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| author | Starla Insigna <starla4444@gmail.com> | 2011-07-30 11:19:14 -0400 |
|---|---|---|
| committer | Starla Insigna <starla4444@gmail.com> | 2011-07-30 11:19:14 -0400 |
| commit | 9cd57b731ab1c666d4a1cb725538fdc137763d12 (patch) | |
| tree | 5bac45ae5157a1cb10c6e45500cbf72789917980 /libs/cocos2d/Platforms/iOS | |
| download | cartcollect-9cd57b731ab1c666d4a1cb725538fdc137763d12.tar.gz cartcollect-9cd57b731ab1c666d4a1cb725538fdc137763d12.tar.bz2 cartcollect-9cd57b731ab1c666d4a1cb725538fdc137763d12.zip | |
Initial commit (version 0.2.1)
Diffstat (limited to 'libs/cocos2d/Platforms/iOS')
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/CCDirectorIOS.h | 255 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/CCDirectorIOS.m | 735 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h | 75 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h | 123 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m | 347 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/CCTouchHandler.h | 93 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/CCTouchHandler.m | 135 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/EAGLView.h | 155 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/EAGLView.m | 343 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/ES1Renderer.h | 72 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/ES1Renderer.m | 259 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/ESRenderer.h | 54 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/glu.c | 113 | ||||
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/glu.h | 29 |
14 files changed, 2788 insertions, 0 deletions
| diff --git a/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h b/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h new file mode 100755 index 0000000..1c264e4 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h | |||
| @@ -0,0 +1,255 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2008-2010 Ricardo Quesada | ||
| 5 | * Copyright (c) 2011 Zynga Inc. | ||
| 6 | * | ||
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 8 | * of this software and associated documentation files (the "Software"), to deal | ||
| 9 | * in the Software without restriction, including without limitation the rights | ||
| 10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 11 | * copies of the Software, and to permit persons to whom the Software is | ||
| 12 | * furnished to do so, subject to the following conditions: | ||
| 13 | * | ||
| 14 | * The above copyright notice and this permission notice shall be included in | ||
| 15 | * all copies or substantial portions of the Software. | ||
| 16 | * | ||
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 23 | * THE SOFTWARE. | ||
| 24 | */ | ||
| 25 | |||
| 26 | |||
| 27 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 28 | // But in case they are included, it won't be compiled. | ||
| 29 | #import <Availability.h> | ||
| 30 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 31 | |||
| 32 | #import "../../CCDirector.h" | ||
| 33 | |||
| 34 | /** @typedef ccDeviceOrientation | ||
| 35 | Possible device orientations | ||
| 36 | */ | ||
| 37 | typedef enum { | ||
| 38 | /// Device oriented vertically, home button on the bottom | ||
| 39 | kCCDeviceOrientationPortrait = UIDeviceOrientationPortrait, | ||
| 40 | /// Device oriented vertically, home button on the top | ||
| 41 | kCCDeviceOrientationPortraitUpsideDown = UIDeviceOrientationPortraitUpsideDown, | ||
| 42 | /// Device oriented horizontally, home button on the right | ||
| 43 | kCCDeviceOrientationLandscapeLeft = UIDeviceOrientationLandscapeLeft, | ||
| 44 | /// Device oriented horizontally, home button on the left | ||
| 45 | kCCDeviceOrientationLandscapeRight = UIDeviceOrientationLandscapeRight, | ||
| 46 | |||
| 47 | // Backward compatibility stuff | ||
| 48 | CCDeviceOrientationPortrait = kCCDeviceOrientationPortrait, | ||
| 49 | CCDeviceOrientationPortraitUpsideDown = kCCDeviceOrientationPortraitUpsideDown, | ||
| 50 | CCDeviceOrientationLandscapeLeft = kCCDeviceOrientationLandscapeLeft, | ||
| 51 | CCDeviceOrientationLandscapeRight = kCCDeviceOrientationLandscapeRight, | ||
| 52 | } ccDeviceOrientation; | ||
| 53 | |||
| 54 | /** @typedef ccDirectorType | ||
| 55 | Possible Director Types. | ||
| 56 | @since v0.8.2 | ||
| 57 | */ | ||
| 58 | typedef enum { | ||
| 59 | /** Will use a Director that triggers the main loop from an NSTimer object | ||
| 60 | * | ||
| 61 | * Features and Limitations: | ||
| 62 | * - Integrates OK with UIKit objects | ||
| 63 | * - It the slowest director | ||
| 64 | * - The invertal update is customizable from 1 to 60 | ||
| 65 | */ | ||
| 66 | kCCDirectorTypeNSTimer, | ||
| 67 | |||
| 68 | /** will use a Director that triggers the main loop from a custom main loop. | ||
| 69 | * | ||
| 70 | * Features and Limitations: | ||
| 71 | * - Faster than NSTimer Director | ||
| 72 | * - It doesn't integrate well with UIKit objecgts | ||
| 73 | * - The interval update can't be customizable | ||
| 74 | */ | ||
| 75 | kCCDirectorTypeMainLoop, | ||
| 76 | |||
| 77 | /** Will use a Director that triggers the main loop from a thread, but the main loop will be executed on the main thread. | ||
| 78 | * | ||
| 79 | * Features and Limitations: | ||
| 80 | * - Faster than NSTimer Director | ||
| 81 | * - It doesn't integrate well with UIKit objecgts | ||
| 82 | * - The interval update can't be customizable | ||
| 83 | */ | ||
| 84 | kCCDirectorTypeThreadMainLoop, | ||
| 85 | |||
| 86 | /** Will use a Director that synchronizes timers with the refresh rate of the display. | ||
| 87 | * | ||
| 88 | * Features and Limitations: | ||
| 89 | * - Faster than NSTimer Director | ||
| 90 | * - Only available on 3.1+ | ||
| 91 | * - Scheduled timers & drawing are synchronizes with the refresh rate of the display | ||
| 92 | * - Integrates OK with UIKit objects | ||
| 93 | * - The interval update can be 1/60, 1/30, 1/15 | ||
| 94 | */ | ||
| 95 | kCCDirectorTypeDisplayLink, | ||
| 96 | |||
| 97 | /** Default director is the NSTimer directory */ | ||
| 98 | kCCDirectorTypeDefault = kCCDirectorTypeNSTimer, | ||
| 99 | |||
| 100 | // backward compatibility stuff | ||
| 101 | CCDirectorTypeNSTimer = kCCDirectorTypeNSTimer, | ||
| 102 | CCDirectorTypeMainLoop = kCCDirectorTypeMainLoop, | ||
| 103 | CCDirectorTypeThreadMainLoop = kCCDirectorTypeThreadMainLoop, | ||
| 104 | CCDirectorTypeDisplayLink = kCCDirectorTypeDisplayLink, | ||
| 105 | CCDirectorTypeDefault = kCCDirectorTypeDefault, | ||
| 106 | |||
| 107 | |||
| 108 | } ccDirectorType; | ||
| 109 | |||
| 110 | /** CCDirector extensions for iPhone | ||
| 111 | */ | ||
| 112 | @interface CCDirector (iOSExtension) | ||
| 113 | |||
| 114 | // rotates the screen if an orientation differnent than Portrait is used | ||
| 115 | -(void) applyOrientation; | ||
| 116 | |||
| 117 | /** Sets the device orientation. | ||
| 118 | If the orientation is going to be controlled by an UIViewController, then the orientation should be Portrait | ||
| 119 | */ | ||
| 120 | -(void) setDeviceOrientation:(ccDeviceOrientation)orientation; | ||
| 121 | |||
| 122 | /** returns the device orientation */ | ||
| 123 | -(ccDeviceOrientation) deviceOrientation; | ||
| 124 | |||
| 125 | /** The size in pixels of the surface. It could be different than the screen size. | ||
| 126 | High-res devices might have a higher surface size than the screen size. | ||
| 127 | In non High-res device the contentScale will be emulated. | ||
| 128 | |||
| 129 | The recommend way to enable Retina Display is by using the "enableRetinaDisplay:(BOOL)enabled" method. | ||
| 130 | |||
| 131 | @since v0.99.4 | ||
| 132 | */ | ||
| 133 | -(void) setContentScaleFactor:(CGFloat)scaleFactor; | ||
| 134 | |||
| 135 | /** Will enable Retina Display on devices that supports it. | ||
| 136 | It will enable Retina Display on iPhone4 and iPod Touch 4. | ||
| 137 | It will return YES, if it could enabled it, otherwise it will return NO. | ||
| 138 | |||
| 139 | This is the recommened way to enable Retina Display. | ||
| 140 | @since v0.99.5 | ||
| 141 | */ | ||
| 142 | -(BOOL) enableRetinaDisplay:(BOOL)yes; | ||
| 143 | |||
| 144 | |||
| 145 | /** returns the content scale factor */ | ||
| 146 | -(CGFloat) contentScaleFactor; | ||
| 147 | @end | ||
| 148 | |||
| 149 | @interface CCDirector (iOSExtensionClassMethods) | ||
| 150 | |||
| 151 | /** There are 4 types of Director. | ||
| 152 | - kCCDirectorTypeNSTimer (default) | ||
| 153 | - kCCDirectorTypeMainLoop | ||
| 154 | - kCCDirectorTypeThreadMainLoop | ||
| 155 | - kCCDirectorTypeDisplayLink | ||
| 156 | |||
| 157 | Each Director has it's own benefits, limitations. | ||
| 158 | If you are using SDK 3.1 or newer it is recommed to use the DisplayLink director | ||
| 159 | |||
| 160 | This method should be called before any other call to the director. | ||
| 161 | |||
| 162 | It will return NO if the director type is kCCDirectorTypeDisplayLink and the running SDK is < 3.1. Otherwise it will return YES. | ||
| 163 | |||
| 164 | @since v0.8.2 | ||
| 165 | */ | ||
| 166 | +(BOOL) setDirectorType:(ccDirectorType) directorType; | ||
| 167 | @end | ||
| 168 | |||
| 169 | #pragma mark - | ||
| 170 | #pragma mark CCDirectorIOS | ||
| 171 | |||
| 172 | /** CCDirectorIOS: Base class of iOS directors | ||
| 173 | @since v0.99.5 | ||
| 174 | */ | ||
| 175 | @interface CCDirectorIOS : CCDirector | ||
| 176 | { | ||
| 177 | /* orientation */ | ||
| 178 | ccDeviceOrientation deviceOrientation_; | ||
| 179 | |||
| 180 | /* contentScaleFactor could be simulated */ | ||
| 181 | BOOL isContentScaleSupported_; | ||
| 182 | |||
| 183 | } | ||
| 184 | @end | ||
| 185 | |||
| 186 | /** FastDirector is a Director that triggers the main loop as fast as possible. | ||
| 187 | * | ||
| 188 | * Features and Limitations: | ||
| 189 | * - Faster than "normal" director | ||
| 190 | * - Consumes more battery than the "normal" director | ||
| 191 | * - It has some issues while using UIKit objects | ||
| 192 | */ | ||
| 193 | @interface CCDirectorFast : CCDirectorIOS | ||
| 194 | { | ||
| 195 | BOOL isRunning; | ||
| 196 | |||
| 197 | NSAutoreleasePool *autoreleasePool; | ||
| 198 | } | ||
| 199 | -(void) mainLoop; | ||
| 200 | @end | ||
| 201 | |||
| 202 | /** ThreadedFastDirector is a Director that triggers the main loop from a thread. | ||
| 203 | * | ||
| 204 | * Features and Limitations: | ||
| 205 | * - Faster than "normal" director | ||
| 206 | * - Consumes more battery than the "normal" director | ||
| 207 | * - It can be used with UIKit objects | ||
| 208 | * | ||
| 209 | * @since v0.8.2 | ||
| 210 | */ | ||
| 211 | @interface CCDirectorFastThreaded : CCDirectorIOS | ||
| 212 | { | ||
| 213 | BOOL isRunning; | ||
| 214 | } | ||
| 215 | -(void) mainLoop; | ||
| 216 | @end | ||
| 217 | |||
| 218 | /** DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display. | ||
| 219 | * | ||
| 220 | * Features and Limitations: | ||
| 221 | * - Only available on 3.1+ | ||
| 222 | * - Scheduled timers & drawing are synchronizes with the refresh rate of the display | ||
| 223 | * - Only supports animation intervals of 1/60 1/30 & 1/15 | ||
| 224 | * | ||
| 225 | * It is the recommended Director if the SDK is 3.1 or newer | ||
| 226 | * | ||
| 227 | * @since v0.8.2 | ||
| 228 | */ | ||
| 229 | @interface CCDirectorDisplayLink : CCDirectorIOS | ||
| 230 | { | ||
| 231 | id displayLink; | ||
| 232 | } | ||
| 233 | -(void) mainLoop:(id)sender; | ||
| 234 | @end | ||
| 235 | |||
| 236 | /** TimerDirector is a Director that calls the main loop from an NSTimer object | ||
| 237 | * | ||
| 238 | * Features and Limitations: | ||
| 239 | * - Integrates OK with UIKit objects | ||
| 240 | * - It the slowest director | ||
| 241 | * - The invertal update is customizable from 1 to 60 | ||
| 242 | * | ||
| 243 | * It is the default Director. | ||
| 244 | */ | ||
| 245 | @interface CCDirectorTimer : CCDirectorIOS | ||
| 246 | { | ||
| 247 | NSTimer *animationTimer; | ||
| 248 | } | ||
| 249 | -(void) mainLoop; | ||
| 250 | @end | ||
| 251 | |||
| 252 | // optimization. Should only be used to read it. Never to write it. | ||
| 253 | extern CGFloat __ccContentScaleFactor; | ||
| 254 | |||
| 255 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m b/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m new file mode 100755 index 0000000..c483665 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m | |||
| @@ -0,0 +1,735 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2010 Ricardo Quesada | ||
| 5 | * Copyright (c) 2011 Zynga Inc. | ||
| 6 | * | ||
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 8 | * of this software and associated documentation files (the "Software"), to deal | ||
| 9 | * in the Software without restriction, including without limitation the rights | ||
| 10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 11 | * copies of the Software, and to permit persons to whom the Software is | ||
| 12 | * furnished to do so, subject to the following conditions: | ||
| 13 | * | ||
| 14 | * The above copyright notice and this permission notice shall be included in | ||
| 15 | * all copies or substantial portions of the Software. | ||
| 16 | * | ||
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 23 | * THE SOFTWARE. | ||
| 24 | * | ||
| 25 | */ | ||
| 26 | |||
| 27 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 28 | // But in case they are included, it won't be compiled. | ||
| 29 | #import <Availability.h> | ||
| 30 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 31 | |||
| 32 | #import <unistd.h> | ||
| 33 | |||
| 34 | // cocos2d imports | ||
| 35 | #import "CCDirectorIOS.h" | ||
| 36 | #import "CCTouchDelegateProtocol.h" | ||
| 37 | #import "CCTouchDispatcher.h" | ||
| 38 | #import "../../CCScheduler.h" | ||
| 39 | #import "../../CCActionManager.h" | ||
| 40 | #import "../../CCTextureCache.h" | ||
| 41 | #import "../../ccMacros.h" | ||
