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-rw-r--r--Manifold Garden.asl5
1 files changed, 5 insertions, 0 deletions
diff --git a/Manifold Garden.asl b/Manifold Garden.asl index a632f98..2c5efa8 100644 --- a/Manifold Garden.asl +++ b/Manifold Garden.asl
@@ -24,6 +24,7 @@ state("ManifoldGarden") {
24 int level: "UnityPlayer.dll", 0x01800AB8, 0x10, 0xB8, 0x10, 0x28, 0x18, 0x60, 0x7CC; 24 int level: "UnityPlayer.dll", 0x01800AB8, 0x10, 0xB8, 0x10, 0x28, 0x18, 0x60, 0x7CC;
25 bool transitionFadeHeld: "UnityPlayer.dll", 0x017945A8, 0x80, 0x10, 0x48, 0xA0, 0x10, 0xE40; 25 bool transitionFadeHeld: "UnityPlayer.dll", 0x017945A8, 0x80, 0x10, 0x48, 0xA0, 0x10, 0xE40;
26 bool isLoadingGameFromUI: "UnityPlayer.dll", 0x017945A8, 0x90, 0x100, 0xC0, 0xC0, 0xC0, 0xC0, 0xDC1; 26 bool isLoadingGameFromUI: "UnityPlayer.dll", 0x017945A8, 0x90, 0x100, 0xC0, 0xC0, 0xC0, 0xC0, 0xDC1;
27 bool startScreenActive: "UnityPlayer.dll", 0x0178BBC0, 0x3B8, 0x38, 0x18, 0x8, 0x198, 0x0, 0x8ab;
27 28
28 // Older pointer paths: 29 // Older pointer paths:
29 //int level: "UnityPlayer.dll", 0x014BE300, 0x60, 0xA8, 0x38, 0x30, 0xB0, 0x118, 0x5C; // 1.0.30.13294 (2020-02-25) 30 //int level: "UnityPlayer.dll", 0x014BE300, 0x60, 0xA8, 0x38, 0x30, 0xB0, 0x118, 0x5C; // 1.0.30.13294 (2020-02-25)
@@ -140,3 +141,7 @@ split {
140 return true; 141 return true;
141 } 142 }
142} 143}
144
145reset {
146 return current.startScreenActive;
147}