#include "ChallengeRandomizer.h" #include int find(const std::vector &data, const std::vector& search, size_t startIndex = 0) { for (size_t i=startIndex; i(i); } return -1; } // Reads the (relative!) address of the RNG, then shifts it to point at RNG2 void ChallengeRandomizer::AdjustRng(int offset) { int currentRng = _memory->ReadData({offset}, 0x1)[0]; _memory->WriteData({offset}, {currentRng + 0x20}); } // Overwrite the pointer for the lightmap_generator (which is unused, afaict) to point to a secondary RNG. // Then, adjust all the RNG functions in challenge/doors to use this RNG. ChallengeRandomizer::ChallengeRandomizer(const std::shared_ptr& memory, int seed) : _memory(memory) { RNG_ADDR = _memory->ReadData({GLOBALS + 0x10}, 1)[0]; RNG2_ADDR = _memory->ReadData({GLOBALS + 0x30}, 1)[0]; bool alreadyInjected = (RNG2_ADDR == RNG_ADDR + 4); if (!alreadyInjected) _memory->WriteData({GLOBALS + 0x30}, {RNG_ADDR + 4}); _memory->WriteData({GLOBALS + 0x30, 0}, {seed}); int do_success_side_effects = -1; for (int i=0; i<0x200000; i+=0x1000) { std::vector data = _memory->ReadData({i}, 0x1100); std::cout << data.size() << std::endl; if (!alreadyInjected) HandleSigScans(i, data); // This injection ensures that the seed is set every time the challenge is started. // We always do this sigscan since it affects the seed. if (do_success_side_effects == -1) { int index = find(data, {0xFF, 0xC8, 0x99, 0x2B, 0xC2, 0xD1, 0xF8, 0x8B, 0xD0}); if (index != -1) { do_success_side_effects = i + index + 0x3E; if (GLOBALS == 0x62A080) do_success_side_effects += 4; // There's an extra 4 opcodes in the new version _memory->WriteData({do_success_side_effects}, { 0x8B, 0x0D, 0x00, 0x00, 0x00, 0x00, // mov ecx, [] ;This is going to be the address of the custom RNG 0x67, 0xC7, 0x01, 0x00, 0x00, 0x00, 0x00, // mov dword ptr ds:[ecx], 0x0 ;This is going to be the seed value 0x48, 0x83, 0xF8, 0x02, // cmp rax, 0x2 ;This is the short solve on the record player (which turns it off) 0x90, 0x90, 0x90 // nop nop nop }); int target = (GLOBALS + 0x30) - (do_success_side_effects + 0x6); // +6 is for the length of the line _memory->WriteData({do_success_side_effects + 0x2}, {target}); _memory->WriteData({do_success_side_effects + 0x9}, {seed}); } } } } void ChallengeRandomizer::HandleSigScans(int i, const std::vector& data) { static int shuffle_integers = -1; static int shuffle_int = -1; static int cut_random_edges = -1; static int get_empty_decoration_slot = -1; static int get_empty_dot_spot = -1; static int add_exactly_this_many_bisection_dots = -1; static int make_a_shaper = -1; static int init_pattern_data_lotus = -1; static int reroll_lotus_eater_stuff = -1; static int do_lotus_minutes = -1; static int do_lotus_tenths = -1; static int do_lotus_eighths = -1; if (shuffle_integers == -1) { int index = find(data, {0x48, 0x89, 0x5C, 0x24, 0x10, 0x56, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x63, 0xDA, 0x48, 0x8B, 0xF1, 0x83, 0xFB, 0x01}); if (index != -1) { shuffle_integers = i + index; AdjustRng(shuffle_integers + 0x23); } } // shuffle if (shuffle_int == -1) { int index = find(data, {0x33, 0xF6, 0x48, 0x8B, 0xD9, 0x39, 0x31, 0x7E, 0x51}); if (index != -1) { shuffle_int = i + index - 0x16; AdjustRng(shuffle_int + 0x12); } } if (cut_random_edges == -1) { int index = find(data, {0x89, 0x44, 0x24, 0x3C, 0x33, 0xC0, 0x85, 0xC0, 0x75, 0xFA}); if (index != -1) { cut_random_edges = i + index - 0x22; AdjustRng(cut_random_edges + 0x5D); } } if (get_empty_decoration_slot == -1) { int index = find(data, {0x42, 0x83, 0x3C, 0x80, 0x00, 0x75, 0xDF}); if (index != -1) { get_empty_decoration_slot = i + index - 0x2D; AdjustRng(get_empty_decoration_slot + 0x16); } } if (get_empty_dot_spot == -1) { int index = find(data, {0xF7, 0xF3, 0x85, 0xD2, 0x74, 0xEC}); if (index != -1) { get_empty_dot_spot = i + index - 0x2E; AdjustRng(get_empty_dot_spot + 0x23); } } if (add_exactly_this_many_bisection_dots == -1) { int index = find(data, {0x48, 0x8B, 0xB4, 0x24, 0xB8, 0x00, 0x00, 0x00, 0x48, 0x8B, 0xBC, 0x24, 0xB0, 0x00, 0x00, 0x00}); if (index != -1) { add_exactly_this_many_bisection_dots = i + index - 0x20; AdjustRng(add_exactly_this_many_bisection_dots + 0x1C); } } if (make_a_shaper == -1) { int index = find(data, {0xF7, 0xE3, 0xD1, 0xEA, 0x8D, 0x0C, 0x52}); if (index != -1) { make_a_shaper = i + index - 0x19; AdjustRng(make_a_shaper + 0x9); AdjustRng(make_a_shaper + 0x35); AdjustRng(make_a_shaper + 0x62); } } if (/*Entity_Machine_Panel::*/init_pattern_data_lotus == -1) { int index = find(data, {0x40, 0x55, 0x56, 0x48, 0x8D, 0x6C, 0x24, 0xB1}); if (index != -1) { init_pattern_data_lotus = i + index; AdjustRng(init_pattern_data_lotus + 0x433); AdjustRng(init_pattern_data_lotus + 0x45B); AdjustRng(init_pattern_data_lotus + 0x5A7); AdjustRng(init_pattern_data_lotus + 0x5D6); AdjustRng(init_pattern_data_lotus + 0x6F6); AdjustRng(init_pattern_data_lotus + 0xD17); AdjustRng(init_pattern_data_lotus + 0xFDA); } } if (/*Entity_Record_Player::*/reroll_lotus_eater_stuff == -1) { int index = find(data, {0xB8, 0xAB, 0xAA, 0xAA, 0xAA, 0x41, 0xC1, 0xE8}); if (index != -1) { reroll_lotus_eater_stuff = i + index - 0x37; AdjustRng(reroll_lotus_eater_stuff + 0x24); AdjustRng(reroll_lotus_eater_stuff + 0x6B); } } // These disable the random locations on timer panels, which would otherwise increment the RNG. if (do_lotus_minutes == -1) { int index = find(data, {0x0F, 0xBE, 0x6C, 0x08, 0xFF, 0x45}); if (index != -1) { do_lotus_minutes = i + index - 0x2B; _memory->WriteData({do_lotus_minutes + 0x43B}, {0x31, 0xC0, 0x90, 0x90, 0x90}); // xor eax, eax ;RNG returns 0 } } if (do_lotus_tenths == -1) { int index = find(data, {0x00, 0x04, 0x00, 0x00, 0x41, 0x8D, 0x50, 0x09}); if (index != -1) { do_lotus_tenths = i + index - 0x61; _memory->WriteData({do_lotus_tenths + 0x103}, {0x31, 0xC0, 0x90, 0x90, 0x90}); // xor eax, eax ;RNG returns 0 } } if (do_lotus_eighths == -1) { int index = find(data, {0x75, 0xF5, 0x0F, 0xBE, 0x44, 0x08, 0xFF}); if (index != -1) { do_lotus_eighths = i + index - 0x39; _memory->WriteData({do_lotus_eighths + 0x1E7}, {0x31, 0xC0, 0x90, 0x90, 0x90}); // xor eax, eax ;RNG returns 0 } } }