From e8543399a8d8c3b7b33da1b7b5493da22af21401 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Wed, 25 Aug 2021 08:30:06 -0400 Subject: Added all Quarry controls Tutorialising these panels prevents the mechanics attached to them from working. In effect, the mill lift and ramp cannot be raised, the quarry elevator cannot be lowered, the boathouse ramp can't be raised or moved, and the boathouse hook can't be moved. Despite this, all panels in both areas are still possible to solve using snipes. Five EP's are disabled, however. --- Source/Panels.h | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'Source/Panels.h') diff --git a/Source/Panels.h b/Source/Panels.h index 98ce0dd..0d4a79c 100644 --- a/Source/Panels.h +++ b/Source/Panels.h @@ -551,7 +551,6 @@ std::vector squarePanels = { 0x28AE3, // Town Wire - 0x0383D, // Mountain 3 Left Pillar 1 0x0383F, // Mountain 3 Left Pillar 2 0x03859, // Mountain 3 Left Pillar 3 @@ -582,12 +581,20 @@ std::vector squarePanels = { 0x00B8D, // Symmetry Island Transparent 5 0x0C335, // Tutorial Pillar - 0x09F8E, //Bottom Right 0x09FC1, //Bottom Left 0x09F01, //Top Right 0x09EFF, //Top Left 0x09FDA, // metapuzzle + + 0x03678, // Mill Lower Ramp Contol + 0x03679, // Mill Lower Lift Control + 0x03675, // Mill Upper Lift Control + 0x03676, // Mill Upper Ramp Control + 0x03852, // Boathouse Ramp Angle Control + 0x03858, // Boathouse Ramp Position Control + 0x275FA, // Boathouse Hook Control + 0x17CC4, // Railroad Elevator }; std::vector desertPanels = { -- cgit 1.4.1