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author | Starla Insigna <starla4444@gmail.com> | 2011-09-10 10:25:25 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-09-10 10:25:25 -0400 |
commit | c5edc8808e9f9dbb1daeda760ba74ef0cf2e9dce (patch) | |
tree | 07a4064c546cab9a130a3f3b13c762c190f9749a /Classes/PointMultiplier.m | |
parent | ab9f7381455b334fa0df563e21775410be74ea45 (diff) | |
download | cartcollect-c5edc8808e9f9dbb1daeda760ba74ef0cf2e9dce.tar.gz cartcollect-c5edc8808e9f9dbb1daeda760ba74ef0cf2e9dce.tar.bz2 cartcollect-c5edc8808e9f9dbb1daeda760ba74ef0cf2e9dce.zip |
Modified behavior of falling objects in Jump v0.4.5
Also increased the distance between ledges as the game goes on, and changed the sound point multipliers make when you catch them. Closes #221, #223
Diffstat (limited to 'Classes/PointMultiplier.m')
-rw-r--r-- | Classes/PointMultiplier.m | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Classes/PointMultiplier.m b/Classes/PointMultiplier.m index a14bf68..0a9649d 100644 --- a/Classes/PointMultiplier.m +++ b/Classes/PointMultiplier.m | |||
@@ -30,7 +30,7 @@ | |||
30 | GameMode* gameLayer = ((GameMode*) sprite.parent); | 30 | GameMode* gameLayer = ((GameMode*) sprite.parent); |
31 | [gameLayer setPointMultiplier:gameLayer.pointMultiplier+1]; | 31 | [gameLayer setPointMultiplier:gameLayer.pointMultiplier+1]; |
32 | 32 | ||
33 | [[SimpleAudioEngine sharedEngine] playEffect:[[NSBundle mainBundle] pathForResource:@"Item1" ofType:@"wav"]]; | 33 | [[SimpleAudioEngine sharedEngine] playEffect:[[NSBundle mainBundle] pathForResource:@"Absorption2" ofType:@"wav"]]; |
34 | } | 34 | } |
35 | 35 | ||
36 | @end | 36 | @end |