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authorStarla Insigna <starla4444@gmail.com>2011-09-11 19:55:27 -0400
committerStarla Insigna <starla4444@gmail.com>2011-09-11 19:55:27 -0400
commitf3ea6312f1e0d6a0069c41f71f6f40fdfbd8030a (patch)
tree7ff4875e8a4cc169bdd248ba5baf426a0d2f533a /Classes/FallingObject.h
parent4f226a9705d4410fe11d90a89b6cb3b06c8eadc3 (diff)
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Made falling objects on the wave destroy at the ledges v0.4.7
Previously, falling objects on the wave floated through the ledges--now they destroy when they touch the ledges just like objects not on the wave. Falling objects also now only fall straight downward if they were dropped while the wave was active.

Closes #221
Diffstat (limited to 'Classes/FallingObject.h')
-rwxr-xr-xClasses/FallingObject.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/Classes/FallingObject.h b/Classes/FallingObject.h index d3ac638..6cb0c14 100755 --- a/Classes/FallingObject.h +++ b/Classes/FallingObject.h
@@ -24,7 +24,5 @@
24- (BOOL)tick; 24- (BOOL)tick;
25- (void)collideWithCart; 25- (void)collideWithCart;
26- (void)collideWithFloor; 26- (void)collideWithFloor;
27- (BOOL)flag:(int)flag;
28- (void)setFlag:(int)flag withValue:(BOOL)value;
29 27
30@end 28@end