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authorStarla Insigna <starla4444@gmail.com>2011-08-25 13:46:31 -0400
committerStarla Insigna <starla4444@gmail.com>2011-08-25 13:46:31 -0400
commitd2f3c1322b29abf618d272c8c3580d2d2da4887e (patch)
treee53cb13dbb7853a2e2bbc7befb7d04a92695f709 /Classes/GameModeSelection.m
parentd8f00310e486aed1ab289a0f816acec571193c32 (diff)
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Fixed selection screen highscore label bug
This is pretty much the same as the bug that was fixed in r15--CCSprite textures need different cache keys when they change, otherwise they won't change.

Fixes #212
Diffstat (limited to 'Classes/GameModeSelection.m')
-rw-r--r--Classes/GameModeSelection.m2
1 files changed, 1 insertions, 1 deletions
diff --git a/Classes/GameModeSelection.m b/Classes/GameModeSelection.m index 69f1ddb..40981b1 100644 --- a/Classes/GameModeSelection.m +++ b/Classes/GameModeSelection.m
@@ -177,7 +177,7 @@
177 177
178 CGImageRef highscoreImage = [UIGraphicsGetImageFromCurrentImageContext() CGImage]; 178 CGImageRef highscoreImage = [UIGraphicsGetImageFromCurrentImageContext() CGImage];
179 UIGraphicsEndImageContext(); 179 UIGraphicsEndImageContext();
180 CCSprite* highscoreSprite = [CCSprite spriteWithCGImage:highscoreImage key:[NSString stringWithFormat:@"gms-%@-highscore", filename]]; 180 CCSprite* highscoreSprite = [CCSprite spriteWithCGImage:highscoreImage key:[NSString stringWithFormat:@"gms-%@-highscore-%d", filename, localHighscore.score]];
181 highscoreSprite.position = ccp(-5, 0-64-(highscoreSize.height)/2-10); 181 highscoreSprite.position = ccp(-5, 0-64-(highscoreSize.height)/2-10);
182 [self addChild:highscoreSprite]; 182 [self addChild:highscoreSprite];
183 } 183 }