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* Started work on symmetry islandjbzdarkid2019-12-031-4/+10
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* Using PCH to clean up includesjbzdarkid2019-11-251-4/+9
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* Try/catch, and select seedjbzdarkid2019-11-241-0/+1
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* Cleanup & progress on tutorialjbzdarkid2019-11-181-2/+2
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* Keep WIPjbzdarkid2019-11-161-0/+2
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* Refactoring - split out puzzle from serializerjbzdarkid2019-11-141-0/+2
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* One down, 522 to go.jbzdarkid2019-11-091-0/+2
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* Functioning solver/validator (at least for mazes)jbzdarkid2019-11-091-3/+6
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* Design for new version -- will still have to do conversions.jbzdarkid2019-11-071-0/+3
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* And... it works?jbzdarkid2019-11-061-0/+5
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* All set... time to wire up actual randomizerjbzdarkid2019-11-051-0/+2
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* Starting to clean up...jbzdarkid2019-11-041-15/+5
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* Works, on old versionjbzdarkid2018-11-181-0/+2
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* 4.0.5jbzdarkid2018-11-171-0/+1
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* Warnings clean because fmljbzdarkid2018-11-071-2/+4
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* Tests work now, + other cleanupjbzdarkid2018-11-051-40/+41
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* moving stuff so I can testjbzdarkid2018-11-051-65/+46
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* Fix RNG not changingjbzdarkid2018-11-051-0/+1
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* pain and suffering, but I can read/write decorations & dots.jbzdarkid2018-11-011-0/+2
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* Infinite amounts of cleanupjbzdarkid2018-10-301-3/+2
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* RM static cast, lower warning level, add homebrew RNGjbzdarkid2018-10-301-1/+2
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* Kill things, with firejbzdarkid2018-10-301-7/+0
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* Merge .rcjbzdarkid2018-10-301-1/+2
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* still finejbzdarkid2018-10-301-1/+0
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* Small renamesjbzdarkid2018-10-281-0/+1
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* Changes to compile rulesjbzdarkid2018-10-281-1/+1
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* Better UI + tried audio logsjbzdarkid2018-10-281-0/+4
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* Remove useless menu barjbzdarkid2018-10-281-3/+13
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* Basic working UIjbzdarkid2018-10-281-2/+1
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* Major restructuring -- also set up for UI work tomorrowjbzdarkid2018-10-271-0/+181