diff options
| -rw-r--r-- | AnodyneArchipelago/ArchipelagoManager.cs | 32 | ||||
| -rw-r--r-- | AnodyneArchipelago/ArchipelagoTreasure.cs | 76 | ||||
| -rw-r--r-- | AnodyneArchipelago/Patches/GameplayPatches.cs | 2 |
3 files changed, 108 insertions, 2 deletions
| diff --git a/AnodyneArchipelago/ArchipelagoManager.cs b/AnodyneArchipelago/ArchipelagoManager.cs index e4ccf36..94085f0 100644 --- a/AnodyneArchipelago/ArchipelagoManager.cs +++ b/AnodyneArchipelago/ArchipelagoManager.cs | |||
| @@ -25,6 +25,8 @@ namespace AnodyneArchipelago | |||
| 25 | private readonly Queue<NetworkItem> _itemsToCollect = new(); | 25 | private readonly Queue<NetworkItem> _itemsToCollect = new(); |
| 26 | private readonly Queue<string> _messages = new(); | 26 | private readonly Queue<string> _messages = new(); |
| 27 | 27 | ||
| 28 | private Task<Dictionary<string, NetworkItem>> _scoutTask; | ||
| 29 | |||
| 28 | public long EndgameCardRequirement => _endgameCardRequirement; | 30 | public long EndgameCardRequirement => _endgameCardRequirement; |
| 29 | 31 | ||
| 30 | public async Task<LoginResult> Connect(string url, string slotName, string password) | 32 | public async Task<LoginResult> Connect(string url, string slotName, string password) |
| @@ -54,6 +56,8 @@ namespace AnodyneArchipelago | |||
| 54 | _endgameCardRequirement = (long)login.SlotData["endgame_card_requirement"]; | 56 | _endgameCardRequirement = (long)login.SlotData["endgame_card_requirement"]; |
| 55 | } | 57 | } |
| 56 | 58 | ||
| 59 | _scoutTask = Task.Run(() => ScoutAllLocations()); | ||
| 60 | |||
| 57 | return result; | 61 | return result; |
| 58 | } | 62 | } |
| 59 | 63 | ||
| @@ -73,6 +77,34 @@ namespace AnodyneArchipelago | |||
| 73 | _session = null; | 77 | _session = null; |
| 74 | } | 78 | } |
| 75 | 79 | ||
| 80 | private async Task<Dictionary<string, NetworkItem>> ScoutAllLocations() | ||
| 81 | { | ||
| 82 | LocationInfoPacket locationInfo = await _session.Locations.ScoutLocationsAsync(_session.Locations.AllLocations.ToArray()); | ||
| 83 | |||
| 84 | Dictionary<string, NetworkItem> result = new(); | ||
| 85 | foreach (NetworkItem networkItem in locationInfo.Locations) | ||
| 86 | { | ||
| 87 | result[_session.Locations.GetLocationNameFromId(networkItem.Location)] = networkItem; | ||
| 88 | } | ||
| 89 | |||
| 90 | return result; | ||
| 91 | } | ||
| 92 | |||
| 93 | public NetworkItem? GetScoutedLocation(string locationName) | ||
| 94 | { | ||
| 95 | if (_scoutTask == null || !_scoutTask.IsCompleted || !_scoutTask.Result.ContainsKey(locationName)) | ||
| 96 | { | ||
| 97 | return null; | ||
| 98 | } | ||
| 99 | |||
| 100 | return _scoutTask.Result[locationName]; | ||
| 101 | } | ||
| 102 | |||
| 103 | public string GetItemName(long id) | ||
| 104 | { | ||
| 105 | return _session.Items.GetItemName(id); | ||
| 106 | } | ||
| 107 | |||
| 76 | public string GetSeed() | 108 | public string GetSeed() |
| 77 | { | 109 | { |
| 78 | return _seedName; | 110 | return _seedName; |
| diff --git a/AnodyneArchipelago/ArchipelagoTreasure.cs b/AnodyneArchipelago/ArchipelagoTreasure.cs index 9074108..b160f0d 100644 --- a/AnodyneArchipelago/ArchipelagoTreasure.cs +++ b/AnodyneArchipelago/ArchipelagoTreasure.cs | |||
| @@ -1,6 +1,7 @@ | |||
| 1 | using AnodyneSharp.Entities; | 1 | using AnodyneSharp.Entities; |
| 2 | using AnodyneSharp.Entities.Gadget.Treasures; | 2 | using AnodyneSharp.Entities.Gadget.Treasures; |
| 3 | using AnodyneSharp.Registry; | 3 | using AnodyneSharp.Registry; |
| 4 | using Archipelago.MultiClient.Net.Models; | ||
| 4 | using Microsoft.Xna.Framework; | 5 | using Microsoft.Xna.Framework; |
| 5 | 6 | ||
| 6 | namespace AnodyneArchipelago | 7 | namespace AnodyneArchipelago |
| @@ -9,7 +10,80 @@ namespace AnodyneArchipelago | |||
| 9 | { | 10 | { |
| 10 | private string _location; | 11 | private string _location; |
