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-rw-r--r--Source/PuzzleSerializer.cpp10
-rw-r--r--Source/PuzzleSerializer.h2
-rw-r--r--Source/Randomizer2.cpp4
3 files changed, 11 insertions, 5 deletions
diff --git a/Source/PuzzleSerializer.cpp b/Source/PuzzleSerializer.cpp index 8165fe8..be2d857 100644 --- a/Source/PuzzleSerializer.cpp +++ b/Source/PuzzleSerializer.cpp
@@ -49,10 +49,12 @@ void PuzzleSerializer::WritePuzzle(const Puzzle& p, int id) {
49 49
50 if (p.height > p.width) { 50 if (p.height > p.width) {
51 INTERVAL = (MAX - MIN) / (p.height - (p.height%2)); 51 INTERVAL = (MAX - MIN) / (p.height - (p.height%2));
52 GAP_SIZE = (MAX - MIN) / (2 * p.width);
52 X_OFF = (p.height - p.width) / 2; 53 X_OFF = (p.height - p.width) / 2;
53 Y_OFF = 0; 54 Y_OFF = 0;
54 } else { 55 } else {
55 INTERVAL = (MAX - MIN) / (p.width - (p.width%2)); 56 INTERVAL = (MAX - MIN) / (p.width - (p.width%2));
57 GAP_SIZE = (MAX - MIN) / (2 * p.height);
56 X_OFF = 0; 58 X_OFF = 0;
57 Y_OFF = (p.width - p.height) / 2; 59 Y_OFF = (p.width - p.height) / 2;
58 } 60 }
@@ -411,22 +413,22 @@ void PuzzleSerializer::WriteGaps(const Puzzle& p) {
411 gap1Location = static_cast<int>(_intersectionFlags.size()); 413 gap1Location = static_cast<int>(_intersectionFlags.size());
412 _connectionsA[connectionLocation] = xy_to_loc(p, x, y-1); 414 _connectionsA[connectionLocation] = xy_to_loc(p, x, y-1);
413 _connectionsB[connectionLocation] = gap1Location; 415 _connectionsB[connectionLocation] = gap1Location;
414 AddIntersection(p, x, y, xPos, yPos + INTERVAL / 4, Flags::HAS_ONE_CONN | Flags::HAS_VERTI_CONN); 416 AddIntersection(p, x, y, xPos, yPos + GAP_SIZE, Flags::HAS_ONE_CONN | Flags::HAS_VERTI_CONN);
415 417
416 gap2Location = static_cast<int>(_intersectionFlags.size()); 418 gap2Location = static_cast<int>(_intersectionFlags.size());
417 _connectionsA.push_back(xy_to_loc(p, x, y+1)); 419 _connectionsA.push_back(xy_to_loc(p, x, y+1));
418 _connectionsB.push_back(gap2Location); 420 _connectionsB.push_back(gap2Location);
419 AddIntersection(p, x, y, xPos, yPos - INTERVAL / 4, Flags::HAS_ONE_CONN | Flags::HAS_VERTI_CONN); 421 AddIntersection(p, x, y, xPos, yPos - GAP_SIZE, Flags::HAS_ONE_CONN | Flags::HAS_VERTI_CONN);
420 } else if (y%2 == 0) { // Horizontal gap 422 } else if (y%2 == 0) { // Horizontal gap
421 gap1Location = static_cast<int>(_intersectionFlags.size()); 423 gap1Location = static_cast<int>(_intersectionFlags.size());
422 _connectionsA[connectionLocation] = xy_to_loc(p, x-1, y); 424 _connectionsA[connectionLocation] = xy_to_loc(p, x-1, y);
423 _connectionsB[connectionLocation] = gap1Location; 425 _connectionsB[connectionLocation] = gap1Location;
424 AddIntersection(p, x, y, xPos - INTERVAL / 4, yPos, Flags::HAS_ONE_CONN | Flags::HAS_HORIZ_CONN); 426 AddIntersection(p, x, y, xPos - GAP_SIZE, yPos, Flags::HAS_ONE_CONN | Flags::HAS_HORIZ_CONN);
425 427
426 gap2Location = static_cast<int>(_intersectionFlags.size()); 428 gap2Location = static_cast<int>(_intersectionFlags.size());
427 _connectionsA.push_back(xy_to_loc(p, x+1, y)); 429 _connectionsA.push_back(xy_to_loc(p, x+1, y));
428 _connectionsB.push_back(gap2Location); 430 _connectionsB.push_back(gap2Location);
429 AddIntersection(p, x, y, xPos + INTERVAL / 4, yPos, Flags::HAS_ONE_CONN | Flags::HAS_HORIZ_CONN); 431 AddIntersection(p, x, y, xPos + GAP_SIZE, yPos, Flags::HAS_ONE_CONN | Flags::HAS_HORIZ_CONN);
430 } 432 }
431 if (p.symmetry != Puzzle::Symmetry::NONE) { 433 if (p.symmetry != Puzzle::Symmetry::NONE) {
432 if (p.grid[x][y].gap == Cell::Gap::NONE) { 434 if (p.grid[x][y].gap == Cell::Gap::NONE) {
diff --git a/Source/PuzzleSerializer.h b/Source/PuzzleSerializer.h index 4ccd383..391f5c0 100644 --- a/Source/PuzzleSerializer.h +++ b/Source/PuzzleSerializer.h
@@ -65,6 +65,6 @@ private:
65 // Locations of non-grid points, i.e. dots, gaps, and endpoints 65 // Locations of non-grid points, i.e. dots, gaps, and endpoints
66 std::unordered_map<int, int> _extraLocations; 66 std::unordered_map<int, int> _extraLocations;
67 67
68 float MIN, MAX, INTERVAL; 68 float MIN, MAX, INTERVAL, GAP_SIZE;
69 int X_OFF, Y_OFF; 69 int X_OFF, Y_OFF;
70}; 70};
diff --git a/Source/Randomizer2.cpp b/Source/Randomizer2.cpp index d2046bb..f93e4fd 100644 --- a/Source/Randomizer2.cpp +++ b/Source/Randomizer2.cpp
@@ -253,6 +253,10 @@ void Randomizer2::RandomizeSymmetry() {
253 p.grid[pos.x + 12][pos.y].gap = Cell::Gap::BREAK; 253 p.grid[pos.x + 12][pos.y].gap = Cell::Gap::BREAK;
254 } 254 }
255 255
256 for (int y=0; y<p.height; y+=2) {
257 p.grid[5][y].gap = Cell::Gap::BREAK;
258 }
259
256 _serializer.WritePuzzle(p, 0x5C); 260 _serializer.WritePuzzle(p, 0x5C);
257 } 261 }
258} 262}