| 42 | #import "../../CCScene.h" | ||
| 43 | |||
| 44 | // support imports | ||
| 45 | #import "glu.h" | ||
| 46 | #import "../../Support/OpenGL_Internal.h" | ||
| 47 | #import "../../Support/CGPointExtension.h" | ||
| 48 | |||
| 49 | #import "CCLayer.h" | ||
| 50 | |||
| 51 | #if CC_ENABLE_PROFILERS | ||
| 52 | #import "../../Support/CCProfiling.h" | ||
| 53 | #endif | ||
| 54 | |||
| 55 | |||
| 56 | #pragma mark - | ||
| 57 | #pragma mark Director - global variables (optimization) | ||
| 58 | |||
| 59 | CGFloat __ccContentScaleFactor = 1; | ||
| 60 | |||
| 61 | #pragma mark - | ||
| 62 | #pragma mark Director iOS | ||
| 63 | |||
| 64 | @interface CCDirector () | ||
| 65 | -(void) setNextScene; | ||
| 66 | -(void) showFPS; | ||
| 67 | -(void) calculateDeltaTime; | ||
| 68 | @end | ||
| 69 | |||
| 70 | @implementation CCDirector (iOSExtensionClassMethods) | ||
| 71 | |||
| 72 | +(Class) defaultDirector | ||
| 73 | { | ||
| 74 | return [CCDirectorTimer class]; | ||
| 75 | } | ||
| 76 | |||
| 77 | + (BOOL) setDirectorType:(ccDirectorType)type | ||
| 78 | { | ||
| 79 | if( type == CCDirectorTypeDisplayLink ) { | ||
| 80 | NSString *reqSysVer = @"3.1"; | ||
| 81 | NSString *currSysVer = [[UIDevice currentDevice] systemVersion]; | ||
| 82 | |||
| 83 | if([currSysVer compare:reqSysVer options:NSNumericSearch] == NSOrderedAscending) | ||
| 84 | return NO; | ||
| 85 | } | ||
| 86 | switch (type) { | ||
| 87 | case CCDirectorTypeNSTimer: | ||
| 88 | [CCDirectorTimer sharedDirector]; | ||
| 89 | break; | ||
| 90 | case CCDirectorTypeDisplayLink: | ||
| 91 | [CCDirectorDisplayLink sharedDirector]; | ||
| 92 | break; | ||
| 93 | case CCDirectorTypeMainLoop: | ||
| 94 | [CCDirectorFast sharedDirector]; | ||
| 95 | break; | ||
| 96 | case CCDirectorTypeThreadMainLoop: | ||
| 97 | [CCDirectorFastThreaded sharedDirector]; | ||
| 98 | break; | ||
| 99 | default: | ||
| 100 | NSAssert(NO,@"Unknown director type"); | ||
| 101 | } | ||
| 102 | |||
| 103 | return YES; | ||
| 104 | } | ||
| 105 | |||
| 106 | @end | ||
| 107 | |||
| 108 | |||
| 109 | |||
| 110 | #pragma mark - | ||
| 111 | #pragma mark CCDirectorIOS | ||
| 112 | |||
| 113 | @interface CCDirectorIOS () | ||
| 114 | -(void) updateContentScaleFactor; | ||
| 115 | |||
| 116 | @end | ||
| 117 | |||
| 118 | @implementation CCDirectorIOS | ||
| 119 | |||
| 120 | - (id) init | ||
| 121 | { | ||
| 122 | if( (self=[super init]) ) { | ||
| 123 | |||
| 124 | // portrait mode default | ||
| 125 | deviceOrientation_ = CCDeviceOrientationPortrait; | ||
| 126 | |||
| 127 | __ccContentScaleFactor = 1; | ||
| 128 | isContentScaleSupported_ = NO; | ||
| 129 | |||
| 130 | // running thread is main thread on iOS | ||
| 131 | runningThread_ = [NSThread currentThread]; | ||
| 132 | } | ||
| 133 | |||
| 134 | return self; | ||
| 135 | } | ||
| 136 | |||
| 137 | - (void) dealloc | ||
| 138 | { | ||
| 139 | [super dealloc]; | ||
| 140 | } | ||
| 141 | |||
| 142 | // | ||
| 143 | // Draw the Scene | ||
| 144 | // | ||
| 145 | - (void) drawScene | ||
| 146 | { | ||
| 147 | /* calculate "global" dt */ | ||
| 148 | [self calculateDeltaTime]; | ||
| 149 | |||
| 150 | /* tick before glClear: issue #533 */ | ||
| 151 | if( ! isPaused_ ) { | ||
| 152 | [[CCScheduler sharedScheduler] tick: dt]; | ||
| 153 | } | ||
| 154 | |||
| 155 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | ||
| 156 | |||
| 157 | /* to avoid flickr, nextScene MUST be here: after tick and before draw. | ||
| 158 | XXX: Which bug is this one. It seems that it can't be reproduced with v0.9 */ | ||
| 159 | if( nextScene_ ) | ||
| 160 | [self setNextScene]; | ||
| 161 | |||
| 162 | glPushMatrix(); | ||
| 163 | |||
| 164 | [self applyOrientation]; | ||
| 165 | |||
| 166 | // By default enable VertexArray, ColorArray, TextureCoordArray and Texture2D | ||
| 167 | CC_ENABLE_DEFAULT_GL_STATES(); | ||
| 168 | |||
| 169 | /* draw the scene */ | ||
| 170 | [runningScene_ visit]; | ||
| 171 | |||
| 172 | /* draw the notification node */ | ||
| 173 | [notificationNode_ visit]; | ||
| 174 | |||
| 175 | if( displayFPS_ ) | ||
| 176 | [self showFPS]; | ||
| 177 | |||
| 178 | #if CC_ENABLE_PROFILERS | ||
| 179 | [self showProfilers]; | ||
| 180 | #endif | ||
| 181 | |||
| 182 | CC_DISABLE_DEFAULT_GL_STATES(); | ||
| 183 | |||
| 184 | glPopMatrix(); | ||
| 185 | |||
| 186 | [openGLView_ swapBuffers]; | ||
| 187 | } | ||
| 188 | |||
| 189 | -(void) setProjection:(ccDirectorProjection)projection | ||
| 190 | { | ||
| 191 | CGSize size = winSizeInPixels_; | ||
| 192 | |||
| 193 | switch (projection) { | ||
| 194 | case kCCDirectorProjection2D: | ||
| 195 | glViewport(0, 0, size.width, size.height); | ||
| 196 | glMatrixMode(GL_PROJECTION); | ||
| 197 | glLoadIdentity(); | ||
| 198 | ccglOrtho(0, size.width, 0, size.height, -1024 * CC_CONTENT_SCALE_FACTOR(), 1024 * CC_CONTENT_SCALE_FACTOR()); | ||
| 199 | glMatrixMode(GL_MODELVIEW); | ||
| 200 | glLoadIdentity(); | ||
| 201 | break; | ||
| 202 | |||
| 203 | case kCCDirectorProjection3D: | ||
| 204 | { | ||
| 205 | float zeye = [self getZEye]; | ||
| 206 | |||
| 207 | glViewport(0, 0, size.width, size.height); | ||
| 208 | glMatrixMode(GL_PROJECTION); | ||
| 209 | glLoadIdentity(); | ||
| 210 | // gluPerspective(60, (GLfloat)size.width/size.height, zeye-size.height/2, zeye+size.height/2 ); | ||
| 211 | gluPerspective(60, (GLfloat)size.width/size.height, 0.5f, 1500); | ||
| 212 | |||
| 213 | glMatrixMode(GL_MODELVIEW); | ||
| 214 | glLoadIdentity(); | ||
| 215 | gluLookAt( size.width/2, size.height/2, zeye, | ||
| 216 | size.width/2, size.height/2, 0, | ||
| 217 | 0.0f, 1.0f, 0.0f); | ||
| 218 | break; | ||
| 219 | } | ||
| 220 | |||
| 221 | case kCCDirectorProjectionCustom: | ||
| 222 | if( projectionDelegate_ ) | ||
| 223 | [projectionDelegate_ updateProjection]; | ||
| 224 | break; | ||
| 225 | |||
| 226 | default: | ||
| 227 | CCLOG(@"cocos2d: Director: unrecognized projecgtion"); | ||
| 228 | break; | ||
| 229 | } | ||
| 230 | |||
| 231 | projection_ = projection; | ||
| 232 | } | ||
| 233 | |||
| 234 | #pragma mark Director Integration with a UIKit view | ||
| 235 | |||
| 236 | -(void) setOpenGLView:(EAGLView *)view | ||
| 237 | { | ||
| 238 | if( view != openGLView_ ) { | ||
| 239 | |||
| 240 | [super setOpenGLView:view]; | ||
| 241 | |||
| 242 | // set size | ||
| 243 | winSizeInPixels_ = CGSizeMake(winSizeInPoints_.width * __ccContentScaleFactor, winSizeInPoints_.height *__ccContentScaleFactor); | ||
| 244 | |||
| 245 | if( __ccContentScaleFactor != 1 ) | ||
| 246 | [self updateContentScaleFactor]; | ||
| 247 | |||
| 248 | CCTouchDispatcher *touchDispatcher = [CCTouchDispatcher sharedDispatcher]; | ||
| 249 | [openGLView_ setTouchDelegate: touchDispatcher]; | ||
| 250 | [touchDispatcher setDispatchEvents: YES]; | ||
| 251 | } | ||
| 252 | } | ||
| 253 | |||
| 254 | #pragma mark Director - Retina Display | ||
| 255 | |||
| 256 | -(CGFloat) contentScaleFactor | ||
| 257 | { | ||
| 258 | return __ccContentScaleFactor; | ||
| 259 | } | ||
| 260 | |||
| 261 | -(void) setContentScaleFactor:(CGFloat)scaleFactor | ||
| 262 | { | ||
| 263 | if( scaleFactor != __ccContentScaleFactor ) { | ||
| 264 | |||
| 265 | __ccContentScaleFactor = scaleFactor; | ||
| 266 | winSizeInPixels_ = CGSizeMake( winSizeInPoints_.width * scaleFactor, winSizeInPoints_.height * scaleFactor ); | ||
| 267 | |||
| 268 | if( openGLView_ ) | ||
| 269 | [self updateContentScaleFactor]; | ||
| 270 | |||
| 271 | // update projection | ||
| 272 | [self setProjection:projection_]; | ||
| 273 | } | ||
| 274 | } | ||
| 275 | |||
| 276 | -(void) updateContentScaleFactor | ||
| 277 | { | ||
| 278 | // Based on code snippet from: http://developer.apple.com/iphone/prerelease/library/snippets/sp2010/sp28.html | ||
| 279 | if ([openGLView_ respondsToSelector:@selector(setContentScaleFactor:)]) | ||
| 280 | { | ||
| 281 | [openGLView_ setContentScaleFactor: __ccContentScaleFactor]; | ||
| 282 | |||
| 283 | isContentScaleSupported_ = YES; | ||
| 284 | } | ||
| 285 | else | ||
| 286 | CCLOG(@"cocos2d: 'setContentScaleFactor:' is not supported on this device"); | ||
| 287 | } | ||
| 288 | |||
| 289 | -(BOOL) enableRetinaDisplay:(BOOL)enabled | ||
| 290 | { | ||
| 291 | // Already enabled ? | ||
| 292 | if( enabled && __ccContentScaleFactor == 2 ) | ||
| 293 | return YES; | ||
| 294 | |||
| 295 | // Already disabled | ||
| 296 | if( ! enabled && __ccContentScaleFactor == 1 ) | ||
| 297 | return YES; | ||
| 298 | |||
| 299 | // setContentScaleFactor is not supported | ||
| 300 | if (! [openGLView_ respondsToSelector:@selector(setContentScaleFactor:)]) | ||
| 301 | return NO; | ||
| 302 | |||
| 303 | // SD device | ||
| 304 | if ([[UIScreen mainScreen] scale] == 1.0) | ||
| 305 | return NO; | ||
| 306 | |||
| 307 | float newScale = enabled ? 2 : 1; | ||
| 308 | [self setContentScaleFactor:newScale]; | ||
| 309 | |||
| 310 | return YES; | ||
| 311 | } | ||
| 312 | |||
| 313 | // overriden, don't call super | ||
| 314 | -(void) reshapeProjection:(CGSize)size | ||
| 315 | { | ||
| 316 | winSizeInPoints_ = [openGLView_ bounds].size; | ||
| 317 | winSizeInPixels_ = CGSizeMake(winSizeInPoints_.width * __ccContentScaleFactor, winSizeInPoints_.height *__ccContentScaleFactor); | ||
| 318 | |||
| 319 | [self setProjection:projection_]; | ||
| 320 | } | ||
| 321 | |||
| 322 | #pragma mark Director Scene Landscape | ||
| 323 | |||
| 324 | -(CGPoint)convertToGL:(CGPoint)uiPoint | ||
| 325 | { | ||
| 326 | CGSize s = winSizeInPoints_; | ||
| 327 | float newY = s.height - uiPoint.y; | ||
| 328 | float newX = s.width - uiPoint.x; | ||
| 329 | |||
| 330 | CGPoint ret = CGPointZero; | ||
| 331 | switch ( deviceOrientation_) { | ||
| 332 | case CCDeviceOrientationPortrait: | ||
| 333 | ret = ccp( uiPoint.x, newY ); | ||
| 334 | break; | ||
| 335 | case CCDeviceOrientationPortraitUpsideDown: | ||
| 336 | ret = ccp(newX, uiPoint.y); | ||
| 337 | break; | ||
| 338 | case CCDeviceOrientationLandscapeLeft: | ||
| 339 | ret.x = uiPoint.y; | ||
| 340 | ret.y = uiPoint.x; | ||
| 341 | break; | ||
| 342 | case CCDeviceOrientationLandscapeRight: | ||
| 343 | ret.x = newY; | ||
| 344 | ret.y = newX; | ||
| 345 | break; | ||
| 346 | } | ||
| 347 | return ret; | ||
| 348 | } | ||
| 349 | |||
| 350 | -(CGPoint)convertToUI:(CGPoint)glPoint | ||
| 351 | { | ||
| 352 | CGSize winSize = winSizeInPoints_; | ||
| 353 | int oppositeX = winSize.width - glPoint.x; | ||
| 354 | int oppositeY = winSize.height - glPoint.y; | ||
| 355 | CGPoint uiPoint = CGPointZero; | ||
| 356 | switch ( deviceOrientation_) { | ||
| 357 | case CCDeviceOrientationPortrait: | ||
| 358 | uiPoint = ccp(glPoint.x, oppositeY); | ||
| 359 | break; | ||
| 360 | case CCDeviceOrientationPortraitUpsideDown: | ||
| 361 | uiPoint = ccp(oppositeX, glPoint.y); | ||
| 362 | break; | ||
| 363 | case CCDeviceOrientationLandscapeLeft: | ||
| 364 | uiPoint = ccp(glPoint.y, glPoint.x); | ||
| 365 | break; | ||
| 366 | case CCDeviceOrientationLandscapeRight: | ||
| 367 | // Can't use oppositeX/Y because x/y are flipped | ||
| 368 | uiPoint = ccp(winSize.width-glPoint.y, winSize.height-glPoint.x); | ||
| 369 | break; | ||
| 370 | } | ||
| 371 | return uiPoint; | ||
| 372 | } | ||
| 373 | |||
| 374 | // get the current size of the glview | ||
| 375 | -(CGSize) winSize | ||
| 376 | { | ||
| 377 | CGSize s = winSizeInPoints_; | ||
| 378 | |||
| 379 | if( deviceOrientation_ == CCDeviceOrientationLandscapeLeft || deviceOrientation_ == CCDeviceOrientationLandscapeRight ) { | ||
| 380 | // swap x,y in landscape mode | ||
| 381 | CGSize tmp = s; | ||
| 382 | s.width = tmp.height; | ||
| 383 | s.height = tmp.width; | ||
| 384 | } | ||
| 385 | return s; | ||
| 386 | } | ||
| 387 | |||
| 388 | -(CGSize) winSizeInPixels | ||
| 389 | { | ||
| 390 | CGSize s = [self winSize]; | ||
| 391 | |||
| 392 | s.width *= CC_CONTENT_SCALE_FACTOR(); | ||
| 393 | s.height *= CC_CONTENT_SCALE_FACTOR(); | ||
| 394 | |||
| 395 | return s; | ||
| 396 | } | ||
| 397 | |||
| 398 | -(ccDeviceOrientation) deviceOrientation | ||
| 399 | { | ||
| 400 | return deviceOrientation_; | ||
| 401 | } | ||
| 402 | |||
| 403 | - (void) setDeviceOrientation:(ccDeviceOrientation) orientation | ||
| 404 | { | ||
| 405 | if( deviceOrientation_ != orientation ) { | ||
| 406 | deviceOrientation_ = orientation; | ||
| 407 | switch( deviceOrientation_) { | ||
| 408 | case CCDeviceOrientationPortrait: | ||
| 409 | [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationPortrait animated:NO]; | ||
| 410 | break; | ||
| 411 | case CCDeviceOrientationPortraitUpsideDown: | ||
| 412 | [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationPortraitUpsideDown animated:NO]; | ||
| 413 | break; | ||
| 414 | case CCDeviceOrientationLandscapeLeft: | ||
| 415 | [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationLandscapeRight animated:NO]; | ||
| 416 | break; | ||
| 417 | case CCDeviceOrientationLandscapeRight: | ||
| 418 | [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationLandscapeLeft animated:NO]; | ||
| 419 | break; | ||
| 420 | default: | ||
| 421 | NSLog(@"Director: Unknown device orientation"); | ||
| 422 | break; | ||
| 423 | } | ||
| 424 | } | ||
| 425 | } | ||
| 426 | |||
| 427 | -(void) applyOrientation | ||
| 428 | { | ||
| 429 | CGSize s = winSizeInPixels_; | ||
| 430 | float w = s.width / 2; | ||
| 431 | float h = s.height / 2; | ||
| 432 | |||
| 433 | // XXX it's using hardcoded values. | ||
| 434 | // What if the the screen size changes in the future? | ||
| 435 | switch ( deviceOrientation_ ) { | ||
| 436 | case CCDeviceOrientationPortrait: | ||
| 437 | // nothing | ||
| 438 | break; | ||
| 439 | case CCDeviceOrientationPortraitUpsideDown: | ||
| 440 | // upside down | ||
| 441 | glTranslatef(w,h,0); | ||
| 442 | glRotatef(180,0,0,1); | ||
| 443 | glTranslatef(-w,-h,0); | ||
| 444 | break; | ||
| 445 | case CCDeviceOrientationLandscapeRight: | ||
| 446 | glTranslatef(w,h,0); | ||
| 447 | glRotatef(90,0,0,1); | ||
| 448 | glTranslatef(-h,-w,0); | ||