| 11 | 12 | ||
| 12 | public ArchipelagoTreasure(string location, Vector2 pos) : base("archipelago", pos, 0, -1) | 13 | private static (string, int) GetSprite(string location) |
| 14 | { | ||
| 15 | NetworkItem? item = Plugin.ArchipelagoManager.GetScoutedLocation(location); | ||
| 16 | if (item == null) | ||
| 17 | { | ||
| 18 | return ("archipelago", 0); | ||
| 19 | } | ||
| 20 | |||
| 21 | if (item?.Player != Plugin.ArchipelagoManager.GetPlayer()) | ||
| 22 | { | ||
| 23 | return ("archipelago", 0); | ||
| 24 | } | ||
| 25 | |||
| 26 | string itemName = Plugin.ArchipelagoManager.GetItemName(item?.Item ?? 0); | ||
| 27 | if (itemName.StartsWith("Small Key")) | ||
| 28 | { | ||
| 29 | return ("key", 0); | ||
| 30 | } | ||
| 31 | else if (itemName == "Green Key") | ||
| 32 | { | ||
| 33 | return ("key_green", 0); | ||
| 34 | } | ||
| 35 | else if (itemName == "Blue Key") | ||
| 36 | { | ||
| 37 | return ("key_green", 4); | ||
| 38 | } | ||
| 39 | else if (itemName == "Red Key") | ||
| 40 | { | ||
| 41 | return ("key_green", 2); | ||
| 42 | } | ||
| 43 | else if (itemName == "Jump Shoes") | ||
| 44 | { | ||
| 45 | return ("item_jump_shoes", 0); | ||
| 46 | } | ||
| 47 | else if (itemName == "Health Cicada") | ||
| 48 | { | ||
| 49 | return ("life_cicada", 0); | ||
| 50 | } | ||
| 51 | else if (itemName == "Heal") | ||
| 52 | { | ||
| 53 | return ("small_health_pickup", 0); | ||
| 54 | } | ||
| 55 | else if (itemName == "Swap") | ||
| 56 | { | ||
| 57 | return ("item_tranformer", 0); | ||
| 58 | } | ||
| 59 | else if (itemName == "Extend") | ||
| 60 | { | ||
| 61 | return ("item_long_attack", 0); | ||
| 62 | } | ||
| 63 | else if (itemName == "Widen") | ||
| 64 | { | ||
| 65 | return ("item_wide_attack", 0); | ||
| 66 | } | ||
| 67 | else if (itemName == "Cardboard Box") | ||
| 68 | { | ||
| 69 | return ("fields_npcs", 31); | ||
| 70 | } | ||
| 71 | else if (itemName == "Biking Shoes") | ||
| 72 | { | ||
| 73 | return ("item_jump_shoes", 0); | ||
| 74 | } | ||
| 75 | |||
| 76 | return ("archipelago", 0); | ||
| 77 | } | ||
| 78 | |||
| 79 | public static ArchipelagoTreasure Create(string location, Vector2 pos) | ||
| 80 | { | ||
| 81 | (string textureName, int frame) = GetSprite(location); | ||
| 82 | |||
| 83 | return new(location, pos, textureName, frame); | ||
| 84 | } | ||
| 85 | |||
| 86 | private ArchipelagoTreasure(string location, Vector2 pos, string textureName, int frame) : base(textureName, pos, frame, -1) | ||
| 13 | { | 87 | { |
| 14 | _location = location; | 88 | _location = location; |
| 15 | } | 89 | } |
| diff --git a/AnodyneArchipelago/Patches/GameplayPatches.cs b/AnodyneArchipelago/Patches/GameplayPatches.cs index 056a855..6a7b621 100644 --- a/AnodyneArchipelago/Patches/GameplayPatches.cs +++ b/AnodyneArchipelago/Patches/GameplayPatches.cs | |||
| @@ -37,7 +37,7 @@ namespace AnodyneArchipelago.Patches | |||
| 37 | Guid entityId = PatchHelper.GetEntityPreset(typeof(TreasureChest), __instance).EntityID; | 37 | Guid entityId = PatchHelper.GetEntityPreset(typeof(TreasureChest), __instance).EntityID; |
| 38 | if (Locations.LocationsByGuid.ContainsKey(entityId)) | 38 | if (Locations.LocationsByGuid.ContainsKey(entityId)) |
| 39 | { | 39 | { |
| 40 | BaseTreasure treasure = new ArchipelagoTreasure(Locations.LocationsByGuid[entityId], __instance.Position); | 40 | BaseTreasure treasure = ArchipelagoTreasure.Create(Locations.LocationsByGuid[entityId], __instance.Position); |
| 41 | 41 | ||
| 42 | FieldInfo treasureField = typeof(TreasureChest).GetField("_treasure", BindingFlags.NonPublic | BindingFlags.Instance); | 42 | FieldInfo treasureField = typeof(TreasureChest).GetField("_treasure", BindingFlags.NonPublic | BindingFlags.Instance); |
| 43 | treasureField.SetValue(__instance, treasure); | 43 | treasureField.SetValue(__instance, treasure); |
