From 3a3d9efc324cfe78331461fa8a1ce4f274d53a7f Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Wed, 25 Aug 2021 08:56:45 -0400 Subject: Added most Swamp controls The sliding bridge can only be moved to the right (although it can be returned to the left simply by standing there, which makes the above ground leftward EP possible). This does make the underwater sliding bridge EP impossible. The floodgate can only be closed, not opened, which makes two of the sand EP's impossible, and while the inward one starts out possible, if the floodgate is closed it can never be reopened which means the EP becomes impossible. The rotating bridge was left alone because the default behaviour is to move CW to purple/red, which could result in the player getting softlocked. --- Source/Panels.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Source/Panels.h') diff --git a/Source/Panels.h b/Source/Panels.h index 0d4a79c..87f0972 100644 --- a/Source/Panels.h +++ b/Source/Panels.h @@ -595,6 +595,11 @@ std::vector squarePanels = { 0x03858, // Boathouse Ramp Position Control 0x275FA, // Boathouse Hook Control 0x17CC4, // Railroad Elevator + 0x17E2B, // Swamp Flood Gate Control + 0x00609, // Swamp Surface Sliding Bridge Control + 0x18488, // Swamp Underwater Sliding Bridge Control + 0x17C0A, // Swamp Island Control 1 + 0x17E07, // Swamp Island Control 2 }; std::vector desertPanels = { -- cgit 1.4.1