, __error); (__error ? NO : YES); })
69//#define CHECK_GL_ERROR() ({ GLenum __error = glGetError(); if(__error) printf("OpenGL error 0x%04X in %s\n", __error, __FUNCTION__); (__error ? NO : YES); })
70#define CHECK_GL_ERROR() ({ GLenum __error = glGetError(); if(__error) printf("OpenGL error 0x%04X in %s\n", __error, __FUNCTION__); })
71
72/* Optional delegate methods support */
73#ifndef __DELEGATE_IVAR__
74#define __DELEGATE_IVAR__ _delegate
75#endif
76#ifndef __DELEGATE_METHODS_IVAR__
77#define __DELEGATE_METHODS_IVAR__ _delegateMethods
78#endif
79#define TEST_DELEGATE_METHOD_BIT(__BIT__) (self->__DELEGATE_METHODS_IVAR__ & (1 << __BIT__))
80#define SET_DELEGATE_METHOD_BIT(__BIT__, __NAME__) { if([self->__DELEGATE_IVAR__ respondsToSelector:@selector(__NAME__)]) self->__DELEGATE_METHODS_IVAR__ |= (1 << __BIT__); else self->__DELEGATE_METHODS_IVAR__ &= ~(1 << __BIT__); }