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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2024-05-22 12:45:43 -0400 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2024-05-22 12:45:43 -0400 |
| commit | f717a556a909b831cb6965bcd2f8e057053e5161 (patch) | |
| tree | 3c4b963dfa517bd79c0a0f5bfa2fb325144217d8 /AnodyneArchipelago/ArchipelagoManager.cs | |
| parent | 07ba77d448cc54d4f2b149b31652fff156efdb40 (diff) | |
| download | anodyne-archipelago-f717a556a909b831cb6965bcd2f8e057053e5161.tar.gz anodyne-archipelago-f717a556a909b831cb6965bcd2f8e057053e5161.tar.bz2 anodyne-archipelago-f717a556a909b831cb6965bcd2f8e057053e5161.zip | |
Start sending and receiving items
Diffstat (limited to 'AnodyneArchipelago/ArchipelagoManager.cs')
| -rw-r--r-- | AnodyneArchipelago/ArchipelagoManager.cs | 110 |
1 files changed, 109 insertions, 1 deletions
| diff --git a/AnodyneArchipelago/ArchipelagoManager.cs b/AnodyneArchipelago/ArchipelagoManager.cs index 8c107a3..4ffa3af 100644 --- a/AnodyneArchipelago/ArchipelagoManager.cs +++ b/AnodyneArchipelago/ArchipelagoManager.cs | |||
| @@ -1,12 +1,21 @@ | |||
| 1 | using Archipelago.MultiClient.Net; | 1 | using AnodyneSharp.Entities; |
| 2 | using AnodyneSharp.Registry; | ||
| 3 | using Archipelago.MultiClient.Net; | ||
| 2 | using Archipelago.MultiClient.Net.Enums; | 4 | using Archipelago.MultiClient.Net.Enums; |
| 5 | using Archipelago.MultiClient.Net.Models; | ||
| 6 | using Archipelago.MultiClient.Net.Packets; | ||
| 3 | using System; | 7 | using System; |
| 8 | using System.Collections.Generic; | ||
| 9 | using System.Linq; | ||
| 4 | 10 | ||
| 5 | namespace AnodyneArchipelago | 11 | namespace AnodyneArchipelago |
| 6 | { | 12 | { |
| 7 | internal class ArchipelagoManager | 13 | internal class ArchipelagoManager |
| 8 | { | 14 | { |
| 9 | private static ArchipelagoSession _session; | 15 | private static ArchipelagoSession _session; |
| 16 | private static int _itemIndex = 0; | ||
| 17 | |||
| 18 | private static readonly Queue<NetworkItem> _itemsToCollect = new(); | ||
| 10 | 19 | ||
| 11 | public static void Connect(string url, string slotName, string password) | 20 | public static void Connect(string url, string slotName, string password) |
| 12 | { | 21 | { |
| @@ -38,6 +47,105 @@ namespace AnodyneArchipelago | |||
| 38 | 47 | ||
| 39 | return; | 48 | return; |
| 40 | } | 49 | } |
| 50 | |||
| 51 | _itemIndex = 0; | ||
| 52 | _itemsToCollect.Clear(); | ||
| 53 | } | ||
| 54 | |||
| 55 | public static void Disconnect() | ||
| 56 | { | ||
| 57 | if (_session == null) | ||
| 58 | { | ||
| 59 | return; | ||
| 60 | } | ||
| 61 | |||
| 62 | _session.Socket.DisconnectAsync(); | ||
| 63 | _session = null; | ||
| 64 | } | ||
| 65 | |||
| 66 | public static void SendLocation(string location) | ||
| 67 | { | ||
| 68 | if (_session == null) | ||
| 69 | { | ||
| 70 | Plugin.Instance.Log.LogError("Attempted to send location while disconnected"); | ||
| 71 | return; | ||
| 72 | } | ||
| 73 | |||
| 74 | _session.Locations.CompleteLocationChecks(_session.Locations.GetLocationIdFromName("Anodyne", location)); | ||
| 75 | } | ||
| 76 | |||
| 77 | public static void Update() | ||
| 78 | { | ||
| 79 | if (_session == null) | ||
| 80 | { | ||
| 81 | // We're not connected. | ||
| 82 | return; | ||
| 83 | } | ||
| 84 | |||
| 85 | if (_session.Items.AllItemsReceived.Count > _itemIndex) | ||
| 86 | { | ||
| 87 | for (int i = _itemIndex; i < _session.Items.AllItemsReceived.Count; i++) | ||
| 88 | { | ||
| 89 | string itemKey = $"ArchipelagoItem-{i}"; | ||
| 90 | if (GlobalState.events.GetEvent(itemKey) != 0) | ||
| 91 | { | ||
| 92 | continue; | ||
| 93 | } | ||
| 94 | |||
| 95 | GlobalState.events.SetEvent(itemKey, 1); | ||
| 96 | |||
| 97 | NetworkItem item = _session.Items.AllItemsReceived[i]; | ||
| 98 | _itemsToCollect.Enqueue(item); | ||
| 99 | } | ||
| 100 | } | ||
| 101 | |||
| 102 | if (_itemsToCollect.Count > 0) | ||
| 103 | { | ||
| 104 | NetworkItem item = _itemsToCollect.Dequeue(); | ||
| 105 | HandleItem(item); | ||
| 106 | } | ||
| 107 | } | ||
| 108 | |||
| 109 | private static string GetMapNameForDungeon(string dungeon) | ||
| 110 | { | ||
| 111 | switch (dungeon) | ||
| 112 | { | ||
| 113 | case "Temple of the Seeing One": return "BEDROOM"; | ||
| 114 | case "Apartment": return "APARTMENT"; | ||
| 115 | case "Mountain Cavern": return "CROWD"; | ||
| 116 | case "Hotel": return "HOTEL"; | ||
| 117 | case "Red Grotto": return "REDCAVE"; | ||
| 118 | case "Circus": return "CIRCUS"; | ||
| 119 | default: return "STREET"; | ||
| 120 | } | ||
| 121 | } | ||
| 122 | |||
| 123 | private static void HandleItem(NetworkItem item) | ||
| 124 | { | ||
| 125 | string itemName = _session.Items.GetItemName(item.Item); | ||
| 126 | |||
| 127 | if (itemName.StartsWith("Small Key")) | ||
| 128 | { | ||
| 129 | string dungeonName = itemName.Substring(11); | ||
| 130 | dungeonName = dungeonName.Substring(0, dungeonName.Length - 1); | ||
| 131 | |||
| 132 | string mapName = GetMapNameForDungeon(dungeonName); | ||
| 133 | GlobalState.inventory.AddMapKey(mapName, 1); | ||
| 134 | } else if (itemName == "Green Key") | ||
| 135 | { | ||
| 136 | GlobalState.inventory.BigKeyStatus[0] = true; | ||
| 137 | } | ||
| 138 | else if (itemName == "Blue Key") | ||
| 139 | { | ||
| 140 | GlobalState.inventory.BigKeyStatus[2] = true; | ||
| 141 | } | ||
| 142 | else if (itemName == "Red Key") | ||
| 143 | { | ||
| 144 | GlobalState.inventory.BigKeyStatus[1] = true; | ||
| 145 | } else if (itemName == "Jump Shoes") | ||
| 146 | { | ||
| 147 | GlobalState.inventory.CanJump = true; | ||
| 148 | } | ||
| 41 | } | 149 | } |
| 42 | } | 150 | } |
| 43 | } | 151 | } |