| 449 | break; | ||
| 450 | case CCDeviceOrientationLandscapeLeft: | ||
| 451 | glTranslatef(w,h,0); | ||
| 452 | glRotatef(-90,0,0,1); | ||
| 453 | glTranslatef(-h,-w,0); | ||
| 454 | break; | ||
| 455 | } | ||
| 456 | } | ||
| 457 | |||
| 458 | -(void) end | ||
| 459 | { | ||
| 460 | // don't release the event handlers | ||
| 461 | // They are needed in case the director is run again | ||
| 462 | [[CCTouchDispatcher sharedDispatcher] removeAllDelegates]; | ||
| 463 | |||
| 464 | [super end]; | ||
| 465 | } | ||
| 466 | |||
| 467 | @end | ||
| 468 | |||
| 469 | |||
| 470 | #pragma mark - | ||
| 471 | #pragma mark Director TimerDirector | ||
| 472 | |||
| 473 | @implementation CCDirectorTimer | ||
| 474 | - (void)startAnimation | ||
| 475 | { | ||
| 476 | NSAssert( animationTimer == nil, @"animationTimer must be nil. Calling startAnimation twice?"); | ||
| 477 | |||
| 478 | if( gettimeofday( &lastUpdate_, NULL) != 0 ) { | ||
| 479 | CCLOG(@"cocos2d: Director: Error in gettimeofday"); | ||
| 480 | } | ||
| 481 | |||
| 482 | animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval_ target:self selector:@selector(mainLoop) userInfo:nil repeats:YES]; | ||
| 483 | |||
| 484 | // | ||
| 485 | // If you want to attach the opengl view into UIScrollView | ||
| 486 | // uncomment this line to prevent 'freezing'. | ||
| 487 | // It doesn't work on with the Fast Director | ||
| 488 | // | ||
| 489 | // [[NSRunLoop currentRunLoop] addTimer:animationTimer | ||
| 490 | // forMode:NSRunLoopCommonModes]; | ||
| 491 | } | ||
| 492 | |||
| 493 | -(void) mainLoop | ||
| 494 | { | ||
| 495 | [self drawScene]; | ||
| 496 | } | ||
| 497 | |||
| 498 | - (void)stopAnimation | ||
| 499 | { | ||
| 500 | [animationTimer invalidate]; | ||
| 501 | animationTimer = nil; | ||
| 502 | } | ||
| 503 | |||
| 504 | - (void)setAnimationInterval:(NSTimeInterval)interval | ||
| 505 | { | ||
| 506 | animationInterval_ = interval; | ||
| 507 | |||
| 508 | if(animationTimer) { | ||
| 509 | [self stopAnimation]; | ||
| 510 | [self startAnimation]; | ||
| 511 | } | ||
| 512 | } | ||
| 513 | |||
| 514 | -(void) dealloc | ||
| 515 | { | ||
| 516 | [animationTimer release]; | ||
| 517 | [super dealloc]; | ||
| 518 | } | ||
| 519 | @end | ||
| 520 | |||
| 521 | |||
| 522 | #pragma mark - | ||
| 523 | #pragma mark Director DirectorFast | ||
| 524 | |||
| 525 | @implementation CCDirectorFast | ||
| 526 | |||
| 527 | - (id) init | ||
| 528 | { | ||
| 529 | if(( self = [super init] )) { | ||
| 530 | |||
| 531 | #if CC_DIRECTOR_DISPATCH_FAST_EVENTS | ||
| 532 | CCLOG(@"cocos2d: Fast Events enabled"); | ||
| 533 | #else | ||
| 534 | CCLOG(@"cocos2d: Fast Events disabled"); | ||
| 535 | #endif | ||
| 536 | isRunning = NO; | ||
| 537 | |||
| 538 | // XXX: | ||
| 539 | // XXX: Don't create any autorelease object before calling "fast director" | ||
| 540 | // XXX: else it will be leaked | ||
| 541 | // XXX: | ||
| 542 | autoreleasePool = [NSAutoreleasePool new]; | ||
| 543 | } | ||
| 544 | |||
| 545 | return self; | ||
| 546 | } | ||
| 547 | |||
| 548 | - (void) startAnimation | ||
| 549 | { | ||
| 550 | NSAssert( isRunning == NO, @"isRunning must be NO. Calling startAnimation twice?"); | ||
| 551 | |||
| 552 | // XXX: | ||
| 553 | // XXX: release autorelease objects created | ||
| 554 | // XXX: between "use fast director" and "runWithScene" | ||
| 555 | // XXX: | ||
| 556 | [autoreleasePool release]; | ||
| 557 | autoreleasePool = nil; | ||
| 558 | |||
| 559 | if ( gettimeofday( &lastUpdate_, NULL) != 0 ) { | ||
| 560 | CCLOG(@"cocos2d: Director: Error in gettimeofday"); | ||
| 561 | } | ||
| 562 | |||
| 563 | |||
| 564 | isRunning = YES; | ||
| 565 | |||
| 566 | SEL selector = @selector(mainLoop); | ||
| 567 | NSMethodSignature* sig = [[[CCDirector sharedDirector] class] | ||
| 568 | instanceMethodSignatureForSelector:selector]; | ||
| 569 | NSInvocation* invocation = [NSInvocation | ||
| 570 | invocationWithMethodSignature:sig]; | ||
| 571 | [invocation setTarget:[CCDirector sharedDirector]]; | ||
| 572 | [invocation setSelector:selector]; | ||
| 573 | [invocation performSelectorOnMainThread:@selector(invokeWithTarget:) | ||
| 574 | withObject:[CCDirector sharedDirector] waitUntilDone:NO]; | ||
| 575 | |||
| 576 | // NSInvocationOperation *loopOperation = [[[NSInvocationOperation alloc] | ||
| 577 | // initWithTarget:self selector:@selector(mainLoop) object:nil] | ||
| 578 | // autorelease]; | ||
| 579 | // | ||
| 580 | // [loopOperation performSelectorOnMainThread:@selector(start) withObject:nil | ||
| 581 | // waitUntilDone:NO]; | ||
| 582 | } | ||
| 583 | |||
| 584 | -(void) mainLoop | ||
| 585 | { | ||
| 586 | while (isRunning) { | ||
| 587 | |||
| 588 | NSAutoreleasePool *loopPool = [NSAutoreleasePool new]; | ||
| 589 | |||
| 590 | #if CC_DIRECTOR_DISPATCH_FAST_EVENTS | ||
| 591 | while( CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.004f, FALSE) == kCFRunLoopRunHandledSource); | ||
| 592 | #else | ||
| 593 | while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE) == kCFRunLoopRunHandledSource); | ||
| 594 | #endif | ||
| 595 | |||
| 596 | if (isPaused_) { | ||
| 597 | usleep(250000); // Sleep for a quarter of a second (250,000 microseconds) so that the framerate is 4 fps. | ||
| 598 | } | ||
| 599 | |||
| 600 | [self drawScene]; | ||
| 601 | |||
| 602 | #if CC_DIRECTOR_DISPATCH_FAST_EVENTS | ||
| 603 | while( CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.004f, FALSE) == kCFRunLoopRunHandledSource); | ||
| 604 | #else | ||
| 605 | while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE) == kCFRunLoopRunHandledSource); | ||
| 606 | #endif | ||
| 607 | |||
| 608 | [loopPool release]; | ||
| 609 | } | ||
| 610 | } | ||
| 611 | - (void) stopAnimation | ||
| 612 | { | ||
| 613 | isRunning = NO; | ||
| 614 | } | ||
| 615 | |||
| 616 | - (void)setAnimationInterval:(NSTimeInterval)interval | ||
| 617 | { | ||
| 618 | NSLog(@"FastDirectory doesn't support setAnimationInterval, yet"); | ||
| 619 | } | ||
| 620 | @end | ||
| 621 | |||
| 622 | #pragma mark - | ||
| 623 | #pragma mark Director DirectorThreadedFast | ||
| 624 | |||
| 625 | @implementation CCDirectorFastThreaded | ||
| 626 | |||
| 627 | - (id) init | ||
| 628 | { | ||
| 629 | if(( self = [super init] )) { | ||
| 630 | isRunning = NO; | ||
| 631 | } | ||
| 632 | |||
| 633 | return self; | ||
| 634 | } | ||
| 635 | |||
| 636 | - (void) startAnimation | ||
| 637 | { | ||
| 638 | NSAssert( isRunning == NO, @"isRunning must be NO. Calling startAnimation twice?"); | ||
| 639 | |||
| 640 | if ( gettimeofday( &lastUpdate_, NULL) != 0 ) { | ||
| 641 | CCLOG(@"cocos2d: ThreadedFastDirector: Error on gettimeofday"); | ||
| 642 | } | ||
| 643 | |||
| 644 | isRunning = YES; | ||
| 645 | |||
| 646 | NSThread *thread = [[NSThread alloc] initWithTarget:self selector:@selector(mainLoop) object:nil]; | ||
| 647 | [thread start]; | ||
| 648 | [thread release]; | ||
| 649 | } | ||
| 650 | |||
| 651 | -(void) mainLoop | ||
| 652 | { | ||
| 653 | while( ![[NSThread currentThread] isCancelled] ) { | ||
| 654 | if( isRunning ) | ||
| 655 | [self performSelectorOnMainThread:@selector(drawScene) withObject:nil waitUntilDone:YES]; | ||
| 656 | |||
| 657 | if (isPaused_) { | ||
| 658 | usleep(250000); // Sleep for a quarter of a second (250,000 microseconds) so that the framerate is 4 fps. | ||
| 659 | } else { | ||
| 660 | // usleep(2000); | ||
| 661 | } | ||
| 662 | } | ||
| 663 | } | ||
| 664 | - (void) stopAnimation | ||
| 665 | { | ||
| 666 | isRunning = NO; | ||
| 667 | } | ||
| 668 | |||
| 669 | - (void)setAnimationInterval:(NSTimeInterval)interval | ||
| 670 | { | ||
| 671 | NSLog(@"FastDirector doesn't support setAnimationInterval, yet"); | ||
| 672 | } | ||
| 673 | @end | ||
| 674 | |||
| 675 | #pragma mark - | ||
| 676 | #pragma mark DirectorDisplayLink | ||
| 677 | |||
| 678 | // Allows building DisplayLinkDirector for pre-3.1 SDKS | ||
| 679 | // without getting compiler warnings. | ||
| 680 | @interface NSObject(CADisplayLink) | ||
| 681 | + (id) displayLinkWithTarget:(id)arg1 selector:(SEL)arg2; | ||
| 682 | - (void) addToRunLoop:(id)arg1 forMode:(id)arg2; | ||
| 683 | - (void) setFrameInterval:(int)interval; | ||
| 684 | - (void) invalidate; | ||
| 685 | @end | ||
| 686 | |||
| 687 | @implementation CCDirectorDisplayLink | ||
| 688 | |||
| 689 | - (void)setAnimationInterval:(NSTimeInterval)interval | ||
| 690 | { | ||
| 691 | animationInterval_ = interval; | ||
| 692 | if(displayLink){ | ||
| 693 | [self stopAnimation]; | ||
| 694 | [self startAnimation]; | ||
| 695 | } | ||
| 696 | } | ||
| 697 | |||
| 698 | - (void) startAnimation | ||
| 699 | { | ||
| 700 | NSAssert( displayLink == nil, @"displayLink must be nil. Calling startAnimation twice?"); | ||
| 701 | |||
| 702 | if ( gettimeofday( &lastUpdate_, NULL) != 0 ) { | ||
| 703 | CCLOG(@"cocos2d: DisplayLinkDirector: Error on gettimeofday"); | ||
| 704 | } | ||
| 705 | |||
| 706 | // approximate frame rate | ||
| 707 | // assumes device refreshes at 60 fps | ||
| 708 | int frameInterval = (int) floor(animationInterval_ * 60.0f); | ||
| 709 | |||
| 710 | CCLOG(@"cocos2d: Frame interval: %d", frameInterval); | ||
| 711 | |||
| 712 | displayLink = [NSClassFromString(@"CADisplayLink") displayLinkWithTarget:self selector:@selector(mainLoop:)]; | ||
| 713 | [displayLink setFrameInterval:frameInterval]; | ||
| 714 | [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; | ||
| 715 | } | ||
| 716 | |||
| 717 | -(void) mainLoop:(id)sender | ||
| 718 | { | ||
| 719 | [self drawScene]; | ||
| 720 | } | ||
| 721 | |||
| 722 | - (void) stopAnimation | ||
| 723 | { | ||
| 724 | [displayLink invalidate]; | ||
| 725 | displayLink = nil; | ||
| 726 | } | ||
| 727 | |||
| 728 | -(void) dealloc | ||
| 729 | { | ||
| 730 | [displayLink release]; | ||
| 731 | [super dealloc]; | ||
| 732 | } | ||
| 733 | @end | ||
| 734 | |||
| 735 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h b/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h new file mode 100755 index 0000000..20ba036 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h | |||
| @@ -0,0 +1,75 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2009 Valentin Milea | ||
| 5 | * | ||
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 7 | * of this software and associated documentation files (the "Software"), to deal | ||
| 8 | * in the Software without restriction, including without limitation the rights | ||
| 9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 10 | * copies of the Software, and to permit persons to whom the Software is | ||
| 11 | * furnished to do so, subject to the following conditions: | ||
| 12 | * | ||
| 13 | * The above copyright notice and this permission notice shall be included in | ||
| 14 | * all copies or substantial portions of the Software. | ||
| 15 | * | ||
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 22 | * THE SOFTWARE. | ||
| 23 | * | ||
| 24 | */ | ||
| 25 | |||
| 26 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 27 | // But in case they are included, it won't be compiled. | ||
| 28 | #import <Availability.h> | ||
| 29 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 30 | |||
| 31 | #import <UIKit/UIKit.h> | ||
| 32 | |||
| 33 | /** | ||
| 34 | CCTargetedTouchDelegate. | ||
| 35 | |||
| 36 | Using this type of delegate results in two benefits: | ||
| 37 | 1. You don't need to deal with NSSets, the dispatcher does the job of splitting | ||
| 38 | them. You get exactly one UITouch per call. | ||
| 39 | 2. You can *claim* a UITouch by returning YES in ccTouchBegan. Updates of claimed | ||
| 40 | touches are sent only to the delegate(s) that claimed them. So if you get a move/ | ||
| 41 | ended/cancelled update you're sure it's your touch. This frees you from doing a | ||
| 42 | lot of checks when doing multi-touch. | ||
| 43 | |||
| 44 | (The name TargetedTouchDelegate relates to updates "targeting" their specific | ||
| 45 | handler, without bothering the other handlers.) | ||
| 46 | @since v0.8 | ||
| 47 | */ | ||
| 48 | @protocol CCTargetedTouchDelegate <NSObject> | ||
| 49 | |||
| 50 | /** Return YES to claim the touch. | ||
| 51 | @since v0.8 | ||
| 52 | */ | ||
| 53 | - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event; | ||
| 54 | @optional | ||
| 55 | // touch updates: | ||
| 56 | - (void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event; | ||
| 57 | - (void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event; | ||
| 58 | - (void)ccTouchCancelled:(UITouch *)touch withEvent:(UIEvent *)event; | ||
| 59 | @end | ||
| 60 | |||
| 61 | /** | ||
| 62 | CCStandardTouchDelegate. | ||
| 63 | |||
| 64 | This type of delegate is the same one used by CocoaTouch. You will receive all the events (Began,Moved,Ended,Cancelled). | ||
| 65 | @since v0.8 | ||
| 66 | */ | ||
| 67 | @protocol CCStandardTouchDelegate <NSObject> | ||
| 68 | @optional | ||
| 69 | - (void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; | ||
| 70 | - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; | ||
| 71 | - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; | ||
| 72 | - (void)ccTouchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; | ||
| 73 | @end | ||
| 74 | |||
| 75 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h b/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h new file mode 100755 index 0000000..9931189 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h | |||
| @@ -0,0 +1,123 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2009 Valentin Milea | ||
| 5 | * | ||
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 7 | * of this software and associated documentation files (the "Software"), to deal | ||
| 8 | * in the Software without restriction, including without limitation the rights | ||
| 9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 10 | * copies of the Software, and to permit persons to whom the Software is | ||
| 11 | * furnished to do so, subject to the following conditions: | ||
