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-rw-r--r--AnodyneArchipelago/ArchipelagoManager.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/AnodyneArchipelago/ArchipelagoManager.cs b/AnodyneArchipelago/ArchipelagoManager.cs index a882cd8..0b7c478 100644 --- a/AnodyneArchipelago/ArchipelagoManager.cs +++ b/AnodyneArchipelago/ArchipelagoManager.cs
@@ -169,10 +169,22 @@ namespace AnodyneArchipelago
169 GlobalState.MAX_HEALTH += 1; 169 GlobalState.MAX_HEALTH += 1;
170 GlobalState.CUR_HEALTH = GlobalState.MAX_HEALTH; 170 GlobalState.CUR_HEALTH = GlobalState.MAX_HEALTH;
171 } 171 }
172 else if (itemName == "Heal")
173 {
174 GlobalState.CUR_HEALTH = GlobalState.MAX_HEALTH;
175 }
172 else if (itemName == "Swap") 176 else if (itemName == "Swap")
173 { 177 {
174 GlobalState.inventory.HasTransformer = true; 178 GlobalState.inventory.HasTransformer = true;
175 } 179 }
180 else if (itemName == "Extend")
181 {
182 GlobalState.inventory.HasLengthen = true;
183 }
184 else if (itemName == "Widen")
185 {
186 GlobalState.inventory.HasWiden = true;
187 }
176 else if (itemName == "Temple of the Seeing One Statue") 188 else if (itemName == "Temple of the Seeing One Statue")
177 { 189 {
178 // TODO: This and the other two: move while on the same map. 190 // TODO: This and the other two: move while on the same map.