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-rw-r--r--Source/Solver.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Solver.cpp b/Source/Solver.cpp index a8710a2..c0b35ef 100644 --- a/Source/Solver.cpp +++ b/Source/Solver.cpp
@@ -27,10 +27,10 @@ void Solver::SolveLoop(Puzzle& p, int x, int y, std::vector<Puzzle>& solutions)
27 if (cell.undefined) return; 27 if (cell.undefined) return;
28 if (cell.gap != Cell::Gap::NONE) return; 28 if (cell.gap != Cell::Gap::NONE) return;
29 29
30 if (p.sym == Puzzle::Symmetry::NONE) { 30 if (p.symmetry == Puzzle::Symmetry::NONE) {
31 if (cell.color != Cell::Color::NONE) return; // Collided with ourselves 31 if (cell.color != Cell::Color::NONE) return; // Collided with ourselves
32 p.grid[x][y].color = Cell::Color::BLACK; // Otherwise, mark this cell as visited 32 p.grid[x][y].color = Cell::Color::BLACK; // Otherwise, mark this cell as visited
33 p.sequence.emplace_back(Pos{x, y}); 33 p.sequence.emplace_back(x, y);
34 } else { 34 } else {
35 /* 35 /*
36 // Get the symmetrical position, and try coloring it 36 // Get the symmetrical position, and try coloring it
@@ -71,7 +71,7 @@ void Solver::SolveLoop(Puzzle& p, int x, int y, std::vector<Puzzle>& solutions)
71 // Tail recursion: Back out of this cell 71 // Tail recursion: Back out of this cell
72 p.grid[x][y].color = Cell::Color::NONE; 72 p.grid[x][y].color = Cell::Color::NONE;
73 p.sequence.pop_back(); 73 p.sequence.pop_back();
74 if (p.sym != Puzzle::Symmetry::NONE) { 74 if (p.symmetry != Puzzle::Symmetry::NONE) {
75 /* 75 /*
76 auto sym = p.GetSymmetricalPos(x, y); 76 auto sym = p.GetSymmetricalPos(x, y);
77 p.grid[sym.x][sym.y].color = Cell::Color::NONE; 77 p.grid[sym.x][sym.y].color = Cell::Color::NONE;