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#pragma once
extern int GLOBALS, POSITION, ORIENTATION, PATH_COLOR, REFLECTION_PATH_COLOR, DOT_COLOR, ACTIVE_COLOR, BACKGROUND_REGION_COLOR, SUCCESS_COLOR_A, SUCCESS_COLOR_B, STROBE_COLOR_A, STROBE_COLOR_B, ERROR_COLOR, PATTERN_POINT_COLOR, PATTERN_POINT_COLOR_A, PATTERN_POINT_COLOR_B, SYMBOL_A, SYMBOL_B, SYMBOL_C, SYMBOL_D, SYMBOL_E, PUSH_SYMBOL_COLORS, OUTER_BACKGROUND, OUTER_BACKGROUND_MODE, TRACED_EDGES, AUDIO_PREFIX, POWER, TARGET, POWER_OFF_ON_FAIL, IS_CYLINDER, CYLINDER_Z0, CYLINDER_Z1, CYLINDER_RADIUS, CURSOR_SPEED_SCALE, NEEDS_REDRAW, SPECULAR_ADD, SPECULAR_POWER, PATH_WIDTH_SCALE, STARTPOINT_SCALE, NUM_DOTS, NUM_CONNECTIONS, MAX_BROADCAST_DISTANCE, DOT_POSITIONS, DOT_FLAGS, DOT_CONNECTION_A, DOT_CONNECTION_B, DECORATIONS, DECORATION_FLAGS, DECORATION_COLORS, NUM_DECORATIONS, REFLECTION_DATA, GRID_SIZE_X, GRID_SIZE_Y, STYLE_FLAGS, SEQUENCE_LEN, SEQUENCE, DOT_SEQUENCE_LEN, DOT_SEQUENCE, DOT_SEQUENCE_LEN_REFLECTION, DOT_SEQUENCE_REFLECTION, NUM_COLORED_REGIONS, COLORED_REGIONS, PANEL_TARGET, SPECULAR_TEXTURE, CABLE_TARGET_2, AUDIO_LOG_NAME, OPEN_RATE, METADATA, HOTEL_EP_NAME;
enum class ProcStatus {
NotRunning,
Running,
NewGame
};
using byte = unsigned char;
// https://github.com/erayarslan/WriteProcessMemory-Example
// http://stackoverflow.com/q/32798185
// http://stackoverflow.com/q/36018838
// http://stackoverflow.com/q/1387064
// https://github.com/fkloiber/witness-trainer/blob/master/source/foreign_process_memory.cpp
class Memory final : public std::enable_shared_from_this<Memory> {
public:
Memory(const std::wstring& processName);
~Memory();
void StartHeartbeat(HWND window, WPARAM wParam, std::chrono::milliseconds beat = std::chrono::milliseconds(1000));
Memory(const Memory& memory) = delete;
Memory& operator=(const Memory& other) = delete;
template <class T>
std::vector<T> ReadArray(int id, int offset, int size) {
return ReadData<T>({GLOBALS, 0x18, id*8, offset, 0}, size);
}
template <class T>
void WriteArray(int id, int offset, const std::vector<T>& data) {
WriteData({GLOBALS, 0x18, id*8, offset, 0}, data);
}
template <class T>
void WriteNewArray(int id, int offset, const std::vector<T>& data) {
uintptr_t addr = (uintptr_t)VirtualAllocEx(_handle, nullptr, data.size() * sizeof(T), MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
_allocations.emplace_back(addr);
WriteEntityData<uintptr_t>(id, offset, {addr});
WriteArray(id, offset, data);
}
template <class T>
std::vector<T> ReadEntityData(int id, int offset, size_t size) {
return ReadData<T>({GLOBALS, 0x18, id*8, offset}, size);
}
template <class T>
void WriteEntityData(int id, int offset, const std::vector<T>& data) {
WriteData({GLOBALS, 0x18, id*8, offset}, data);
}
void AddSigScan(const std::vector<byte>& scanBytes, const std::function<void(int index)>& scanFunc);
int ExecuteSigScans();
private:
template<class T>
std::vector<T> ReadData(const std::vector<int>& offsets, size_t numItems) {
assert(numItems);
std::vector<T> data;
data.resize(numItems);
if (!ReadProcessMemory(_handle, ComputeOffset(offsets), &data[0], sizeof(T) * numItems, nullptr)) {
MEMORY_THROW("Failed to read data.", offsets, numItems);
}
return data;
}
template <class T>
void WriteData(const std::vector<int>& offsets, const std::vector<T>& data) {
assert(data.size());
if (!WriteProcessMemory(_handle, ComputeOffset(offsets), &data[0], sizeof(T) * data.size(), nullptr)) {
MEMORY_THROW("Failed to write data.", offsets, data.size());
}
}
void Heartbeat(HWND window, WPARAM wParam);
bool Initialize();
void* ComputeOffset(std::vector<int> offsets);
void LoadPanelOffsets();
int _previousFrame = 0;
bool _threadActive = false;
std::thread _thread;
std::wstring _processName;
std::map<uintptr_t, uintptr_t> _computedAddresses;
uintptr_t _baseAddress = 0;
HANDLE _handle = nullptr;
std::vector<uintptr_t> _allocations;
struct SigScan {
std::function<void(int)> scanFunc;
bool found;
};
std::map<std::vector<byte>, SigScan> _sigScans;
friend class Temp;
friend class ChallengeRandomizer;
friend class Randomizer;
};
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