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#pragma once
#include <functional>
#include <map>
#include <vector>
#include <windows.h>
// #define GLOBALS 0x5B28C0
#define GLOBALS 0x62D0A0
// https://github.com/erayarslan/WriteProcessMemory-Example
// http://stackoverflow.com/q/32798185
// http://stackoverflow.com/q/36018838
// http://stackoverflow.com/q/1387064
class Memory
{
public:
Memory();
bool Initialize(const std::wstring& processName);
~Memory();
Memory(const Memory& memory) = delete;
Memory& operator=(const Memory& other) = delete;
int GetCurrentFrame();
template <class T>
std::vector<T> ReadArray(int panel, int offset, int size) {
return ReadData<T>({GLOBALS, 0x18, panel*8, offset, 0}, size);
}
template <class T>
void WriteArray(int panel, int offset, const std::vector<T>& data) {
WriteData<T>({GLOBALS, 0x18, panel*8, offset, 0}, data);
}
template <class T>
std::vector<T> ReadPanelData(int panel, int offset, size_t size) {
return ReadData<T>({GLOBALS, 0x18, panel*8, offset}, size);
}
template <class T>
void WritePanelData(int panel, int offset, const std::vector<T>& data) {
WriteData<T>({GLOBALS, 0x18, panel*8, offset}, data);
}
void AddSigScan(const std::vector<byte>& scanBytes, const std::function<void(int index)>& scanFunc);
int ExecuteSigScans();
void ClearOffsets() {_computedAddresses = std::map<uintptr_t, uintptr_t>();}
private:
template<class T>
std::vector<T> ReadData(const std::vector<int>& offsets, size_t numItems) {
std::vector<T> data;
data.resize(numItems);
for (int i=0; i<5; i++) {
if (ReadProcessMemory(_handle, ComputeOffset(offsets), &data[0], sizeof(T) * numItems, nullptr))
{
return data;
}
}
ThrowError();
return {};
}
template <class T>
void WriteData(const std::vector<int>& offsets, const std::vector<T>& data) {
for (int i=0; i<5; i++) {
if (WriteProcessMemory(_handle, ComputeOffset(offsets), &data[0], sizeof(T) * data.size(), nullptr)) {
return;
}
}
ThrowError();
}
void ThrowError();
void* ComputeOffset(std::vector<int> offsets);
std::map<uintptr_t, uintptr_t> _computedAddresses;
uintptr_t _baseAddress = 0;
HANDLE _handle = nullptr;
struct SigScan {
std::function<void(int)> scanFunc;
bool found;
};
std::map<std::vector<byte>, SigScan> _sigScans;
friend class Temp;
friend class ChallengeRandomizer;
friend class Randomizer;
};
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