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#pragma once
#include <vector>
#include <map>
#include <windows.h>
// https://github.com/erayarslan/WriteProcessMemory-Example
// http://stackoverflow.com/q/32798185
// http://stackoverflow.com/q/36018838
// http://stackoverflow.com/q/1387064
class Memory
{
public:
Memory(const std::string& processName);
~Memory();
template<class T>
std::vector<T> ReadData(const std::vector<int>& offsets, int numItems) {
std::vector<T> data;
data.resize(numItems);
if (!ReadProcessMemory(_handle, (LPVOID)ComputeOffset(offsets), &data[0], sizeof(T) * numItems, NULL)) {
ThrowError();
}
return data;
}
template <class T>
bool WriteData(const std::vector<int>& offsets, const std::vector<T>& data) {
if (!WriteProcessMemory(_handle, (LPVOID)ComputeOffset(offsets), &data[0], sizeof(T) * data.size(), NULL)) {
return false;
}
return true;
}
private:
void ThrowError();
uintptr_t ComputeOffset(std::vector<int> offsets);
uintptr_t _baseAddress;
HANDLE _handle;
};
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