From d99313f4e4fdf5103c5f149e2d54dbf6e4fcc3f2 Mon Sep 17 00:00:00 2001 From: jbzdarkid Date: Sun, 28 Oct 2018 15:44:50 -0700 Subject: Fix treehouse pivots, jungle + monastery randomization, add final pillars randomization --- Source/RandomizerCore.h | 155 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 155 insertions(+) create mode 100644 Source/RandomizerCore.h (limited to 'Source/RandomizerCore.h') diff --git a/Source/RandomizerCore.h b/Source/RandomizerCore.h new file mode 100644 index 0000000..4002611 --- /dev/null +++ b/Source/RandomizerCore.h @@ -0,0 +1,155 @@ +#pragma once +#include "Memory.h" + +// #define GLOBALS 0x5B28C0 +#define GLOBALS 0x62A080 + +__declspec(selectany) int SWAP_NONE = 0x0; +__declspec(selectany) int SWAP_TARGETS = 0x1; +__declspec(selectany) int SWAP_LINES = 0x2; + +class RandomizerCore +{ +public: + void Randomize(std::vector& panels, int flags); + void RandomizeRange(std::vector &panels, int flags, size_t startIndex, size_t endIndex); + void SwapPanels(int panel1, int panel2, int flags); + void ReassignTargets(const std::vector& panels, const std::vector& order); + + template + std::vector ReadPanelData(int panel, int offset, size_t size) { + return _memory.ReadData({GLOBALS, 0x18, panel*8, offset}, size); + } + + template + void WritePanelData(int panel, int offset, const std::vector& data) { + _memory.WriteData({GLOBALS, 0x18, panel*8, offset}, data); + } + +private: + Memory _memory = Memory("witness64_d3d11.exe"); +}; + +#if GLOBALS == 0x5B28C0 +#define PATH_COLOR 0xC8 +#define REFLECTION_PATH_COLOR 0xD8 +#define DOT_COLOR 0xF8 +#define ACTIVE_COLOR 0x108 +#define BACKGROUND_REGION_COLOR 0x118 +#define SUCCESS_COLOR_A 0x128 +#define SUCCESS_COLOR_B 0x138 +#define STROBE_COLOR_A 0x148 +#define STROBE_COLOR_B 0x158 +#define ERROR_COLOR 0x168 +#define PATTERN_POINT_COLOR 0x188 +#define PATTERN_POINT_COLOR_A 0x198 +#define PATTERN_POINT_COLOR_B 0x1A8 +#define SYMBOL_A 0x1B8 +#define SYMBOL_B 0x1C8 +#define SYMBOL_C 0x1D8 +#define SYMBOL_D 0x1E8 +#define SYMBOL_E 0x1F8 +#define PUSH_SYMBOL_COLORS 0x208 +#define OUTER_BACKGROUND 0x20C +#define OUTER_BACKGROUND_MODE 0x21C +#define TRACED_EDGES 0x230 +#define AUDIO_PREFIX 0x278 +#define POWER 0x2A8 +#define TARGET 0x2BC +#define IS_CYLINDER 0x2FC +#define CYLINDER_Z0 0x300 +#define CYLINDER_Z1 0x304 +#define CYLINDER_RADIUS 0x308 +#define CURSOR_SPEED_SCALE 0x358 +#define SPECULAR_ADD 0x398 +#define SPECULAR_POWER 0x39C +#define PATH_WIDTH_SCALE 0x3A4 +#define STARTPOINT_SCALE 0x3A8 +#define NUM_DOTS 0x3B8 +#define NUM_CONNECTIONS 0x3BC +#define MAX_BROADCAST_DISTANCE 