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* Using PCH to clean up includesjbzdarkid2019-11-251-2/+0
* Tabs -> spaces everywherejbzdarkid2019-11-161-34/+34
* Looks like chained read/write isn't workingjbzdarkid2019-11-081-136/+0
* And... it works?jbzdarkid2019-11-061-5/+3
* Starting to clean up...jbzdarkid2019-11-041-1/+1
* Challenge is not working, all else is fine.jbzdarkid2019-01-261-1/+1
* un-fix what was not actuall broken, make challenge RNG betterjbzdarkid2018-12-091-0/+2
* Improve internals of sigscanning, fix a small overwrite bugjbzdarkid2018-12-091-4/+0
* moved sigscans & wired up hotel + wonkavatorjbzdarkid2018-12-021-0/+2
* No more desert color swappingjbzdarkid2018-12-021-0/+1
* Cleanup packaging story, add more settingsjbzdarkid2018-11-191-1/+2
* Not sure what other feature work is valuable -- I'd rather work on exporting.jbzdarkid2018-11-071-2/+0
* Warnings clean because fmljbzdarkid2018-11-071-1/+143
* Cleanup before I dive furtherjbzdarkid2018-11-071-2/+14
* Assorted.jbzdarkid2018-11-061-1/+7
* Infinite amounts of cleanupjbzdarkid2018-10-301-1/+1
* should be workingjbzdarkid2018-10-291-0/+1
* Better UI + tried audio logsjbzdarkid2018-10-281-0/+1
* Add (not working) challenge randomization, hopefully fix treehouse, fix mount...jbzdarkid2018-10-281-1/+3
* Fix treehouse pivots, jungle + monastery randomization, add final pillars ran...jbzdarkid2018-10-281-152/+16
* Basic working UIjbzdarkid2018-10-281-0/+2
* Major restructuring -- also set up for UI work tomorrowjbzdarkid2018-10-271-0/+157