| 12 | * | ||
| 13 | * The above copyright notice and this permission notice shall be included in | ||
| 14 | * all copies or substantial portions of the Software. | ||
| 15 | * | ||
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 22 | * THE SOFTWARE. | ||
| 23 | * | ||
| 24 | */ | ||
| 25 | |||
| 26 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 27 | // But in case they are included, it won't be compiled. | ||
| 28 | #import <Availability.h> | ||
| 29 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 30 | |||
| 31 | #import "CCTouchDelegateProtocol.h" | ||
| 32 | #import "EAGLView.h" | ||
| 33 | |||
| 34 | |||
| 35 | typedef enum | ||
| 36 | { | ||
| 37 | kCCTouchSelectorBeganBit = 1 << 0, | ||
| 38 | kCCTouchSelectorMovedBit = 1 << 1, | ||
| 39 | kCCTouchSelectorEndedBit = 1 << 2, | ||
| 40 | kCCTouchSelectorCancelledBit = 1 << 3, | ||
| 41 | kCCTouchSelectorAllBits = ( kCCTouchSelectorBeganBit | kCCTouchSelectorMovedBit | kCCTouchSelectorEndedBit | kCCTouchSelectorCancelledBit), | ||
| 42 | } ccTouchSelectorFlag; | ||
| 43 | |||
| 44 | |||
| 45 | enum { | ||
| 46 | kCCTouchBegan, | ||
| 47 | kCCTouchMoved, | ||
| 48 | kCCTouchEnded, | ||
| 49 | kCCTouchCancelled, | ||
| 50 | |||
| 51 | kCCTouchMax, | ||
| 52 | }; | ||
| 53 | |||
| 54 | struct ccTouchHandlerHelperData { | ||
| 55 | SEL touchesSel; | ||
| 56 | SEL touchSel; | ||
| 57 | ccTouchSelectorFlag type; | ||
| 58 | }; | ||
| 59 | |||
| 60 | /** CCTouchDispatcher. | ||
| 61 | Singleton that handles all the touch events. | ||
| 62 | The dispatcher dispatches events to the registered TouchHandlers. | ||
| 63 | There are 2 different type of touch handlers: | ||
| 64 | - Standard Touch Handlers | ||
| 65 | - Targeted Touch Handlers | ||
| 66 | |||
| 67 | The Standard Touch Handlers work like the CocoaTouch touch handler: a set of touches is passed to the delegate. | ||
| 68 | On the other hand, the Targeted Touch Handlers only receive 1 touch at the time, and they can "swallow" touches (avoid the propagation of the event). | ||
| 69 | |||
| 70 | Firstly, the dispatcher sends the received touches to the targeted touches. | ||
| 71 | These touches can be swallowed by the Targeted Touch Handlers. If there are still remaining touches, then the remaining touches will be sent | ||
| 72 | to the Standard Touch Handlers. | ||
| 73 | |||
| 74 | @since v0.8.0 | ||
| 75 | */ | ||
| 76 | @interface CCTouchDispatcher : NSObject <EAGLTouchDelegate> | ||
| 77 | { | ||
| 78 | NSMutableArray *targetedHandlers; | ||
| 79 | NSMutableArray *standardHandlers; | ||
| 80 | |||
| 81 | BOOL locked; | ||
| 82 | BOOL toAdd; | ||
| 83 | BOOL toRemove; | ||
| 84 | NSMutableArray *handlersToAdd; | ||
| 85 | NSMutableArray *handlersToRemove; | ||
| 86 | BOOL toQuit; | ||
| 87 | |||
| 88 | BOOL dispatchEvents; | ||
| 89 | |||
| 90 | // 4, 1 for each type of event | ||
| 91 | struct ccTouchHandlerHelperData handlerHelperData[kCCTouchMax]; | ||
| 92 | } | ||
| 93 | |||
| 94 | /** singleton of the CCTouchDispatcher */ | ||
| 95 | + (CCTouchDispatcher*)sharedDispatcher; | ||
| 96 | |||
| 97 | /** Whether or not the events are going to be dispatched. Default: YES */ | ||
| 98 | @property (nonatomic,readwrite, assign) BOOL dispatchEvents; | ||
| 99 | |||
| 100 | /** Adds a standard touch delegate to the dispatcher's list. | ||
| 101 | See StandardTouchDelegate description. | ||
| 102 | IMPORTANT: The delegate will be retained. | ||
| 103 | */ | ||
| 104 | -(void) addStandardDelegate:(id<CCStandardTouchDelegate>) delegate priority:(int)priority; | ||
| 105 | /** Adds a targeted touch delegate to the dispatcher's list. | ||
| 106 | See TargetedTouchDelegate description. | ||
| 107 | IMPORTANT: The delegate will be retained. | ||
| 108 | */ | ||
| 109 | -(void) addTargetedDelegate:(id<CCTargetedTouchDelegate>) delegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches; | ||
| 110 | /** Removes a touch delegate. | ||
| 111 | The delegate will be released | ||
| 112 | */ | ||
| 113 | -(void) removeDelegate:(id) delegate; | ||
| 114 | /** Removes all touch delegates, releasing all the delegates */ | ||
| 115 | -(void) removeAllDelegates; | ||
| 116 | /** Changes the priority of a previously added delegate. The lower the number, | ||
| 117 | the higher the priority */ | ||
| 118 | -(void) setPriority:(int) priority forDelegate:(id) delegate; | ||
| 119 | |||
| 120 | NSComparisonResult sortByPriority(id first, id second, void *context); | ||
| 121 | @end | ||
| 122 | |||
| 123 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m b/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m new file mode 100755 index 0000000..1553b48 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m | |||
| @@ -0,0 +1,347 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2009 Valentin Milea | ||
| 5 | * | ||
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 7 | * of this software and associated documentation files (the "Software"), to deal | ||
| 8 | * in the Software without restriction, including without limitation the rights | ||
| 9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 10 | * copies of the Software, and to permit persons to whom the Software is | ||
| 11 | * furnished to do so, subject to the following conditions: | ||
| 12 | * | ||
| 13 | * The above copyright notice and this permission notice shall be included in | ||
| 14 | * all copies or substantial portions of the Software. | ||
| 15 | * | ||
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 22 | * THE SOFTWARE. | ||
| 23 | * | ||
| 24 | */ | ||
| 25 | |||
| 26 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 27 | // But in case they are included, it won't be compiled. | ||
| 28 | #import <Availability.h> | ||
| 29 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 30 | |||
| 31 | |||
| 32 | #import "CCTouchDispatcher.h" | ||
| 33 | #import "CCTouchHandler.h" | ||
| 34 | |||
| 35 | @implementation CCTouchDispatcher | ||
| 36 | |||
| 37 | @synthesize dispatchEvents; | ||
| 38 | |||
| 39 | static CCTouchDispatcher *sharedDispatcher = nil; | ||
| 40 | |||
| 41 | +(CCTouchDispatcher*) sharedDispatcher | ||
| 42 | { | ||
| 43 | @synchronized(self) { | ||
| 44 | if (sharedDispatcher == nil) | ||
| 45 | sharedDispatcher = [[self alloc] init]; // assignment not done here | ||
| 46 | } | ||
| 47 | return sharedDispatcher; | ||
| 48 | } | ||
| 49 | |||
| 50 | +(id) allocWithZone:(NSZone *)zone | ||
| 51 | { | ||
| 52 | @synchronized(self) { | ||
| 53 | NSAssert(sharedDispatcher == nil, @"Attempted to allocate a second instance of a singleton."); | ||
| 54 | return [super allocWithZone:zone]; | ||
| 55 | } | ||
| 56 | return nil; // on subsequent allocation attempts return nil | ||
| 57 | } | ||
| 58 | |||
| 59 | -(id) init | ||
| 60 | { | ||
| 61 | if((self = [super init])) { | ||
| 62 | |||
| 63 | dispatchEvents = YES; | ||
| 64 | targetedHandlers = [[NSMutableArray alloc] initWithCapacity:8]; | ||
| 65 | standardHandlers = [[NSMutableArray alloc] initWithCapacity:4]; | ||
| 66 | |||
| 67 | handlersToAdd = [[NSMutableArray alloc] initWithCapacity:8]; | ||
| 68 | handlersToRemove = [[NSMutableArray alloc] initWithCapacity:8]; | ||
| 69 | |||
| 70 | toRemove = NO; | ||
| 71 | toAdd = NO; | ||
| 72 | toQuit = NO; | ||
| 73 | locked = NO; | ||
| 74 | |||
| 75 | handlerHelperData[kCCTouchBegan] = (struct ccTouchHandlerHelperData) {@selector(ccTouchesBegan:withEvent:),@selector(ccTouchBegan:withEvent:),kCCTouchSelectorBeganBit}; | ||
| 76 | handlerHelperData[kCCTouchMoved] = (struct ccTouchHandlerHelperData) {@selector(ccTouchesMoved:withEvent:),@selector(ccTouchMoved:withEvent:),kCCTouchSelectorMovedBit}; | ||
| 77 | handlerHelperData[kCCTouchEnded] = (struct ccTouchHandlerHelperData) {@selector(ccTouchesEnded:withEvent:),@selector(ccTouchEnded:withEvent:),kCCTouchSelectorEndedBit}; | ||
| 78 | handlerHelperData[kCCTouchCancelled] = (struct ccTouchHandlerHelperData) {@selector(ccTouchesCancelled:withEvent:),@selector(ccTouchCancelled:withEvent:),kCCTouchSelectorCancelledBit}; | ||
| 79 | |||
| 80 | } | ||
| 81 | |||
| 82 | return self; | ||
| 83 | } | ||
| 84 | |||
| 85 | -(void) dealloc | ||
| 86 | { | ||
| 87 | [targetedHandlers release]; | ||
| 88 | [standardHandlers release]; | ||
| 89 | [handlersToAdd release]; | ||
| 90 | [handlersToRemove release]; | ||
| 91 | [super dealloc]; | ||
| 92 | } | ||
| 93 | |||
| 94 | // | ||
| 95 | // handlers management | ||
| 96 | // | ||
| 97 | |||
| 98 | #pragma mark TouchDispatcher - Add Hanlder | ||
| 99 | |||
| 100 | -(void) forceAddHandler:(CCTouchHandler*)handler array:(NSMutableArray*)array | ||
| 101 | { | ||
| 102 | NSUInteger i = 0; | ||
| 103 | |||
| 104 | for( CCTouchHandler *h in array ) { | ||
| 105 | if( h.priority < handler.priority ) | ||
| 106 | i++; | ||
| 107 | |||
| 108 | NSAssert( h.delegate != handler.delegate, @"Delegate already added to touch dispatcher."); | ||
| 109 | } | ||
| 110 | [array insertObject:handler atIndex:i]; | ||
| 111 | } | ||
| 112 | |||
| 113 | -(void) addStandardDelegate:(id<CCStandardTouchDelegate>) delegate priority:(int)priority | ||
| 114 | { | ||
| 115 | CCTouchHandler *handler = [CCStandardTouchHandler handlerWithDelegate:delegate priority:priority]; | ||
| 116 | if( ! locked ) { | ||
| 117 | [self forceAddHandler:handler array:standardHandlers]; | ||
| 118 | } else { | ||
| 119 | [handlersToAdd addObject:handler]; | ||
| 120 | toAdd = YES; | ||
| 121 | } | ||
| 122 | } | ||
| 123 | |||
| 124 | -(void) addTargetedDelegate:(id<CCTargetedTouchDelegate>) delegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches | ||
| 125 | { | ||
| 126 | CCTouchHandler *handler = [CCTargetedTouchHandler handlerWithDelegate:delegate priority:priority swallowsTouches:swallowsTouches]; | ||
| 127 | if( ! locked ) { | ||
| 128 | [self forceAddHandler:handler array:targetedHandlers]; | ||
| 129 | } else { | ||
| 130 | [handlersToAdd addObject:handler]; | ||
| 131 | toAdd = YES; | ||
| 132 | } | ||
| 133 | } | ||
| 134 | |||
| 135 | #pragma mark TouchDispatcher - removeDelegate | ||
| 136 | |||
| 137 | -(void) forceRemoveDelegate:(id)delegate | ||
| 138 | { | ||
| 139 | // XXX: remove it from both handlers ??? | ||
| 140 | |||
| 141 | for( CCTouchHandler *handler in targetedHandlers ) { | ||
| 142 | if( handler.delegate == delegate ) { | ||
| 143 | [targetedHandlers removeObject:handler]; | ||
| 144 | break; | ||
| 145 | } | ||
| 146 | } | ||
| 147 | |||
| 148 | for( CCTouchHandler *handler in standardHandlers ) { | ||
| 149 | if( handler.delegate == delegate ) { | ||
| 150 | [standardHandlers removeObject:handler]; | ||
| 151 | break; | ||
| 152 | } | ||
| 153 | } | ||
| 154 | } | ||
| 155 | |||
| 156 | -(void) removeDelegate:(id) delegate | ||
| 157 | { | ||
| 158 | if( delegate == nil ) | ||
| 159 | return; | ||
| 160 | |||
| 161 | if( ! locked ) { | ||
| 162 | [self forceRemoveDelegate:delegate]; | ||
| 163 | } else { | ||
| 164 | [handlersToRemove addObject:delegate]; | ||
| 165 | toRemove = YES; | ||
| 166 | } | ||
| 167 | } | ||
| 168 | |||
| 169 | #pragma mark TouchDispatcher - removeAllDelegates | ||
| 170 | |||
| 171 | -(void) forceRemoveAllDelegates | ||
| 172 | { | ||
| 173 | [standardHandlers removeAllObjects]; | ||
| 174 | [targetedHandlers removeAllObjects]; | ||
| 175 | } | ||
| 176 | -(void) removeAllDelegates | ||
| 177 | { | ||
| 178 | if( ! locked ) | ||
| 179 | [self forceRemoveAllDelegates]; | ||
| 180 | else | ||
| 181 | toQuit = YES; | ||
| 182 | } | ||
| 183 | |||
| 184 | #pragma mark Changing priority of added handlers | ||
| 185 | |||
| 186 | -(CCTouchHandler*) findHandler:(id)delegate | ||
| 187 | { | ||
| 188 | for( CCTouchHandler *handler in targetedHandlers ) { | ||
| 189 | if( handler.delegate == delegate ) { | ||
| 190 | return handler; | ||
| 191 | } | ||
| 192 | } | ||
| 193 | |||
| 194 | for( CCTouchHandler *handler in standardHandlers ) { | ||
| 195 | if( handler.delegate == delegate ) { | ||
| 196 | return handler; | ||
| 197 | } | ||
| 198 | } | ||
| 199 | return nil; | ||
| 200 | } | ||
| 201 | |||
| 202 | NSComparisonResult sortByPriority(id first, id second, void *context) | ||
| 203 | { | ||
| 204 | if (((CCTouchHandler*)first).priority < ((CCTouchHandler*)second).priority) | ||
| 205 | return NSOrderedAscending; | ||
| 206 | else if (((CCTouchHandler*)first).priority > ((CCTouchHandler*)second).priority) | ||
| 207 | return NSOrderedDescending; | ||
| 208 | else | ||
| 209 | return NSOrderedSame; | ||
| 210 | } | ||
| 211 | |||
| 212 | -(void) rearrangeHandlers:(NSMutableArray*)array | ||
| 213 | { | ||
| 214 | [array sortUsingFunction:sortByPriority context:nil]; | ||
| 215 | } | ||
| 216 | |||
| 217 | -(void) setPriority:(int) priority forDelegate:(id) delegate | ||
| 218 | { | ||
| 219 | NSAssert(delegate != nil, @"Got nil touch delegate!"); | ||
| 220 | |||
| 221 | CCTouchHandler *handler = nil; | ||
| 222 | handler = [self findHandler:delegate]; | ||
| 223 | |||
| 224 | NSAssert(handler != nil, @"Delegate not found!"); | ||
| 225 | |||
| 226 | handler.priority = priority; | ||
| 227 | |||
| 228 | [self rearrangeHandlers:targetedHandlers]; | ||
| 229 | [self rearrangeHandlers:standardHandlers]; | ||
| 230 | } | ||
| 231 | |||
| 232 | // | ||
| 233 | // dispatch events | ||
| 234 | // | ||
| 235 | -(void) touches:(NSSet*)touches withEvent:(UIEvent*)event withTouchType:(unsigned int)idx | ||
| 236 | { | ||
| 237 | NSAssert(idx < 4, @"Invalid idx value"); | ||
| 238 | |||
| 239 | id mutableTouches; | ||
| 240 | locked = YES; | ||
| 241 | |||
| 242 | // optimization to prevent a mutable copy when it is not necessary | ||
| 243 | unsigned int targetedHandlersCount = [targetedHandlers count]; | ||
| 244 | unsigned int standardHandlersCount = [standardHandlers count]; | ||
| 245 | BOOL needsMutableSet = (targetedHandlersCount && standardHandlersCount); | ||
| 246 | |||
| 247 | mutableTouches = (needsMutableSet ? [touches mutableCopy] : touches); | ||
| 248 | |||
