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author | Starla Insigna <starla4444@gmail.com> | 2011-07-30 11:19:14 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-07-30 11:19:14 -0400 |
commit | 9cd57b731ab1c666d4a1cb725538fdc137763d12 (patch) | |
tree | 5bac45ae5157a1cb10c6e45500cbf72789917980 /libs/cocos2d/CCActionPageTurn3D.m | |
download | cartcollect-9cd57b731ab1c666d4a1cb725538fdc137763d12.tar.gz cartcollect-9cd57b731ab1c666d4a1cb725538fdc137763d12.tar.bz2 cartcollect-9cd57b731ab1c666d4a1cb725538fdc137763d12.zip |
Initial commit (version 0.2.1)
Diffstat (limited to 'libs/cocos2d/CCActionPageTurn3D.m')
-rwxr-xr-x | libs/cocos2d/CCActionPageTurn3D.m | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/libs/cocos2d/CCActionPageTurn3D.m b/libs/cocos2d/CCActionPageTurn3D.m new file mode 100755 index 0000000..ee59500 --- /dev/null +++ b/libs/cocos2d/CCActionPageTurn3D.m | |||
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1 | /* | ||
2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
3 | * | ||
4 | * Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/ | ||
5 | * | ||
6 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
7 | * of this software and associated documentation files (the "Software"), to deal | ||
8 | * in the Software without restriction, including without limitation the rights | ||
9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
10 | * copies of the Software, and to permit persons to whom the Software is | ||
11 | * furnished to do so, subject to the following conditions: | ||
12 | * | ||
13 | * The above copyright notice and this permission notice shall be included in | ||
14 | * all copies or substantial portions of the Software. | ||
15 | * | ||
16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
22 | * THE SOFTWARE. | ||
23 | * | ||
24 | */ | ||
25 | |||
26 | #import "CCActionPageTurn3D.h" | ||
27 | |||
28 | @implementation CCPageTurn3D | ||
29 | |||
30 | /* | ||
31 | * Update each tick | ||
32 | * Time is the percentage of the way through the duration | ||
33 | */ | ||
34 | -(void)update:(ccTime)time | ||
35 | { | ||
36 | float tt = MAX( 0, time - 0.25f ); | ||
37 | float deltaAy = ( tt * tt * 500); | ||
38 | float ay = -100 - deltaAy; | ||
39 | |||
40 | float deltaTheta = - (float) M_PI_2 * sqrtf( time) ; | ||
41 | float theta = /*0.01f*/ + (float) M_PI_2 +deltaTheta; | ||
42 | |||
43 | float sinTheta = sinf(theta); | ||
44 | float cosTheta = cosf(theta); | ||
45 | |||
46 | for( int i = 0; i <=gridSize_.x; i++ ) | ||
47 | { | ||
48 | for( int j = 0; j <= gridSize_.y; j++ ) | ||
49 | { | ||
50 | // Get original vertex | ||
51 | ccVertex3F p = [self originalVertex:ccg(i,j)]; | ||
52 | |||
53 | float R = sqrtf(p.x*p.x + (p.y - ay) * (p.y - ay)); | ||
54 | float r = R * sinTheta; | ||
55 | float alpha = asinf( p.x / R ); | ||
56 | float beta = alpha / sinTheta; | ||
57 | float cosBeta = cosf( beta ); | ||
58 | |||
59 | // If beta > PI then we've wrapped around the cone | ||
60 | // Reduce the radius to stop these points interfering with others | ||
61 | if( beta <= M_PI) | ||
62 | p.x = ( r * sinf(beta)); | ||
63 | else | ||
64 | { | ||
65 | // Force X = 0 to stop wrapped | ||
66 | // points | ||
67 | p.x = 0; | ||
68 | } | ||
69 | |||
70 | p.y = ( R + ay - ( r*(1 - cosBeta)*sinTheta)); | ||
71 | |||
72 | // We scale z here to avoid the animation being | ||
73 | // too much bigger than the screen due to perspectve transform | ||
74 | p.z = (r * ( 1 - cosBeta ) * cosTheta) / 7; // "100" didn't work for | ||
75 | |||
76 | // Stop z coord from dropping beneath underlying page in a transition | ||
77 | // issue #751 | ||
78 | if( p.z<0.5f ) | ||
79 | p.z = 0.5f; | ||
80 | |||
81 | // Set new coords | ||
82 | [self setVertex:ccg(i,j) vertex:p]; | ||
83 | } | ||
84 | } | ||
85 | } | ||
86 | @end | ||