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author | Starla Insigna <starla4444@gmail.com> | 2011-08-17 19:54:25 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-08-17 19:54:25 -0400 |
commit | 4d94802036a53e6ec246ab0abac17fd76d17c885 (patch) | |
tree | 7e19df50363755707b7e7907117888146abc2377 /Classes/MainMenuLayer.h | |
parent | fee8d3506b4c2f6d5933a85181de9bb8e6f5fcc4 (diff) | |
download | cartcollect-4d94802036a53e6ec246ab0abac17fd76d17c885.tar.gz cartcollect-4d94802036a53e6ec246ab0abac17fd76d17c885.tar.bz2 cartcollect-4d94802036a53e6ec246ab0abac17fd76d17c885.zip |
Started Jump game mode
So far, Jump exists as a blank world where the player can control the cart (including the ability to jump by swiping upwards) and where the water level rises for a bit and then falls, taking the cart with it. Refs #204
Diffstat (limited to 'Classes/MainMenuLayer.h')
-rwxr-xr-x | Classes/MainMenuLayer.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Classes/MainMenuLayer.h b/Classes/MainMenuLayer.h index e43c5e1..c7e3348 100755 --- a/Classes/MainMenuLayer.h +++ b/Classes/MainMenuLayer.h | |||
@@ -17,6 +17,7 @@ | |||
17 | - (id)init; | 17 | - (id)init; |
18 | - (void)newgame; | 18 | - (void)newgame; |
19 | - (void)tutorial; | 19 | - (void)tutorial; |
20 | - (void)jump; | ||
20 | - (void)highscores; | 21 | - (void)highscores; |
21 | 22 | ||
22 | @end | 23 | @end |