| 249 | struct ccTouchHandlerHelperData helper = handlerHelperData[idx]; | ||
| 250 | // | ||
| 251 | // process the target handlers 1st | ||
| 252 | // | ||
| 253 | if( targetedHandlersCount > 0 ) { | ||
| 254 | for( UITouch *touch in touches ) { | ||
| 255 | for(CCTargetedTouchHandler *handler in targetedHandlers) { | ||
| 256 | |||
| 257 | BOOL claimed = NO; | ||
| 258 | if( idx == kCCTouchBegan ) { | ||
| 259 | claimed = [handler.delegate ccTouchBegan:touch withEvent:event]; | ||
| 260 | if( claimed ) | ||
| 261 | [handler.claimedTouches addObject:touch]; | ||
| 262 | } | ||
| 263 | |||
| 264 | // else (moved, ended, cancelled) | ||
| 265 | else if( [handler.claimedTouches containsObject:touch] ) { | ||
| 266 | claimed = YES; | ||
| 267 | if( handler.enabledSelectors & helper.type ) | ||
| 268 | [handler.delegate performSelector:helper.touchSel withObject:touch withObject:event]; | ||
| 269 | |||
| 270 | if( helper.type & (kCCTouchSelectorCancelledBit | kCCTouchSelectorEndedBit) ) | ||
| 271 | [handler.claimedTouches removeObject:touch]; | ||
| 272 | } | ||
| 273 | |||
| 274 | if( claimed && handler.swallowsTouches ) { | ||
| 275 | if( needsMutableSet ) | ||
| 276 | [mutableTouches removeObject:touch]; | ||
| 277 | break; | ||
| 278 | } | ||
| 279 | } | ||
| 280 | } | ||
| 281 | } | ||
| 282 | |||
| 283 | // | ||
| 284 | // process standard handlers 2nd | ||
| 285 | // | ||
| 286 | if( standardHandlersCount > 0 && [mutableTouches count]>0 ) { | ||
| 287 | for( CCTouchHandler *handler in standardHandlers ) { | ||
| 288 | if( handler.enabledSelectors & helper.type ) | ||
| 289 | [handler.delegate performSelector:helper.touchesSel withObject:mutableTouches withObject:event]; | ||
| 290 | } | ||
| 291 | } | ||
| 292 | if( needsMutableSet ) | ||
| 293 | [mutableTouches release]; | ||
| 294 | |||
| 295 | // | ||
| 296 | // Optimization. To prevent a [handlers copy] which is expensive | ||
| 297 | // the add/removes/quit is done after the iterations | ||
| 298 | // | ||
| 299 | locked = NO; | ||
| 300 | if( toRemove ) { | ||
| 301 | toRemove = NO; | ||
| 302 | for( id delegate in handlersToRemove ) | ||
| 303 | [self forceRemoveDelegate:delegate]; | ||
| 304 | [handlersToRemove removeAllObjects]; | ||
| 305 | } | ||
| 306 | if( toAdd ) { | ||
| 307 | toAdd = NO; | ||
| 308 | for( CCTouchHandler *handler in handlersToAdd ) { | ||
| 309 | Class targetedClass = [CCTargetedTouchHandler class]; | ||
| 310 | if( [handler isKindOfClass:targetedClass] ) | ||
| 311 | [self forceAddHandler:handler array:targetedHandlers]; | ||
| 312 | else | ||
| 313 | [self forceAddHandler:handler array:standardHandlers]; | ||
| 314 | } | ||
| 315 | [handlersToAdd removeAllObjects]; | ||
| 316 | } | ||
| 317 | if( toQuit ) { | ||
| 318 | toQuit = NO; | ||
| 319 | [self forceRemoveAllDelegates]; | ||
| 320 | } | ||
| 321 | } | ||
| 322 | |||
| 323 | - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event | ||
| 324 | { | ||
| 325 | if( dispatchEvents ) | ||
| 326 | [self touches:touches withEvent:event withTouchType:kCCTouchBegan]; | ||
| 327 | } | ||
| 328 | - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event | ||
| 329 | { | ||
| 330 | if( dispatchEvents ) | ||
| 331 | [self touches:touches withEvent:event withTouchType:kCCTouchMoved]; | ||
| 332 | } | ||
| 333 | |||
| 334 | - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event | ||
| 335 | { | ||
| 336 | if( dispatchEvents ) | ||
| 337 | [self touches:touches withEvent:event withTouchType:kCCTouchEnded]; | ||
| 338 | } | ||
| 339 | |||
| 340 | - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event | ||
| 341 | { | ||
| 342 | if( dispatchEvents ) | ||
| 343 | [self touches:touches withEvent:event withTouchType:kCCTouchCancelled]; | ||
| 344 | } | ||
| 345 | @end | ||
| 346 | |||
| 347 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/CCTouchHandler.h b/libs/cocos2d/Platforms/iOS/CCTouchHandler.h new file mode 100755 index 0000000..31a3e36 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/CCTouchHandler.h | |||
| @@ -0,0 +1,93 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2009 Valentin Milea | ||
| 5 | * | ||
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 7 | * of this software and associated documentation files (the "Software"), to deal | ||
| 8 | * in the Software without restriction, including without limitation the rights | ||
| 9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 10 | * copies of the Software, and to permit persons to whom the Software is | ||
| 11 | * furnished to do so, subject to the following conditions: | ||
| 12 | * | ||
| 13 | * The above copyright notice and this permission notice shall be included in | ||
| 14 | * all copies or substantial portions of the Software. | ||
| 15 | * | ||
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 22 | * THE SOFTWARE. | ||
| 23 | * | ||
| 24 | */ | ||
| 25 | |||
| 26 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 27 | // But in case they are included, it won't be compiled. | ||
| 28 | #import <Availability.h> | ||
| 29 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 30 | |||
| 31 | /* | ||
| 32 | * This file contains the delegates of the touches | ||
| 33 | * There are 2 possible delegates: | ||
| 34 | * - CCStandardTouchHandler: propagates all the events at once | ||
| 35 | * - CCTargetedTouchHandler: propagates 1 event at the time | ||
| 36 | */ | ||
| 37 | |||
| 38 | #import "CCTouchDelegateProtocol.h" | ||
| 39 | #import "CCTouchDispatcher.h" | ||
| 40 | |||
| 41 | /** | ||
| 42 | CCTouchHandler | ||
| 43 | Object than contains the delegate and priority of the event handler. | ||
| 44 | */ | ||
| 45 | @interface CCTouchHandler : NSObject { | ||
| 46 | id delegate; | ||
| 47 | int priority; | ||
| 48 | ccTouchSelectorFlag enabledSelectors_; | ||
| 49 | } | ||
| 50 | |||
| 51 | /** delegate */ | ||
| 52 | @property(nonatomic, readwrite, retain) id delegate; | ||
| 53 | /** priority */ | ||
| 54 | @property(nonatomic, readwrite) int priority; // default 0 | ||
| 55 | /** enabled selectors */ | ||
| 56 | @property(nonatomic,readwrite) ccTouchSelectorFlag enabledSelectors; | ||
| 57 | |||
| 58 | /** allocates a TouchHandler with a delegate and a priority */ | ||
| 59 | + (id)handlerWithDelegate:(id)aDelegate priority:(int)priority; | ||
| 60 | /** initializes a TouchHandler with a delegate and a priority */ | ||
| 61 | - (id)initWithDelegate:(id)aDelegate priority:(int)priority; | ||
| 62 | @end | ||
| 63 | |||
| 64 | /** CCStandardTouchHandler | ||
| 65 | It forwardes each event to the delegate. | ||
| 66 | */ | ||
| 67 | @interface CCStandardTouchHandler : CCTouchHandler | ||
| 68 | { | ||
| 69 | } | ||
| 70 | @end | ||
| 71 | |||
| 72 | /** | ||
| 73 | CCTargetedTouchHandler | ||
| 74 | Object than contains the claimed touches and if it swallos touches. | ||
| 75 | Used internally by TouchDispatcher | ||
| 76 | */ | ||
| 77 | @interface CCTargetedTouchHandler : CCTouchHandler { | ||
| 78 | BOOL swallowsTouches; | ||
| 79 | NSMutableSet *claimedTouches; | ||
| 80 | } | ||
| 81 | /** whether or not the touches are swallowed */ | ||
| 82 | @property(nonatomic, readwrite) BOOL swallowsTouches; // default NO | ||
| 83 | /** MutableSet that contains the claimed touches */ | ||
| 84 | @property(nonatomic, readonly) NSMutableSet *claimedTouches; | ||
| 85 | |||
| 86 | /** allocates a TargetedTouchHandler with a delegate, a priority and whether or not it swallows touches or not */ | ||
| 87 | + (id)handlerWithDelegate:(id) aDelegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches; | ||
| 88 | /** initializes a TargetedTouchHandler with a delegate, a priority and whether or not it swallows touches or not */ | ||
| 89 | - (id)initWithDelegate:(id) aDelegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches; | ||
| 90 | |||
| 91 | @end | ||
| 92 | |||
| 93 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/CCTouchHandler.m b/libs/cocos2d/Platforms/iOS/CCTouchHandler.m new file mode 100755 index 0000000..a52103b --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/CCTouchHandler.m | |||
| @@ -0,0 +1,135 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2009 Valentin Milea | ||
| 5 | * | ||
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 7 | * of this software and associated documentation files (the "Software"), to deal | ||
| 8 | * in the Software without restriction, including without limitation the rights | ||
| 9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 10 | * copies of the Software, and to permit persons to whom the Software is | ||
| 11 | * furnished to do so, subject to the following conditions: | ||
| 12 | * | ||
| 13 | * The above copyright notice and this permission notice shall be included in | ||
| 14 | * all copies or substantial portions of the Software. | ||
| 15 | * | ||
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 22 | * THE SOFTWARE. | ||
| 23 | * | ||
| 24 | */ | ||
| 25 | |||
| 26 | |||
| 27 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 28 | // But in case they are included, it won't be compiled. | ||
| 29 | #import <Availability.h> | ||
| 30 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 31 | |||
| 32 | /* | ||
| 33 | * This file contains the delegates of the touches | ||
| 34 | * There are 2 possible delegates: | ||
| 35 | * - CCStandardTouchHandler: propagates all the events at once | ||
| 36 | * - CCTargetedTouchHandler: propagates 1 event at the time | ||
| 37 | */ | ||
| 38 | |||
| 39 | #import "CCTouchHandler.h" | ||
| 40 | #import "../../ccMacros.h" | ||
| 41 | |||
| 42 | #pragma mark - | ||
| 43 | #pragma mark TouchHandler | ||
| 44 | @implementation CCTouchHandler | ||
| 45 | |||
| 46 | @synthesize delegate, priority; | ||
| 47 | @synthesize enabledSelectors=enabledSelectors_; | ||
| 48 | |||
| 49 | + (id)handlerWithDelegate:(id) aDelegate priority:(int)aPriority | ||
| 50 | { | ||
| 51 | return [[[self alloc] initWithDelegate:aDelegate priority:aPriority] autorelease]; | ||
| 52 | } | ||
| 53 | |||
| 54 | - (id)initWithDelegate:(id) aDelegate priority:(int)aPriority | ||
| 55 | { | ||
| 56 | NSAssert(aDelegate != nil, @"Touch delegate may not be nil"); | ||
| 57 | |||
| 58 | if ((self = [super init])) { | ||
| 59 | self.delegate = aDelegate; | ||
| 60 | priority = aPriority; | ||
| 61 | enabledSelectors_ = 0; | ||
| 62 | } | ||
| 63 | |||
| 64 | return self; | ||
| 65 | } | ||
| 66 | |||
| 67 | - (void)dealloc { | ||
| 68 | CCLOGINFO(@"cocos2d: deallocing %@", self); | ||
| 69 | [delegate release]; | ||
| 70 | [super dealloc]; | ||
| 71 | } | ||
| 72 | @end | ||
| 73 | |||
| 74 | #pragma mark - | ||
| 75 | #pragma mark StandardTouchHandler | ||
| 76 | @implementation CCStandardTouchHandler | ||
| 77 | -(id) initWithDelegate:(id)del priority:(int)pri | ||
| 78 | { | ||
| 79 | if( (self=[super initWithDelegate:del priority:pri]) ) { | ||
| 80 | if( [del respondsToSelector:@selector(ccTouchesBegan:withEvent:)] ) | ||
| 81 | enabledSelectors_ |= kCCTouchSelectorBeganBit; | ||
| 82 | if( [del respondsToSelector:@selector(ccTouchesMoved:withEvent:)] ) | ||
| 83 | enabledSelectors_ |= kCCTouchSelectorMovedBit; | ||
| 84 | if( [del respondsToSelector:@selector(ccTouchesEnded:withEvent:)] ) | ||
| 85 | enabledSelectors_ |= kCCTouchSelectorEndedBit; | ||
| 86 | if( [del respondsToSelector:@selector(ccTouchesCancelled:withEvent:)] ) | ||
| 87 | enabledSelectors_ |= kCCTouchSelectorCancelledBit; | ||
| 88 | } | ||
| 89 | return self; | ||
| 90 | } | ||
| 91 | @end | ||
| 92 | |||
| 93 | #pragma mark - | ||
| 94 | #pragma mark TargetedTouchHandler | ||
| 95 | |||
| 96 | @interface CCTargetedTouchHandler (private) | ||
| 97 | -(void) updateKnownTouches:(NSMutableSet *)touches withEvent:(UIEvent *)event selector:(SEL)selector unclaim:(BOOL)doUnclaim; | ||
| 98 | @end | ||
| 99 | |||
| 100 | @implementation CCTargetedTouchHandler | ||
| 101 | |||
| 102 | @synthesize swallowsTouches, claimedTouches; | ||
| 103 | |||
| 104 | + (id)handlerWithDelegate:(id)aDelegate priority:(int)priority swallowsTouches:(BOOL)swallow | ||
| 105 | { | ||
| 106 | return [[[self alloc] initWithDelegate:aDelegate priority:priority swallowsTouches:swallow] autorelease]; | ||
| 107 | } | ||
| 108 | |||
| 109 | - (id)initWithDelegate:(id)aDelegate priority:(int)aPriority swallowsTouches:(BOOL)swallow | ||
| 110 | { | ||
| 111 | if ((self = [super initWithDelegate:aDelegate priority:aPriority])) { | ||
| 112 | claimedTouches = [[NSMutableSet alloc] initWithCapacity:2]; | ||
| 113 | swallowsTouches = swallow; | ||
| 114 | |||
| 115 | if( [aDelegate respondsToSelector:@selector(ccTouchBegan:withEvent:)] ) | ||
| 116 | enabledSelectors_ |= kCCTouchSelectorBeganBit; | ||
| 117 | if( [aDelegate respondsToSelector:@selector(ccTouchMoved:withEvent:)] ) | ||
| 118 | enabledSelectors_ |= kCCTouchSelectorMovedBit; | ||
| 119 | if( [aDelegate respondsToSelector:@selector(ccTouchEnded:withEvent:)] ) | ||
| 120 | enabledSelectors_ |= kCCTouchSelectorEndedBit; | ||
| 121 | if( [aDelegate respondsToSelector:@selector(ccTouchCancelled:withEvent:)] ) | ||
| 122 | enabledSelectors_ |= kCCTouchSelectorCancelledBit; | ||
| 123 | } | ||
| 124 | |||
| 125 | return self; | ||
| 126 | } | ||
| 127 | |||
| 128 | - (void)dealloc { | ||
| 129 | [claimedTouches release]; | ||
| 130 | [super dealloc]; | ||
| 131 | } | ||
| 132 | @end | ||
| 133 | |||
| 134 | |||
| 135 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED \ No newline at end of file | ||
| diff --git a/libs/cocos2d/Platforms/iOS/EAGLView.h b/libs/cocos2d/Platforms/iOS/EAGLView.h new file mode 100755 index 0000000..3b6c2f3 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/EAGLView.h | |||
| @@ -0,0 +1,155 @@ | |||
| 1 | /* | ||
| 2 | |||
| 3 | ===== IMPORTANT ===== | ||
| 4 | |||
| 5 | This is sample code demonstrating API, technology or techniques in development. | ||
| 6 | Although this sample code has been reviewed for technical accuracy, it is not | ||
| 7 | final. Apple is supplying this information to help you plan for the adoption of | ||
