diff options
Diffstat (limited to 'WitnessRandomizer/Panels.h')
| -rw-r--r-- | WitnessRandomizer/Panels.h | 15 |
1 files changed, 8 insertions, 7 deletions
| diff --git a/WitnessRandomizer/Panels.h b/WitnessRandomizer/Panels.h index 3120357..9589ace 100644 --- a/WitnessRandomizer/Panels.h +++ b/WitnessRandomizer/Panels.h | |||
| @@ -9,6 +9,8 @@ std::vector<int> lasers = { | |||
| 9 | 0x17CA4, // Monastery | 9 | 0x17CA4, // Monastery |
| 10 | 0x032F5, // Town | 10 | 0x032F5, // Town |
| 11 | 0x03613, // Treehouse | 11 | 0x03613, // Treehouse |
| 12 | 0x0360E, // Keep Front Laser | ||
| 13 | // 0x03317, // Keep Back Laser | ||
| 12 | // 0x03608, // Desert | 14 | // 0x03608, // Desert |
| 13 | 0x03612, // Quarry | 15 | 0x03612, // Quarry |
| 14 | 0x03616, // Jungle | 16 | 0x03616, // Jungle |
| @@ -34,7 +36,6 @@ std::vector<int> burnablePanels = { | |||
| 34 | 0x28ACB, // Town Blue 4 | 36 | 0x28ACB, // Town Blue 4 |
| 35 | 0x28ACC, // Town Blue 5 | 37 | 0x28ACC, // Town Blue 5 |
| 36 | 0x17CF0, // Mill Discard | 38 | 0x17CF0, // Mill Discard |
| 37 | 0x17C31, // Desert Final Transparent | ||
| 38 | 39 | ||
| 39 | 0x00698, // Desert Surface 1 | 40 | 0x00698, // Desert Surface 1 |
| 40 | 0x0048F, // Desert Surface 2 | 41 | 0x0048F, // Desert Surface 2 |
| @@ -100,10 +101,10 @@ std::vector<int> upDownPanels = { | |||
| 100 | 101 | ||
| 101 | // Note: Some of these (non-controls) are duplicated elsewhere | 102 | // Note: Some of these (non-controls) are duplicated elsewhere |
| 102 | std::vector<int> leftForwardRightPanels = { | 103 | std::vector<int> leftForwardRightPanels = { |
| 103 | // 0x00075, // Symmetry Island Colored Dots 3 | 104 | 0x00075, // Symmetry Island Colored Dots 3 |
| 104 | // 0x288EA, // UTM Perspective 1 | 105 | 0x288EA, // UTM Perspective 1 |
| 105 | // 0x288FC, // UTM Perspective 2 | 106 | 0x288FC, // UTM Perspective 2 |
| 106 | // 0x289E7, // UTM Perspective 3 | 107 | 0x289E7, // UTM Perspective 3 |
| 107 | 108 | ||
| 108 | 0x17DD1, // Treehouse Left Orange 9 | 109 | 0x17DD1, // Treehouse Left Orange 9 |
| 109 | 0x17CE3, // Treehouse Right Orange 4 | 110 | 0x17CE3, // Treehouse Right Orange 4 |
| @@ -198,7 +199,6 @@ std::vector<int> squarePanels = { | |||
| 198 | 0x00A68, // Symmetry Island Laser Blue 3 | 199 | 0x00A68, // Symmetry Island Laser Blue 3 |
| 199 | 0x17CE7, // Desert Discard | 200 | 0x17CE7, // Desert Discard |
| 200 | 0x0CC7B, // Desert Vault | 201 | 0x0CC7B, // Desert Vault |
| 201 | 0x17C31, // Desert Final Transparent | ||
| 202 | 0x01E5A, // Mill Entry Door Left | 202 | 0x01E5A, // Mill Entry Door Left |
| 203 | 0x01E59, // Mill Entry Door Right | 203 | 0x01E59, // Mill Entry Door Right |
| 204 | 0x00E0C, // Mill Lower Row 1 | 204 | 0x00E0C, // Mill Lower Row 1 |
| @@ -306,7 +306,6 @@ std::vector<int> squarePanels = { | |||
| 306 | 0x17D27, // Keep Discard | 306 | 0x17D27, // Keep Discard |
| 307 | 0x17D28, // Shipwreck Discard | 307 | 0x17D28, // Shipwreck Discard |
| 308 | 0x00AFB, // Shipwreck Vault | 308 | 0x00AFB, // Shipwreck Vault |
| 309 | 0x19650, // Shadows Laser | ||
| 310 | 0x2899C, // Town 25 Dots 1 | 309 | 0x2899C, // Town 25 Dots 1 |
| 311 | 0x28A33, // Town 25 Dots 2 | 310 | 0x28A33, // Town 25 Dots 2 |
| 312 | 0x28ABF, // Town 25 Dots 3 | 311 | 0x28ABF, // Town 25 Dots 3 |
| @@ -673,4 +672,6 @@ std::vector<int> nothingPanels = { | |||
| 673 | // 0x15ADD, // Jungle Vault | 672 | // 0x15ADD, // Jungle Vault |
| 674 | // 0x17CAA, // Jungle Courtyard Gate | 673 | // 0x17CAA, // Jungle Courtyard Gate |
| 675 | 0x0005C, // Glass Factory Vertical Symmetry 5 | 674 | 0x0005C, // Glass Factory Vertical Symmetry 5 |
| 675 | 0x17C31, // Desert Final Transparent | ||
| 676 | 0x19650, // Shadows Laser | ||
| 676 | }; | 677 | }; |