0x3C0 +#define DOT_POSITIONS 0x3C8 +#define DOT_FLAGS 0x3D0 +#define DOT_CONNECTION_A 0x3D8 +#define DOT_CONNECTION_B 0x3E0 +#define DECORATIONS 0x420 +#define DECORATION_FLAGS 0x428 +#define DECORATION_COLORS 0x430 +#define NUM_DECORATIONS 0x438 +#define REFLECTION_DATA 0x440 +#define GRID_SIZE_X 0x448 +#define GRID_SIZE_Y 0x44C +#define STYLE_FLAGS 0x450 +#define SEQUENCE_LEN 0x45C +#define SEQUENCE 0x460 +#define DOT_SEQUENCE_LEN 0x468 +#define DOT_SEQUENCE 0x470 +#define DOT_SEQUENCE_LEN_REFLECTION 0x478 +#define DOT_SEQUENCE_REFLECTION 0x480 +#define NUM_COLORED_REGIONS 0x4A0 +#define COLORED_REGIONS 0x4A8 +#define PANEL_TARGET 0x4B0 +#define SPECULAR_TEXTURE 0x4D8 +#define CABLE_TARGET_2 0xD8 +#elif GLOBALS == 0x62A080 +#define PATH_COLOR 0xC0 +#define REFLECTION_PATH_COLOR 0xD0 +#define DOT_COLOR 0xF0 +#define ACTIVE_COLOR 0x100 +#define BACKGROUND_REGION_COLOR 0x110 +#define SUCCESS_COLOR_A 0x120 +#define SUCCESS_COLOR_B 0x130 +#define STROBE_COLOR_A 0x140 +#define STROBE_COLOR_B 0x150 +#define ERROR_COLOR 0x160 +#define PATTERN_POINT_COLOR 0x180 +#define PATTERN_POINT_COLOR_A 0x190 +#define PATTERN_POINT_COLOR_B 0x1A0 +#define SYMBOL_A 0x1B0 +#define SYMBOL_B 0x1C0 +#define SYMBOL_C 0x1D0 +#define SYMBOL_D 0x1E0 +#define SYMBOL_E 0x1F0 +#define PUSH_SYMBOL_COLORS 0x200 +#define OUTER_BACKGROUND 0x204 +#define OUTER_BACKGROUND_MODE 0x214 +#define TRACED_EDGES 0x228 +#define AUDIO_PREFIX 0x270 +#define POWER 0x2A0 +#define TARGET 0x2B4 +#define IS_CYLINDER 0x2F4 +#define CYLINDER_Z0 0x2F8 +#define CYLINDER_Z1 0x2FC +#define CYLINDER_RADIUS 0x300 +#define CURSOR_SPEED_SCALE 0x350 +#define SPECULAR_ADD 0x38C +#define SPECULAR_POWER 0x390 +#define PATH_WIDTH_SCALE 0x39C +#define STARTPOINT_SCALE 0x3A0 +#define NUM_DOTS 0x3B4 +#define NUM_CONNECTIONS 0x3B8 +#define MAX_BROADCAST_DISTANCE 0x3BC +#define DOT_POSITIONS 0x3C0 +#define DOT_FLAGS 0x3C8 +#define DOT_CONNECTION_A 0x3D0 +#define DOT_CONNECTION_B 0x3D8 +#define DECORATIONS 0x418 +#define DECORATION_FLAGS 0x420 +#define DECORATION_COLORS 0x428 +#define NUM_DECORATIONS 0x430 +#define REFLECTION_DATA 0x438 +#define GRID_SIZE_X 0x440 +#define GRID_SIZE_Y 0x444 +#define STYLE_FLAGS 0x448 +#define SEQUENCE_LEN 0x454 +#define SEQUENCE 0x458 +#define DOT_SEQUENCE_LEN 0x460 +#define DOT_SEQUENCE 0x468 +#define DOT_SEQUENCE_LEN_REFLECTION 0x470 +#define DOT_SEQUENCE_REFLECTION 0x478 +#define NUM_COLORED_REGIONS 0x498 +#define COLORED_REGIONS 0x4A0 +#define PANEL_TARGET 0x4A8 +#define SPECULAR_TEXTURE 0x4D0 +#define CABLE_TARGET_2 0xD0 +#endif \ No newline at end of file -- cgit 1.4.1