| 8 | the technologies and programming interfaces described herein. This information | ||
| 9 | is subject to change, and software implemented based on this sample code should | ||
| 10 | be tested with final operating system software and final documentation. Newer | ||
| 11 | versions of this sample code may be provided with future seeds of the API or | ||
| 12 | technology. For information about updates to this and other developer | ||
| 13 | documentation, view the New & Updated sidebars in subsequent documentation | ||
| 14 | seeds. | ||
| 15 | |||
| 16 | ===================== | ||
| 17 | |||
| 18 | File: EAGLView.h | ||
| 19 | Abstract: Convenience class that wraps the CAEAGLLayer from CoreAnimation into a | ||
| 20 | UIView subclass. | ||
| 21 | |||
| 22 | Version: 1.3 | ||
| 23 | |||
| 24 | Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. | ||
| 25 | ("Apple") in consideration of your agreement to the following terms, and your | ||
| 26 | use, installation, modification or redistribution of this Apple software | ||
| 27 | constitutes acceptance of these terms. If you do not agree with these terms, | ||
| 28 | please do not use, install, modify or redistribute this Apple software. | ||
| 29 | |||
| 30 | In consideration of your agreement to abide by the following terms, and subject | ||
| 31 | to these terms, Apple grants you a personal, non-exclusive license, under | ||
| 32 | Apple's copyrights in this original Apple software (the "Apple Software"), to | ||
| 33 | use, reproduce, modify and redistribute the Apple Software, with or without | ||
| 34 | modifications, in source and/or binary forms; provided that if you redistribute | ||
| 35 | the Apple Software in its entirety and without modifications, you must retain | ||
| 36 | this notice and the following text and disclaimers in all such redistributions | ||
| 37 | of the Apple Software. | ||
| 38 | Neither the name, trademarks, service marks or logos of Apple Inc. may be used | ||
| 39 | to endorse or promote products derived from the Apple Software without specific | ||
| 40 | prior written permission from Apple. Except as expressly stated in this notice, | ||
| 41 | no other rights or licenses, express or implied, are granted by Apple herein, | ||
| 42 | including but not limited to any patent rights that may be infringed by your | ||
| 43 | derivative works or by other works in which the Apple Software may be | ||
| 44 | incorporated. | ||
| 45 | |||
| 46 | The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO | ||
| 47 | WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED | ||
| 48 | WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||
| 49 | PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN | ||
| 50 | COMBINATION WITH YOUR PRODUCTS. | ||
| 51 | |||
| 52 | IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR | ||
| 53 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE | ||
| 54 | GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | ||
| 55 | ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR | ||
| 56 | DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF | ||
| 57 | CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF | ||
| 58 | APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
| 59 | |||
| 60 | Copyright (C) 2008 Apple Inc. All Rights Reserved. | ||
| 61 | |||
| 62 | */ | ||
| 63 | |||
| 64 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 65 | // But in case they are included, it won't be compiled. | ||
| 66 | #import <Availability.h> | ||
| 67 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 68 | |||
| 69 | #import <UIKit/UIKit.h> | ||
| 70 | #import <OpenGLES/EAGL.h> | ||
| 71 | #import <OpenGLES/EAGLDrawable.h> | ||
| 72 | #import <OpenGLES/ES1/gl.h> | ||
| 73 | #import <OpenGLES/ES1/glext.h> | ||
| 74 | |||
| 75 | #import "ESRenderer.h" | ||
| 76 | |||
| 77 | //CLASSES: | ||
| 78 | |||
| 79 | @class EAGLView; | ||
| 80 | @class EAGLSharegroup; | ||
| 81 | |||
| 82 | //PROTOCOLS: | ||
| 83 | |||
| 84 | @protocol EAGLTouchDelegate <NSObject> | ||
| 85 | - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; | ||
| 86 | - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; | ||
| 87 | - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; | ||
| 88 | - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; | ||
| 89 | @end | ||
| 90 | |||
| 91 | //CLASS INTERFACE: | ||
| 92 | |||
| 93 | /** EAGLView Class. | ||
| 94 | * This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass. | ||
| 95 | * The view content is basically an EAGL surface you render your OpenGL scene into. | ||
| 96 | * Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel. | ||
| 97 | */ | ||
| 98 | @interface EAGLView : UIView | ||
| 99 | { | ||
| 100 | id<ESRenderer> renderer_; | ||
| 101 | EAGLContext *context_; // weak ref | ||
| 102 | |||
| 103 | NSString *pixelformat_; | ||
| 104 | GLuint depthFormat_; | ||
| 105 | BOOL preserveBackbuffer_; | ||
| 106 | |||
| 107 | CGSize size_; | ||
| 108 | BOOL discardFramebufferSupported_; | ||
| 109 | id<EAGLTouchDelegate> touchDelegate_; | ||
| 110 | |||
| 111 | //fsaa addition | ||
| 112 | BOOL multisampling_; | ||
| 113 | unsigned int requestedSamples_; | ||
| 114 | } | ||
| 115 | |||
| 116 | /** creates an initializes an EAGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer. */ | ||
| 117 | + (id) viewWithFrame:(CGRect)frame; | ||
| 118 | /** creates an initializes an EAGLView with a frame, a color buffer format, and 0-bit depth buffer. */ | ||
| 119 | + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format; | ||
| 120 | /** creates an initializes an EAGLView with a frame, a color buffer format, and a depth buffer. */ | ||
| 121 | + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth; | ||
| 122 | /** creates an initializes an EAGLView with a frame, a color buffer format, a depth buffer format, a sharegroup, and multisamping */ | ||
| 123 | + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)multisampling numberOfSamples:(unsigned int)samples; | ||
| 124 | |||
| 125 | /** Initializes an EAGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer */ | ||
| 126 | - (id) initWithFrame:(CGRect)frame; //These also set the current context | ||
| 127 | /** Initializes an EAGLView with a frame, a color buffer format, and 0-bit depth buffer */ | ||
| 128 | - (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format; | ||
| 129 | /** Initializes an EAGLView with a frame, a color buffer format, a depth buffer format, a sharegroup and multisampling support */ | ||
| 130 | - (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)sampling numberOfSamples:(unsigned int)nSamples; | ||
| 131 | |||
| 132 | /** pixel format: it could be RGBA8 (32-bit) or RGB565 (16-bit) */ | ||
| 133 | @property(nonatomic,readonly) NSString* pixelFormat; | ||
| 134 | /** depth format of the render buffer: 0, 16 or 24 bits*/ | ||
| 135 | @property(nonatomic,readonly) GLuint depthFormat; | ||
| 136 | |||
| 137 | /** returns surface size in pixels */ | ||
| 138 | @property(nonatomic,readonly) CGSize surfaceSize; | ||
| 139 | |||
| 140 | /** OpenGL context */ | ||
| 141 | @property(nonatomic,readonly) EAGLContext *context; | ||
| 142 | |||
| 143 | @property(nonatomic,readwrite) BOOL multiSampling; | ||
| 144 | |||
| 145 | /** touch delegate */ | ||
| 146 | @property(nonatomic,readwrite,assign) id<EAGLTouchDelegate> touchDelegate; | ||
| 147 | |||
| 148 | /** EAGLView uses double-buffer. This method swaps the buffers */ | ||
| 149 | -(void) swapBuffers; | ||
| 150 | |||
| 151 | - (CGPoint) convertPointFromViewToSurface:(CGPoint)point; | ||
| 152 | - (CGRect) convertRectFromViewToSurface:(CGRect)rect; | ||
| 153 | @end | ||
| 154 | |||
| 155 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/EAGLView.m b/libs/cocos2d/Platforms/iOS/EAGLView.m new file mode 100755 index 0000000..d5ead65 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/EAGLView.m | |||
| @@ -0,0 +1,343 @@ | |||
| 1 | /* | ||
| 2 | |||
| 3 | ===== IMPORTANT ===== | ||
| 4 | |||
| 5 | This is sample code demonstrating API, technology or techniques in development. | ||
| 6 | Although this sample code has been reviewed for technical accuracy, it is not | ||
| 7 | final. Apple is supplying this information to help you plan for the adoption of | ||
| 8 | the technologies and programming interfaces described herein. This information | ||
| 9 | is subject to change, and software implemented based on this sample code should | ||
| 10 | be tested with final operating system software and final documentation. Newer | ||
| 11 | versions of this sample code may be provided with future seeds of the API or | ||
| 12 | technology. For information about updates to this and other developer | ||
| 13 | documentation, view the New & Updated sidebars in subsequent documentation | ||
| 14 | seeds. | ||
| 15 | |||
| 16 | ===================== | ||
| 17 | |||
| 18 | File: EAGLView.m | ||
| 19 | Abstract: Convenience class that wraps the CAEAGLLayer from CoreAnimation into a | ||
| 20 | UIView subclass. | ||
| 21 | |||
| 22 | Version: 1.3 | ||
| 23 | |||
| 24 | Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. | ||
| 25 | ("Apple") in consideration of your agreement to the following terms, and your | ||
| 26 | use, installation, modification or redistribution of this Apple software | ||
| 27 | constitutes acceptance of these terms. If you do not agree with these terms, | ||
| 28 | please do not use, install, modify or redistribute this Apple software. | ||
| 29 | |||
| 30 | In consideration of your agreement to abide by the following terms, and subject | ||
| 31 | to these terms, Apple grants you a personal, non-exclusive license, under | ||
| 32 | Apple's copyrights in this original Apple software (the "Apple Software"), to | ||
| 33 | use, reproduce, modify and redistribute the Apple Software, with or without | ||
| 34 | modifications, in source and/or binary forms; provided that if you redistribute | ||
| 35 | the Apple Software in its entirety and without modifications, you must retain | ||
| 36 | this notice and the following text and disclaimers in all such redistributions | ||
| 37 | of the Apple Software. | ||
| 38 | Neither the name, trademarks, service marks or logos of Apple Inc. may be used | ||
| 39 | to endorse or promote products derived from the Apple Software without specific | ||
| 40 | prior written permission from Apple. Except as expressly stated in this notice, | ||
| 41 | no other rights or licenses, express or implied, are granted by Apple herein, | ||
| 42 | including but not limited to any patent rights that may be infringed by your | ||
| 43 | derivative works or by other works in which the Apple Software may be | ||
| 44 | incorporated. | ||
| 45 | |||
| 46 | The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO | ||
| 47 | WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED | ||
| 48 | WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||
| 49 | PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN | ||
| 50 | COMBINATION WITH YOUR PRODUCTS. | ||
| 51 | |||
| 52 | IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR | ||
| 53 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE | ||
| 54 | GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | ||
| 55 | ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR | ||
| 56 | DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF | ||
| 57 | CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF | ||
| 58 | APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
| 59 | |||
| 60 | Copyright (C) 2008 Apple Inc. All Rights Reserved. | ||
| 61 | |||
| 62 | */ | ||
| 63 | |||
| 64 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 65 | // But in case they are included, it won't be compiled. | ||
| 66 | #import <Availability.h> | ||
| 67 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 68 | |||
| 69 | #import <QuartzCore/QuartzCore.h> | ||
| 70 | |||
| 71 | #import "EAGLView.h" | ||
| 72 | #import "ES1Renderer.h" | ||
| 73 | #import "../../CCDirector.h" | ||
| 74 | #import "../../ccMacros.h" | ||
| 75 | #import "../../CCConfiguration.h" | ||
| 76 | #import "../../Support/OpenGL_Internal.h" | ||
| 77 | |||
| 78 | |||
| 79 | //CLASS IMPLEMENTATIONS: | ||
| 80 | |||
| 81 | @interface EAGLView (Private) | ||
| 82 | - (BOOL) setupSurfaceWithSharegroup:(EAGLSharegroup*)sharegroup; | ||
| 83 | - (unsigned int) convertPixelFormat:(NSString*) pixelFormat; | ||
| 84 | @end | ||
| 85 | |||
| 86 | @implementation EAGLView | ||
| 87 | |||
| 88 | @synthesize surfaceSize=size_; | ||
| 89 | @synthesize pixelFormat=pixelformat_, depthFormat=depthFormat_; | ||
| 90 | @synthesize touchDelegate=touchDelegate_; | ||
| 91 | @synthesize context=context_; | ||
| 92 | @synthesize multiSampling=multiSampling_; | ||
| 93 | |||
| 94 | + (Class) layerClass | ||
| 95 | { | ||
| 96 | return [CAEAGLLayer class]; | ||
| 97 | } | ||
| 98 | |||
| 99 | + (id) viewWithFrame:(CGRect)frame | ||
| 100 | { | ||
| 101 | return [[[self alloc] initWithFrame:frame] autorelease]; | ||
| 102 | } | ||
| 103 | |||
| 104 | + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format | ||
| 105 | { | ||
| 106 | return [[[self alloc] initWithFrame:frame pixelFormat:format] autorelease]; | ||
| 107 | } | ||
| 108 | |||
| 109 | + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth | ||
| 110 | { | ||
| 111 | return [[[self alloc] initWithFrame:frame pixelFormat:format depthFormat:depth preserveBackbuffer:NO sharegroup:nil multiSampling:NO numberOfSamples:0] autorelease]; | ||
| 112 | } | ||
| 113 | |||
| 114 | + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)multisampling numberOfSamples:(unsigned int)samples | ||
| 115 | { | ||
| 116 | return [[[self alloc] initWithFrame:frame pixelFormat:format depthFormat:depth preserveBackbuffer:retained sharegroup:sharegroup multiSampling:multisampling numberOfSamples:samples] autorelease]; | ||
| 117 | } | ||
| 118 | |||
