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authorStar Rauchenberger <fefferburbia@gmail.com>2024-05-22 23:51:25 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2024-05-22 23:51:25 -0400
commit6ef358e1a1cddd853ff0245bb27669cdcc049dc6 (patch)
tree39986d6e45e11e921c345d123577c127a66ff75f /AnodyneArchipelago
parent11d0d5f057ff0d23c7c17980da5e20cadcb25a04 (diff)
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Prevent Mitra cliff cutscene
Diffstat (limited to 'AnodyneArchipelago')
-rw-r--r--AnodyneArchipelago/Plugin.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/AnodyneArchipelago/Plugin.cs b/AnodyneArchipelago/Plugin.cs index d5dba43..24345fc 100644 --- a/AnodyneArchipelago/Plugin.cs +++ b/AnodyneArchipelago/Plugin.cs
@@ -244,6 +244,12 @@ namespace AnodyneArchipelago
244 GlobalState.SpawnEntity((Entity)new DoorToggle(__result.Position, __result.width, __result.height)); 244 GlobalState.SpawnEntity((Entity)new DoorToggle(__result.Position, __result.width, __result.height));
245 } 245 }
246 } 246 }
247 else if (__instance.Type.FullName == "AnodyneSharp.Entities.Interactive.Npc.MitraCliff")
248 {
249 // We want to get rid of this scene entirely.
250 __instance.Alive = false;
251 __result.exists = false;
252 }
247 } 253 }
248 } 254 }
249 255