diff options
Diffstat (limited to 'WitnessRandomizer/WitnessRandomizer.cpp')
-rw-r--r-- | WitnessRandomizer/WitnessRandomizer.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/WitnessRandomizer/WitnessRandomizer.cpp b/WitnessRandomizer/WitnessRandomizer.cpp index 7827ddb..6ce0256 100644 --- a/WitnessRandomizer/WitnessRandomizer.cpp +++ b/WitnessRandomizer/WitnessRandomizer.cpp | |||
@@ -5,6 +5,7 @@ | |||
5 | * Treehouse pivots *should* work, but I need to not copy style_flags. | 5 | * Treehouse pivots *should* work, but I need to not copy style_flags. |
6 | This seems to cause crashes when pivots appear elsewhere in the world. | 6 | This seems to cause crashes when pivots appear elsewhere in the world. |
7 | * Some panels are impossible casually: (idc, I think) | 7 | * Some panels are impossible casually: (idc, I think) |
8 | * Shadows burn marks are not appearing | ||
8 | ** Town Stars, Invisible dots | 9 | ** Town Stars, Invisible dots |
9 | * Something is wrong with jungle | 10 | * Something is wrong with jungle |
10 | * FEATURES: | 11 | * FEATURES: |
@@ -48,20 +49,19 @@ int main(int argc, char** argv) | |||
48 | srand(seed); | 49 | srand(seed); |
49 | } | 50 | } |
50 | 51 | ||
51 | /* | 52 | // randomizer.SwapPanels(0x28AC7, 0x00698, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 1 |
52 | randomizer.SwapPanels(0x0007C, 0x0005D, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 1 | 53 | // randomizer.SwapPanels(0x28AC8, 0x0048F, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 2 |
53 | randomizer.SwapPanels(0x0007E, 0x0005E, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 2 | 54 | // randomizer.SwapPanels(0x28ACA, 0x09F92, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 3 |
54 | randomizer.SwapPanels(0x00075, 0x0005F, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 3 | 55 | // randomizer.SwapPanels(0x28ACB, 0x0A036, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 4 |
55 | randomizer.SwapPanels(0x00073, 0x00060, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 4 | 56 | // randomizer.SwapPanels(0x28ACC, 0x09DA6, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 5 |
56 | randomizer.SwapPanels(0x00077, 0x00061, SWAP_LINES | SWAP_STYLE); // Symmetry Island Colored Dots 5 | 57 | // 0x00079; // Symmetry Island Colored Dots 6 |
57 | 0x00079; // Symmetry Island Colored Dots 6 | 58 | // |
59 | // 0x0005D; // Outside Tutorial Dots Tutorial 1 | ||
60 | // 0x0005E; // Outside Tutorial Dots Tutorial 2 | ||
61 | // 0x0005F; // Outside Tutorial Dots Tutorial 3 | ||
62 | // 0x00060; // Outside Tutorial Dots Tutorial 4 | ||
63 | // 0x00061; // Outside Tutorial Dots Tutorial 5 | ||
58 | 64 | ||
59 | 0x0005D; // Outside Tutorial Dots Tutorial 1 | ||
60 | 0x0005E; // Outside Tutorial Dots Tutorial 2 | ||
61 | 0x0005F; // Outside Tutorial Dots Tutorial 3 | ||
62 | 0x00060; // Outside Tutorial Dots Tutorial 4 | ||
63 | 0x00061; // Outside Tutorial Dots Tutorial 5 | ||
64 | */ | ||
65 | 65 | ||
66 | 66 | ||
67 | // Content swaps -- must happen before squarePanels | 67 | // Content swaps -- must happen before squarePanels |