| 119 | - (id) initWithFrame:(CGRect)frame | ||
| 120 | { | ||
| 121 | return [self initWithFrame:frame pixelFormat:kEAGLColorFormatRGB565 depthFormat:0 preserveBackbuffer:NO sharegroup:nil multiSampling:NO numberOfSamples:0]; | ||
| 122 | } | ||
| 123 | |||
| 124 | - (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format | ||
| 125 | { | ||
| 126 | return [self initWithFrame:frame pixelFormat:format depthFormat:0 preserveBackbuffer:NO sharegroup:nil multiSampling:NO numberOfSamples:0]; | ||
| 127 | } | ||
| 128 | |||
| 129 | - (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)sampling numberOfSamples:(unsigned int)nSamples | ||
| 130 | { | ||
| 131 | if((self = [super initWithFrame:frame])) | ||
| 132 | { | ||
| 133 | pixelformat_ = format; | ||
| 134 | depthFormat_ = depth; | ||
| 135 | multiSampling_ = sampling; | ||
| 136 | requestedSamples_ = nSamples; | ||
| 137 | preserveBackbuffer_ = retained; | ||
| 138 | |||
| 139 | if( ! [self setupSurfaceWithSharegroup:sharegroup] ) { | ||
| 140 | [self release]; | ||
| 141 | return nil; | ||
| 142 | } | ||
| 143 | } | ||
| 144 | |||
| 145 | return self; | ||
| 146 | } | ||
| 147 | |||
| 148 | -(id) initWithCoder:(NSCoder *)aDecoder | ||
| 149 | { | ||
| 150 | if( (self = [super initWithCoder:aDecoder]) ) { | ||
| 151 | |||
| 152 | CAEAGLLayer* eaglLayer = (CAEAGLLayer*)[self layer]; | ||
| 153 | |||
| 154 | pixelformat_ = kEAGLColorFormatRGB565; | ||
| 155 | depthFormat_ = 0; // GL_DEPTH_COMPONENT24_OES; | ||
| 156 | multiSampling_= NO; | ||
| 157 | requestedSamples_ = 0; | ||
| 158 | size_ = [eaglLayer bounds].size; | ||
| 159 | |||
| 160 | if( ! [self setupSurfaceWithSharegroup:nil] ) { | ||
| 161 | [self release]; | ||
| 162 | return nil; | ||
| 163 | } | ||
| 164 | } | ||
| 165 | |||
| 166 | return self; | ||
| 167 | } | ||
| 168 | |||
| 169 | -(BOOL) setupSurfaceWithSharegroup:(EAGLSharegroup*)sharegroup | ||
| 170 | { | ||
| 171 | CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; | ||
| 172 | |||
| 173 | eaglLayer.opaque = YES; | ||
| 174 | eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: | ||
| 175 | [NSNumber numberWithBool:preserveBackbuffer_], kEAGLDrawablePropertyRetainedBacking, | ||
| 176 | pixelformat_, kEAGLDrawablePropertyColorFormat, nil]; | ||
| 177 | |||
| 178 | |||
| 179 | renderer_ = [[ES1Renderer alloc] initWithDepthFormat:depthFormat_ | ||
| 180 | withPixelFormat:[self convertPixelFormat:pixelformat_] | ||
| 181 | withSharegroup:sharegroup | ||
| 182 | withMultiSampling:multiSampling_ | ||
| 183 | withNumberOfSamples:requestedSamples_]; | ||
| 184 | if (!renderer_) | ||
| 185 | return NO; | ||
| 186 | |||
| 187 | context_ = [renderer_ context]; | ||
| 188 | [context_ renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:eaglLayer]; | ||
| 189 | |||
| 190 | discardFramebufferSupported_ = [[CCConfiguration sharedConfiguration] supportsDiscardFramebuffer]; | ||
| 191 | |||
| 192 | return YES; | ||
| 193 | } | ||
| 194 | |||
| 195 | - (void) dealloc | ||
| 196 | { | ||
| 197 | CCLOGINFO(@"cocos2d: deallocing %@", self); | ||
| 198 | |||
| 199 | |||
| 200 | [renderer_ release]; | ||
| 201 | [super dealloc]; | ||
| 202 | } | ||
| 203 | |||
| 204 | - (void) layoutSubviews | ||
| 205 | { | ||
| 206 | size_ = [renderer_ backingSize]; | ||
| 207 | |||
| 208 | [renderer_ resizeFromLayer:(CAEAGLLayer*)self.layer]; | ||
| 209 | |||
| 210 | // Issue #914 #924 | ||
| 211 | CCDirector *director = [CCDirector sharedDirector]; | ||
| 212 | [director reshapeProjection:size_]; | ||
| 213 | |||
| 214 | // Avoid flicker. Issue #350 | ||
| 215 | [director performSelectorOnMainThread:@selector(drawScene) withObject:nil waitUntilDone:YES]; | ||
| 216 | } | ||
| 217 | |||
| 218 | - (void) swapBuffers | ||
| 219 | { | ||
| 220 | // IMPORTANT: | ||
| 221 | // - preconditions | ||
| 222 | // -> context_ MUST be the OpenGL context | ||
| 223 | // -> renderbuffer_ must be the the RENDER BUFFER | ||
| 224 | |||
| 225 | #ifdef __IPHONE_4_0 | ||
| 226 | |||
| 227 | if (multiSampling_) | ||
| 228 | { | ||
| 229 | /* Resolve from msaaFramebuffer to resolveFramebuffer */ | ||
| 230 | //glDisable(GL_SCISSOR_TEST); | ||
| 231 | glBindFramebufferOES(GL_READ_FRAMEBUFFER_APPLE, [renderer_ msaaFrameBuffer]); | ||
| 232 | glBindFramebufferOES(GL_DRAW_FRAMEBUFFER_APPLE, [renderer_ defaultFrameBuffer]); | ||
| 233 | glResolveMultisampleFramebufferAPPLE(); | ||
| 234 | } | ||
| 235 | |||
| 236 | if( discardFramebufferSupported_) | ||
| 237 | { | ||
| 238 | if (multiSampling_) | ||
| 239 | { | ||
| 240 | if (depthFormat_) | ||
| 241 | { | ||
| 242 | GLenum attachments[] = {GL_COLOR_ATTACHMENT0_OES, GL_DEPTH_ATTACHMENT_OES}; | ||
| 243 | glDiscardFramebufferEXT(GL_READ_FRAMEBUFFER_APPLE, 2, attachments); | ||
| 244 | } | ||
| 245 | else | ||
| 246 | { | ||
| 247 | GLenum attachments[] = {GL_COLOR_ATTACHMENT0_OES}; | ||
| 248 | glDiscardFramebufferEXT(GL_READ_FRAMEBUFFER_APPLE, 1, attachments); | ||
| 249 | } | ||
| 250 | |||
| 251 | glBindRenderbufferOES(GL_RENDERBUFFER_OES, [renderer_ colorRenderBuffer]); | ||
| 252 | |||
| 253 | } | ||
| 254 | |||
| 255 | // not MSAA | ||
| 256 | else if (depthFormat_ ) { | ||
| 257 | GLenum attachments[] = { GL_DEPTH_ATTACHMENT_OES}; | ||
| 258 | glDiscardFramebufferEXT(GL_FRAMEBUFFER_OES, 1, attachments); | ||
| 259 | } | ||
| 260 | } | ||
| 261 | |||
| 262 | #endif // __IPHONE_4_0 | ||
| 263 | |||
| 264 | if(![context_ presentRenderbuffer:GL_RENDERBUFFER_OES]) | ||
| 265 | CCLOG(@"cocos2d: Failed to swap renderbuffer in %s\n", __FUNCTION__); | ||
| 266 | |||
| 267 | #if COCOS2D_DEBUG | ||
| 268 | CHECK_GL_ERROR(); | ||
| 269 | #endif | ||
| 270 | |||
| 271 | // We can safely re-bind the framebuffer here, since this will be the | ||
| 272 | // 1st instruction of the new main loop | ||
| 273 | if( multiSampling_ ) | ||
| 274 | glBindFramebufferOES(GL_FRAMEBUFFER_OES, [renderer_ msaaFrameBuffer]); | ||
| 275 | } | ||
| 276 | |||
| 277 | - (unsigned int) convertPixelFormat:(NSString*) pixelFormat | ||
| 278 | { | ||
| 279 | // define the pixel format | ||
| 280 | GLenum pFormat; | ||
| 281 | |||
| 282 | |||
| 283 | if([pixelFormat isEqualToString:@"EAGLColorFormat565"]) | ||
| 284 | pFormat = GL_RGB565_OES; | ||
| 285 | else | ||
| 286 | pFormat = GL_RGBA8_OES; | ||
| 287 | |||
| 288 | return pFormat; | ||
| 289 | } | ||
| 290 | |||
| 291 | #pragma mark EAGLView - Point conversion | ||
| 292 | |||
| 293 | - (CGPoint) convertPointFromViewToSurface:(CGPoint)point | ||
| 294 | { | ||
| 295 | CGRect bounds = [self bounds]; | ||
| 296 | |||
| 297 | return CGPointMake((point.x - bounds.origin.x) / bounds.size.width * size_.width, (point.y - bounds.origin.y) / bounds.size.height * size_.height); | ||
| 298 | } | ||
| 299 | |||
| 300 | - (CGRect) convertRectFromViewToSurface:(CGRect)rect | ||
| 301 | { | ||
| 302 | CGRect bounds = [self bounds]; | ||
| 303 | |||
| 304 | return CGRectMake((rect.origin.x - bounds.origin.x) / bounds.size.width * size_.width, (rect.origin.y - bounds.origin.y) / bounds.size.height * size_.height, rect.size.width / bounds.size.width * size_.width, rect.size.height / bounds.size.height * size_.height); | ||
| 305 | } | ||
| 306 | |||
| 307 | // Pass the touches to the superview | ||
| 308 | #pragma mark EAGLView - Touch Delegate | ||
| 309 | |||
| 310 | - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event | ||
| 311 | { | ||
| 312 | if(touchDelegate_) | ||
| 313 | { | ||
| 314 | [touchDelegate_ touchesBegan:touches withEvent:event]; | ||
| 315 | } | ||
| 316 | } | ||
| 317 | |||
| 318 | - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event | ||
| 319 | { | ||
| 320 | if(touchDelegate_) | ||
| 321 | { | ||
| 322 | [touchDelegate_ touchesMoved:touches withEvent:event]; | ||
| 323 | } | ||
| 324 | } | ||
| 325 | |||
| 326 | - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event | ||
| 327 | { | ||
| 328 | if(touchDelegate_) | ||
| 329 | { | ||
| 330 | [touchDelegate_ touchesEnded:touches withEvent:event]; | ||
| 331 | } | ||
| 332 | } | ||
| 333 | - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event | ||
| 334 | { | ||
| 335 | if(touchDelegate_) | ||
| 336 | { | ||
| 337 | [touchDelegate_ touchesCancelled:touches withEvent:event]; | ||
| 338 | } | ||
| 339 | } | ||
| 340 | |||
| 341 | @end | ||
| 342 | |||
| 343 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED \ No newline at end of file | ||
| diff --git a/libs/cocos2d/Platforms/iOS/ES1Renderer.h b/libs/cocos2d/Platforms/iOS/ES1Renderer.h new file mode 100755 index 0000000..fd946a7 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/ES1Renderer.h | |||
| @@ -0,0 +1,72 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2010 Ricardo Quesada | ||
| 5 | * Copyright (c) 2011 Zynga Inc. | ||
| 6 | * | ||
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 8 | * of this software and associated documentation files (the "Software"), to deal | ||
| 9 | * in the Software without restriction, including without limitation the rights | ||
| 10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 11 | * copies of the Software, and to permit persons to whom the Software is | ||
| 12 | * furnished to do so, subject to the following conditions: | ||
| 13 | * | ||
| 14 | * The above copyright notice and this permission notice shall be included in | ||
| 15 | * all copies or substantial portions of the Software. | ||
| 16 | * | ||
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 23 | * THE SOFTWARE. | ||
| 24 | * | ||
| 25 | * | ||
| 26 | * File autogenerated with Xcode. Adapted for cocos2d needs. | ||
| 27 | */ | ||
| 28 | |||
| 29 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 30 | // But in case they are included, it won't be compiled. | ||
| 31 | #import <Availability.h> | ||
| 32 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 33 | |||
| 34 | |||
| 35 | #import "ESRenderer.h" | ||
| 36 | |||
| 37 | #import <OpenGLES/ES1/gl.h> | ||
| 38 | #import <OpenGLES/ES1/glext.h> | ||
| 39 | |||
| 40 | @interface ES1Renderer : NSObject <ESRenderer> | ||
| 41 | { | ||
| 42 | // The pixel dimensions of the CAEAGLLayer | ||
| 43 | GLint backingWidth_; | ||
| 44 | GLint backingHeight_; | ||
| 45 | |||
| 46 | unsigned int samplesToUse_; | ||
| 47 | BOOL multiSampling_; | ||
| 48 | |||
| 49 | unsigned int depthFormat_; | ||
| 50 | unsigned int pixelFormat_; | ||
| 51 | |||
| 52 | // The OpenGL ES names for the framebuffer and renderbuffer used to render to this view | ||
| 53 | GLuint defaultFramebuffer_; | ||
| 54 | GLuint colorRenderbuffer_; | ||
| 55 | GLuint depthBuffer_; | ||
| 56 | |||
| 57 | |||
| 58 | //buffers for MSAA | ||
| 59 | GLuint msaaFramebuffer_; | ||
| 60 | GLuint msaaColorbuffer_; | ||
| 61 | |||
| 62 | EAGLContext *context_; | ||
| 63 | } | ||
| 64 | |||
| 65 | /** EAGLContext */ | ||
| 66 | @property (nonatomic,readonly) EAGLContext* context; | ||
| 67 | |||
| 68 | - (BOOL)resizeFromLayer:(CAEAGLLayer *)layer; | ||
| 69 | |||
| 70 | @end | ||
| 71 | |||
| 72 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/ES1Renderer.m b/libs/cocos2d/Platforms/iOS/ES1Renderer.m new file mode 100755 index 0000000..398d946 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/ES1Renderer.m | |||
| @@ -0,0 +1,259 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2010 Ricardo Quesada | ||
| 5 | * Copyright (c) 2011 Zynga Inc. | ||
| 6 | * | ||
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 8 | * of this software and associated documentation files (the "Software"), to deal | ||
| 9 | * in the Software without restriction, including without limitation the rights | ||
| 10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 11 | * copies of the Software, and to permit persons to whom the Software is | ||
| 12 | * furnished to do so, subject to the following conditions: | ||
| 13 | * | ||
| 14 | * The above copyright notice and this permission notice shall be included in | ||
| 15 | * all copies or substantial portions of the Software. | ||
| 16 | * | ||
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 23 | * THE SOFTWARE. | ||
| 24 | * | ||
| 25 | * | ||
| 26 | * File autogenerated with Xcode. Adapted for cocos2d needs. | ||
| 27 | */ | ||
| 28 | |||
| 29 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 30 | // But in case they are included, it won't be compiled. | ||
| 31 | #import <Availability.h> | ||
| 32 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 33 | |||
| 34 | #import "ES1Renderer.h" | ||
| 35 | #import "../../Support/OpenGL_Internal.h" | ||
| 36 | #import "../../ccMacros.h" | ||
| 37 | |||
| 38 | |||
| 39 | @interface ES1Renderer (private) | ||
| 40 | |||
| 41 | - (GLenum) convertPixelFormat:(int) pixelFormat; | ||
| 42 | |||
| 43 | @end | ||
| 44 | |||
| 45 | |||
| 46 | @implementation ES1Renderer | ||
| 47 | |||
| 48 | @synthesize context=context_; | ||
| 49 | |||
| 50 | - (id) initWithDepthFormat:(unsigned int)depthFormat withPixelFormat:(unsigned int)pixelFormat withSharegroup:(EAGLSharegroup*)sharegroup withMultiSampling:(BOOL) multiSampling withNumberOfSamples:(unsigned int) requestedSamples | ||
| 51 | { | ||
| 52 | if ((self = [super init])) | ||
| 53 | { | ||
| 54 | if ( sharegroup == nil ) | ||
| 55 | { | ||
| 56 | context_ = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1]; | ||
| 57 | } | ||
| 58 | else | ||
| 59 | { | ||
| 60 | context_ = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1 sharegroup:sharegroup]; | ||
| 61 | } | ||
| 62 | |||
| 63 | if (!context_ || ![EAGLContext setCurrentContext:context_]) | ||
| 64 | { | ||
| 65 | [self release]; | ||
| 66 | return nil; | ||
| 67 | } | ||
| 68 | |||
| 69 | // Create default framebuffer object. The backing will be allocated for the current layer in -resizeFromLayer | ||
| 70 | glGenFramebuffersOES(1, &defaultFramebuffer_); | ||
| 71 | NSAssert( defaultFramebuffer_, @"Can't create default frame buffer"); | ||
| 72 | glGenRenderbuffersOES(1, &colorRenderbuffer_); | ||
| 73 | NSAssert( colorRenderbuffer_, @"Can't create default render buffer"); | ||
