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author | Starla Insigna <starla4444@gmail.com> | 2011-08-12 09:51:50 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-08-12 09:51:50 -0400 |
commit | d19677f9f73d8fe7436982bdf8d40f69d69d1b43 (patch) | |
tree | 74853f369ef51bc9f9f595ff31153ce1a718e651 /Classes/Cart_CollectAppDelegate.m | |
parent | 07f40d804de35d1cead13217c448811e774e6e67 (diff) | |
download | cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.tar.gz cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.tar.bz2 cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.zip |
Added tutorial mode
GameLayer was also renamed to ClassicGameMode and its pause functionality and score/lives counters were moved out to GameMode. FallingObjectDelegate was created to allow for custom code to be run when items were caught/missed, something that is used extensively by tutorial mode. Important: Cart Collect's bundle identifier was changed in this revision from com.fourisland.Cart-Collect to com.apatheticink.Cart-Collect, so ensure that before attempting to compile/run this build, you clear your build directory and remove the old version of Cart Collect from your device. Closes #193
Diffstat (limited to 'Classes/Cart_CollectAppDelegate.m')
-rwxr-xr-x | Classes/Cart_CollectAppDelegate.m | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Classes/Cart_CollectAppDelegate.m b/Classes/Cart_CollectAppDelegate.m index 7547601..158f660 100755 --- a/Classes/Cart_CollectAppDelegate.m +++ b/Classes/Cart_CollectAppDelegate.m | |||
@@ -10,7 +10,7 @@ | |||
10 | 10 | ||
11 | #import "Cart_CollectAppDelegate.h" | 11 | #import "Cart_CollectAppDelegate.h" |
12 | #import "GameConfig.h" | 12 | #import "GameConfig.h" |
13 | #import "GameLayer.h" | 13 | #import "GameMode.h" |
14 | #import "RootViewController.h" | 14 | #import "RootViewController.h" |
15 | #import "MainMenuLayer.h" | 15 | #import "MainMenuLayer.h" |
16 | 16 | ||
@@ -141,7 +141,7 @@ | |||
141 | 141 | ||
142 | if ([[CCDirector sharedDirector] runningScene].tag == GAME_SCENE) | 142 | if ([[CCDirector sharedDirector] runningScene].tag == GAME_SCENE) |
143 | { | 143 | { |
144 | [((GameLayer*)[[[CCDirector sharedDirector] runningScene] getChildByTag:GAME_LAYER]) pause]; | 144 | [((GameMode*)[[[CCDirector sharedDirector] runningScene] getChildByTag:GAME_LAYER]) pause]; |
145 | } | 145 | } |
146 | } | 146 | } |
147 | 147 | ||