#pragma once #include #include "Puzzle.h" class Memory; class PuzzleSerializer { public: PuzzleSerializer(const std::shared_ptr& memory); Puzzle ReadPuzzle(int id); void WritePuzzle(const Puzzle& p, int id); private: // @Bug: Blue and orange are swapped? enum Flags { IS_ENDPOINT = 0x1, IS_STARTPOINT = 0x2, IS_FULL_GAP = 0x8, HAS_DOT = 0x20, DOT_IS_BLUE = 0x100, DOT_IS_ORANGE = 0x200, DOT_IS_INVISIBLE = 0x1000, HAS_ONE_CONN = 0x100000, HAS_VERTI_CONN = 0x200000, HAS_HORIZ_CONN = 0x400000, }; void ReadIntersections(Puzzle& p, int id); void ReadDecorations(Puzzle& p, int id); void WriteIntersections(const Puzzle& p, int id); void WriteDecorations(const Puzzle& p, int id); std::tuple loc_to_xy(const Puzzle& p, int location) const; int xy_to_loc(const Puzzle& p, int x, int y) const; // Decoration location std::tuple dloc_to_xy(const Puzzle& p, int location) const; int xy_to_dloc(const Puzzle& p, int x, int y) const; Cell::Dot FlagsToDot(int flags) const; // Iterate connection lists for another location which is connected to us; return that other location. int FindConnection(int i, const std::vector& connections_a, const std::vector& connections_b) const; std::shared_ptr _memory; };