From ba04ac934dea549497e2e89fa7a9e5bc8723f5f8 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Sat, 21 Aug 2021 17:18:02 -0400 Subject: Cleaned up a bunch of stuff I'm not using --- App/Main.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'App') diff --git a/App/Main.cpp b/App/Main.cpp index ad3d127..f0f770a 100644 --- a/App/Main.cpp +++ b/App/Main.cpp @@ -13,7 +13,6 @@ #define RANDOMIZE_DONE 0x404 /* ------- Temp ------- */ -#include "Solver.h" #include "PuzzleSerializer.h" #include #include @@ -150,12 +149,9 @@ int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance CreateMultiLabel(10, 10, 460, 86, L"This mod replaces most puzzles in the game with Tutorial Straight (the first puzzle in the tunnel where you start the game). Certain special panels are unaffected. Additionally, some panels (e.g. the tutorial gate, and every puzzle in Bunker) behave a little strangely now, and can be solved by simply double clicking in the middle of the panel."); CreateLabel(390, 110, 90, L"Version: " VERSION_STR); - //g_seed = CreateText(10, 10, 100); - //PostMessage(g_seed, EM_SETEVENTMASK, 0, ENM_KEYEVENTS); g_randomizerStatus = CreateButton(120, 105, 180, L"Tutorialise", RANDOMIZING); EnableWindow(g_randomizerStatus, FALSE); - g_witnessProc->StartHeartbeat(g_hwnd, HEARTBEAT); ShowWindow(g_hwnd, nCmdShow); -- cgit 1.4.1