| 74 | |||
| 75 | glBindFramebufferOES(GL_FRAMEBUFFER_OES, defaultFramebuffer_); | ||
| 76 | glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer_); | ||
| 77 | glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, colorRenderbuffer_); | ||
| 78 | |||
| 79 | depthFormat_ = depthFormat; | ||
| 80 | |||
| 81 | if( depthFormat_ ) { | ||
| 82 | // glGenRenderbuffersOES(1, &depthBuffer_); | ||
| 83 | // glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthBuffer_); | ||
| 84 | // glRenderbufferStorageOES(GL_RENDERBUFFER_OES, depthFormat_, 100, 100); | ||
| 85 | // glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthBuffer_); | ||
| 86 | |||
| 87 | // default buffer | ||
| 88 | // glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer_); | ||
| 89 | } | ||
| 90 | |||
| 91 | pixelFormat_ = pixelFormat; | ||
| 92 | multiSampling_ = multiSampling; | ||
| 93 | if (multiSampling_) | ||
| 94 | { | ||
| 95 | GLint maxSamplesAllowed; | ||
| 96 | glGetIntegerv(GL_MAX_SAMPLES_APPLE, &maxSamplesAllowed); | ||
| 97 | samplesToUse_ = MIN(maxSamplesAllowed,requestedSamples); | ||
| 98 | |||
| 99 | /* Create the MSAA framebuffer (offscreen) */ | ||
| 100 | glGenFramebuffersOES(1, &msaaFramebuffer_); | ||
| 101 | glBindFramebufferOES(GL_FRAMEBUFFER_OES, msaaFramebuffer_); | ||
| 102 | |||
| 103 | } | ||
| 104 | |||
| 105 | CHECK_GL_ERROR(); | ||
| 106 | } | ||
| 107 | |||
| 108 | return self; | ||
| 109 | } | ||
| 110 | |||
| 111 | - (BOOL)resizeFromLayer:(CAEAGLLayer *)layer | ||
| 112 | { | ||
| 113 | // Allocate color buffer backing based on the current layer size | ||
| 114 | |||
| 115 | glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer_); | ||
| 116 | |||
| 117 | if (![context_ renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:layer]) | ||
| 118 | { | ||
| 119 | CCLOG(@"failed to call context"); | ||
| 120 | } | ||
| 121 | |||
| 122 | glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth_); | ||
| 123 | glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight_); | ||
| 124 | |||
| 125 | CCLOG(@"cocos2d: surface size: %dx%d", (int)backingWidth_, (int)backingHeight_); | ||
| 126 | |||
| 127 | if (multiSampling_) | ||
| 128 | { | ||
| 129 | |||
| 130 | if ( msaaColorbuffer_) { | ||
| 131 | glDeleteRenderbuffersOES(1, &msaaColorbuffer_); | ||
| 132 | msaaColorbuffer_ = 0; | ||
| 133 | } | ||
| 134 | |||
| 135 | /* Create the offscreen MSAA color buffer. | ||
| 136 | After rendering, the contents of this will be blitted into ColorRenderbuffer */ | ||
| 137 | |||
| 138 | //msaaFrameBuffer needs to be binded | ||
| 139 | glBindFramebufferOES(GL_FRAMEBUFFER_OES, msaaFramebuffer_); | ||
| 140 | glGenRenderbuffersOES(1, &msaaColorbuffer_); | ||
| 141 | glBindRenderbufferOES(GL_RENDERBUFFER_OES, msaaColorbuffer_); | ||
| 142 | glRenderbufferStorageMultisampleAPPLE(GL_RENDERBUFFER_OES, samplesToUse_,pixelFormat_ , backingWidth_, backingHeight_); | ||
| 143 | glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, msaaColorbuffer_); | ||
| 144 | |||
| 145 | if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) | ||
| 146 | { | ||
| 147 | CCLOG(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); | ||
| 148 | return NO; | ||
| 149 | } | ||
| 150 | } | ||
| 151 | |||
| 152 | if (depthFormat_) | ||
| 153 | { | ||
| 154 | if( ! depthBuffer_ ) | ||
| 155 | glGenRenderbuffersOES(1, &depthBuffer_); | ||
| 156 | |||
| 157 | glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthBuffer_); | ||
| 158 | if( multiSampling_ ) | ||
| 159 | glRenderbufferStorageMultisampleAPPLE(GL_RENDERBUFFER_OES, samplesToUse_, depthFormat_,backingWidth_, backingHeight_); | ||
| 160 | else | ||
| 161 | glRenderbufferStorageOES(GL_RENDERBUFFER_OES, depthFormat_, backingWidth_, backingHeight_); | ||
| 162 | glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthBuffer_); | ||
| 163 | |||
| 164 | // bind color buffer | ||
| 165 | glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer_); | ||
| 166 | } | ||
| 167 | |||
| 168 | glBindFramebufferOES(GL_FRAMEBUFFER_OES, defaultFramebuffer_); | ||
| 169 | |||
| 170 | if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) | ||
| 171 | { | ||
| 172 | CCLOG(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); | ||
| 173 | return NO; | ||
| 174 | } | ||
| 175 | |||
| 176 | CHECK_GL_ERROR(); | ||
| 177 | |||
| 178 | return YES; | ||
| 179 | } | ||
| 180 | |||
| 181 | -(CGSize) backingSize | ||
| 182 | { | ||
| 183 | return CGSizeMake( backingWidth_, backingHeight_); | ||
| 184 | } | ||
| 185 | |||
| 186 | - (NSString*) description | ||
| 187 | { | ||
| 188 | return [NSString stringWithFormat:@"<%@ = %08X | size = %ix%i>", [self class], self, backingWidth_, backingHeight_]; | ||
| 189 | } | ||
| 190 | |||
| 191 | |||
| 192 | - (void)dealloc | ||
| 193 | { | ||
| 194 | CCLOGINFO(@"cocos2d: deallocing %@", self); | ||
| 195 | |||
| 196 | // Tear down GL | ||
| 197 | if(defaultFramebuffer_) | ||
| 198 | { | ||
| 199 | glDeleteFramebuffersOES(1, &defaultFramebuffer_); | ||
| 200 | defaultFramebuffer_ = 0; | ||
| 201 | } | ||
| 202 | |||
| 203 | if(colorRenderbuffer_) | ||
| 204 | { | ||
| 205 | glDeleteRenderbuffersOES(1, &colorRenderbuffer_); | ||
| 206 | colorRenderbuffer_ = 0; | ||
| 207 | } | ||
| 208 | |||
| 209 | if( depthBuffer_ ) | ||
| 210 | { | ||
| 211 | glDeleteRenderbuffersOES(1, &depthBuffer_); | ||
| 212 | depthBuffer_ = 0; | ||
| 213 | } | ||
| 214 | |||
| 215 | if ( msaaColorbuffer_) | ||
| 216 | { | ||
| 217 | glDeleteRenderbuffersOES(1, &msaaColorbuffer_); | ||
| 218 | msaaColorbuffer_ = 0; | ||
| 219 | } | ||
| 220 | |||
| 221 | if ( msaaFramebuffer_) | ||
| 222 | { | ||
| 223 | glDeleteRenderbuffersOES(1, &msaaFramebuffer_); | ||
| 224 | msaaFramebuffer_ = 0; | ||
| 225 | } | ||
| 226 | |||
| 227 | // Tear down context | ||
| 228 | if ([EAGLContext currentContext] == context_) | ||
| 229 | [EAGLContext setCurrentContext:nil]; | ||
| 230 | |||
| 231 | [context_ release]; | ||
| 232 | context_ = nil; | ||
| 233 | |||
| 234 | [super dealloc]; | ||
| 235 | } | ||
| 236 | |||
| 237 | - (unsigned int) colorRenderBuffer | ||
| 238 | { | ||
| 239 | return colorRenderbuffer_; | ||
| 240 | } | ||
| 241 | |||
| 242 | - (unsigned int) defaultFrameBuffer | ||
| 243 | { | ||
| 244 | return defaultFramebuffer_; | ||
| 245 | } | ||
| 246 | |||
| 247 | - (unsigned int) msaaFrameBuffer | ||
| 248 | { | ||
| 249 | return msaaFramebuffer_; | ||
| 250 | } | ||
| 251 | |||
| 252 | - (unsigned int) msaaColorBuffer | ||
| 253 | { | ||
| 254 | return msaaColorbuffer_; | ||
| 255 | } | ||
| 256 | |||
| 257 | @end | ||
| 258 | |||
| 259 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/ESRenderer.h b/libs/cocos2d/Platforms/iOS/ESRenderer.h new file mode 100755 index 0000000..e612eee --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/ESRenderer.h | |||
| @@ -0,0 +1,54 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2010 Ricardo Quesada | ||
| 5 | * Copyright (c) 2011 Zynga Inc. | ||
| 6 | * | ||
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 8 | * of this software and associated documentation files (the "Software"), to deal | ||
| 9 | * in the Software without restriction, including without limitation the rights | ||
| 10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 11 | * copies of the Software, and to permit persons to whom the Software is | ||
| 12 | * furnished to do so, subject to the following conditions: | ||
| 13 | * | ||
| 14 | * The above copyright notice and this permission notice shall be included in | ||
| 15 | * all copies or substantial portions of the Software. | ||
| 16 | * | ||
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 23 | * THE SOFTWARE. | ||
| 24 | * | ||
| 25 | * | ||
| 26 | * File autogenerated with Xcode. Adapted for cocos2d needs. | ||
| 27 | */ | ||
| 28 | |||
| 29 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 30 | // But in case they are included, it won't be compiled. | ||
| 31 | #import <Availability.h> | ||
| 32 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 33 | |||
| 34 | #import <QuartzCore/QuartzCore.h> | ||
| 35 | |||
| 36 | #import <OpenGLES/EAGL.h> | ||
| 37 | #import <OpenGLES/EAGLDrawable.h> | ||
| 38 | |||
| 39 | @protocol ESRenderer <NSObject> | ||
| 40 | |||
| 41 | - (id) initWithDepthFormat:(unsigned int)depthFormat withPixelFormat:(unsigned int)pixelFormat withSharegroup:(EAGLSharegroup*)sharegroup withMultiSampling:(BOOL) multiSampling withNumberOfSamples:(unsigned int) requestedSamples; | ||
| 42 | |||
| 43 | - (BOOL) resizeFromLayer:(CAEAGLLayer *)layer; | ||
| 44 | |||
| 45 | - (EAGLContext*) context; | ||
| 46 | - (CGSize) backingSize; | ||
| 47 | |||
| 48 | - (unsigned int) colorRenderBuffer; | ||
| 49 | - (unsigned int) defaultFrameBuffer; | ||
| 50 | - (unsigned int) msaaFrameBuffer; | ||
| 51 | - (unsigned int) msaaColorBuffer; | ||
| 52 | @end | ||
| 53 | |||
| 54 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/glu.c b/libs/cocos2d/Platforms/iOS/glu.c new file mode 100755 index 0000000..2e00d5f --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/glu.c | |||
| @@ -0,0 +1,113 @@ | |||
| 1 | // | ||
| 2 | // cocos2d (incomplete) GLU implementation | ||
| 3 | // | ||
| 4 | // gluLookAt and gluPerspective from: | ||
| 5 | // http://jet.ro/creations (San Angeles Observation) | ||
| 6 | // | ||
| 7 | // | ||
| 8 | |||
| 9 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 10 | // But in case they are included, it won't be compiled. | ||
| 11 | #import <Availability.h> | ||
| 12 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 13 | |||
| 14 | #import <OpenGLES/ES1/gl.h> | ||
| 15 | #import <math.h> | ||
| 16 | #import "../../Support/OpenGL_Internal.h" | ||
| 17 | #include "glu.h" | ||
| 18 | |||
| 19 | void gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar) | ||
| 20 | { | ||
| 21 | GLfloat xmin, xmax, ymin, ymax; | ||
| 22 | |||
| 23 | ymax = zNear * (GLfloat)tanf(fovy * (float)M_PI / 360); | ||
| 24 | ymin = -ymax; | ||
| 25 | xmin = ymin * aspect; | ||
| 26 | xmax = ymax * aspect; | ||
| 27 | |||
| 28 | glFrustumf(xmin, xmax, | ||
| 29 | ymin, ymax, | ||
| 30 | zNear, zFar); | ||
| 31 | } | ||
| 32 | |||
| 33 | void gluLookAt(GLfloat eyex, GLfloat eyey, GLfloat eyez, | ||
| 34 | GLfloat centerx, GLfloat centery, GLfloat centerz, | ||
| 35 | GLfloat upx, GLfloat upy, GLfloat upz) | ||
| 36 | { | ||
| 37 | GLfloat m[16]; | ||
| 38 | GLfloat x[3], y[3], z[3]; | ||
| 39 | GLfloat mag; | ||
| 40 | |||
| 41 | /* Make rotation matrix */ | ||
| 42 | |||
| 43 | /* Z vector */ | ||
| 44 | z[0] = eyex - centerx; | ||
| 45 | z[1] = eyey - centery; | ||
| 46 | z[2] = eyez - centerz; | ||
| 47 | mag = (float)sqrtf(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]); | ||
| 48 | if (mag) { | ||
| 49 | z[0] /= mag; | ||
| 50 | z[1] /= mag; | ||
| 51 | z[2] /= mag; | ||
| 52 | } | ||
| 53 | |||
| 54 | /* Y vector */ | ||
| 55 | y[0] = upx; | ||
| 56 | y[1] = upy; | ||
| 57 | y[2] = upz; | ||
| 58 | |||
| 59 | /* X vector = Y cross Z */ | ||
| 60 | x[0] = y[1] * z[2] - y[2] * z[1]; | ||
| 61 | x[1] = -y[0] * z[2] + y[2] * z[0]; | ||
| 62 | x[2] = y[0] * z[1] - y[1] * z[0]; | ||
| 63 | |||
| 64 | /* Recompute Y = Z cross X */ | ||
| 65 | y[0] = z[1] * x[2] - z[2] * x[1]; | ||
| 66 | y[1] = -z[0] * x[2] + z[2] * x[0]; | ||
| 67 | y[2] = z[0] * x[1] - z[1] * x[0]; | ||
| 68 | |||
| 69 | /* cross product gives area of parallelogram, which is < 1.0 for | ||
| 70 | * non-perpendicular unit-length vectors; so normalize x, y here | ||
| 71 | */ | ||
| 72 | |||
| 73 | mag = (float)sqrtf(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]); | ||
| 74 | if (mag) { | ||
| 75 | x[0] /= mag; | ||
| 76 | x[1] /= mag; | ||
| 77 | x[2] /= mag; | ||
| 78 | } | ||
| 79 | |||
| 80 | mag = (float)sqrtf(y[0] * y[0] + y[1] * y[1] + y[2] * y[2]); | ||
| 81 | if (mag) { | ||
| 82 | y[0] /= mag; | ||
| 83 | y[1] /= mag; | ||
| 84 | y[2] /= mag; | ||
| 85 | } | ||
| 86 | |||
| 87 | #define M(row,col) m[col*4+row] | ||
| 88 | M(0, 0) = x[0]; | ||
| 89 | M(0, 1) = x[1]; | ||
| 90 | M(0, 2) = x[2]; | ||
| 91 | M(0, 3) = 0.0f; | ||
| 92 | M(1, 0) = y[0]; | ||
| 93 | M(1, 1) = y[1]; | ||
| 94 | M(1, 2) = y[2]; | ||
| 95 | M(1, 3) = 0.0f; | ||
| 96 | M(2, 0) = z[0]; | ||
| 97 | M(2, 1) = z[1]; | ||
| 98 | M(2, 2) = z[2]; | ||
| 99 | M(2, 3) = 0.0f; | ||
| 100 | M(3, 0) = 0.0f; | ||
| 101 | M(3, 1) = 0.0f; | ||
| 102 | M(3, 2) = 0.0f; | ||
| 103 | M(3, 3) = 1.0f; | ||
| 104 | #undef M | ||
| 105 | |||
| 106 | glMultMatrixf(m); | ||
| 107 | |||
| 108 | |||
| 109 | /* Translate Eye to Origin */ | ||
| 110 | glTranslatef(-eyex, -eyey, -eyez); | ||
| 111 | } | ||
| 112 | |||
| 113 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| diff --git a/libs/cocos2d/Platforms/iOS/glu.h b/libs/cocos2d/Platforms/iOS/glu.h new file mode 100755 index 0000000..86dcac7 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/glu.h | |||
| @@ -0,0 +1,29 @@ | |||
| 1 | // | ||
| 2 | // cocos2d GLU implementation | ||
| 3 | // | ||
| 4 | // implementation of GLU functions | ||
| 5 | // | ||
| 6 | #ifndef __COCOS2D_GLU_H | ||
| 7 | #define __COCOS2D_GLU_H | ||
| 8 | |||
| 9 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 10 | // But in case they are included, it won't be compiled. | ||
| 11 | #import <Availability.h> | ||
| 12 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 13 | |||
| 14 | #import <OpenGLES/ES1/gl.h> | ||
| 15 | |||
| 16 | /** | ||
| 17 | @file | ||
| 18 | cocos2d OpenGL GLU implementation | ||
| 19 | */ | ||
| 20 | |||
| 21 | /** OpenGL gluLookAt implementation */ | ||
| 22 | void gluLookAt(float eyeX, float eyeY, float eyeZ, float lookAtX, float lookAtY, float lookAtZ, float upX, float upY, float upZ); | ||
| 23 | /** OpenGL gluPerspective implementation */ | ||
| 24 | void gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar); | ||
| 25 | |||
| 26 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 27 | |||
| 28 | #endif /* __COCOS2D_GLU_H */ | ||
| 29 | |||
