diff options
Diffstat (limited to 'Source/RandomizerCore.cpp')
-rw-r--r-- | Source/RandomizerCore.cpp | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/Source/RandomizerCore.cpp b/Source/RandomizerCore.cpp index f00dacd..e69de29 100644 --- a/Source/RandomizerCore.cpp +++ b/Source/RandomizerCore.cpp | |||
@@ -1,139 +0,0 @@ | |||
1 | #include "RandomizerCore.h" | ||
2 | #include "Memory.h" | ||
3 | #include "Random.h" | ||
4 | #include <sstream> | ||
5 | |||
6 | void RandomizerCore::Randomize(std::vector<int>& panels, int flags) { | ||
7 | return RandomizeRange(panels, flags, 0, panels.size()); | ||
8 | } | ||
9 | |||
10 | // Range is [start, end) | ||
11 | void RandomizerCore::RandomizeRange(std::vector<int> &panels, int flags, size_t startIndex, size_t endIndex) { | ||
12 | if (panels.size() == 0) return; | ||
13 | if (startIndex >= endIndex) return; | ||
14 | if (endIndex >= panels.size()) endIndex = panels.size(); | ||
15 | for (size_t i = endIndex-1; i > startIndex; i--) { | ||
16 | const size_t target = Random::RandInt(startIndex, i); | ||
17 | if (i != target) { | ||
18 | // std::cout << "Swapping panels " << std::hex << panels[i] << " and " << std::hex << panels[target] << std::endl; | ||
19 | SwapPanels(panels[i], panels[target], flags); | ||
20 | std::swap(panels[i], panels[target]); // Panel indices in the array | ||
21 | } | ||
22 | } | ||
23 | } | ||
24 | |||
25 | void RandomizerCore::SwapPanels(int panel1, int panel2, int flags) { | ||
26 | std::map<int, int> offsets; | ||
27 | |||
28 | if (flags & SWAP_TARGETS) { | ||
29 | offsets[TARGET] = sizeof(int); | ||
30 | } | ||
31 | if (flags & SWAP_AUDIO_NAMES) { | ||
32 | offsets[AUDIO_LOG_NAME] = sizeof(void*); | ||
33 | } | ||
34 | if (flags & SWAP_LINES) { | ||
35 | offsets[PATH_COLOR] = 16; | ||
36 | offsets[REFLECTION_PATH_COLOR] = 16; | ||
37 | offsets[DOT_COLOR] = 16; | ||
38 | offsets[ACTIVE_COLOR] = 16; | ||
39 | offsets[BACKGROUND_REGION_COLOR] = 12; // Not copying alpha to preserve transparency. | ||
40 | offsets[SUCCESS_COLOR_A] = 16; | ||
41 | offsets[SUCCESS_COLOR_B] = 16; | ||
42 | offsets[STROBE_COLOR_A] = 16; | ||
43 | offsets[STROBE_COLOR_B] = 16; | ||
44 | offsets[ERROR_COLOR] = 16; | ||
45 | offsets[PATTERN_POINT_COLOR] = 16; | ||
46 | offsets[PATTERN_POINT_COLOR_A] = 16; | ||
47 | offsets[PATTERN_POINT_COLOR_B] = 16; | ||
48 | offsets[SYMBOL_A] = 16; | ||
49 | offsets[SYMBOL_B] = 16; | ||
50 | offsets[SYMBOL_C] = 16; | ||
51 | offsets[SYMBOL_D] = 16; | ||
52 | offsets[SYMBOL_E] = 16; | ||
53 | offsets[PUSH_SYMBOL_COLORS] = sizeof(int); | ||
54 | offsets[OUTER_BACKGROUND] = 16; | ||
55 | offsets[OUTER_BACKGROUND_MODE] = sizeof(int); | ||
56 | offsets[TRACED_EDGES] = 16; | ||
57 | offsets[AUDIO_PREFIX] = sizeof(void*); | ||
58 | // offsets[IS_CYLINDER] = sizeof(int); | ||
59 | // offsets[CYLINDER_Z0] = sizeof(float); | ||
60 | // offsets[CYLINDER_Z1] = sizeof(float); | ||
61 | // offsets[CYLINDER_RADIUS] = sizeof(float); | ||
62 | offsets[SPECULAR_ADD] = sizeof(float); | ||
63 | offsets[SPECULAR_POWER] = sizeof(int); | ||
64 | offsets[PATH_WIDTH_SCALE] = sizeof(float); | ||
65 | offsets[STARTPOINT_SCALE] = sizeof(float); | ||
66 | offsets[NUM_DOTS] = sizeof(int); | ||
67 | offsets[NUM_CONNECTIONS] = sizeof(int); | ||
68 | offsets[DOT_POSITIONS] = sizeof(void*); | ||
69 | offsets[DOT_FLAGS] = sizeof(void*); | ||
70 | offsets[DOT_CONNECTION_A] = sizeof(void*); | ||
71 | offsets[DOT_CONNECTION_B] = sizeof(void*); | ||
72 | offsets[DECORATIONS] = sizeof(void*); | ||
73 | offsets[DECORATION_FLAGS] = sizeof(void*); | ||
74 | offsets[DECORATION_COLORS] = sizeof(void*); | ||
75 | offsets[NUM_DECORATIONS] = sizeof(int); | ||
76 | offsets[REFLECTION_DATA] = sizeof(void*); | ||
77 | offsets[GRID_SIZE_X] = sizeof(int); | ||
78 | offsets[GRID_SIZE_Y] = sizeof(int); | ||
79 | offsets[STYLE_FLAGS] = sizeof(int); | ||
80 | offsets[SEQUENCE_LEN] = sizeof(int); | ||
81 | offsets[SEQUENCE] = sizeof(void*); | ||
82 | offsets[DOT_SEQUENCE_LEN] = sizeof(int); | ||
83 | offsets[DOT_SEQUENCE] = sizeof(void*); | ||
84 | offsets[DOT_SEQUENCE_LEN_REFLECTION] = sizeof(int); | ||
85 | offsets[DOT_SEQUENCE_REFLECTION] = sizeof(void*); | ||
86 | offsets[NUM_COLORED_REGIONS] = sizeof(int); | ||
87 | offsets[COLORED_REGIONS] = sizeof(void*); | ||
88 | offsets[PANEL_TARGET] = sizeof(void*); | ||
89 | offsets[SPECULAR_TEXTURE] = sizeof(void*); | ||
90 | } | ||
91 | |||
92 | for (auto const& [offset, size] : offsets) { | ||
93 | std::vector<byte> panel1data = _memory->ReadPanelData<byte>(panel1, offset, size); | ||
94 | std::vector<byte> panel2data = _memory->ReadPanelData<byte>(panel2, offset, size); | ||
95 | _memory->WritePanelData<byte>(panel2, offset, panel1data); | ||
96 | _memory->WritePanelData<byte>(panel1, offset, panel2data); | ||
97 | } | ||
98 | } | ||
99 | |||
100 | void RandomizerCore::ReassignTargets(const std::vector<int>& panels, const std::vector<int>& order, std::vector<int> targets) { | ||
101 | if (targets.empty()) { | ||
102 | // This list is offset by 1, so the target of the Nth panel is in position N (aka the N+1th element) | ||
103 | // The first panel may not have a wire to power it, so we use the panel ID itself. | ||
104 | targets = {panels[0] + 1}; | ||
105 | for (const int panel : panels) { | ||
106 | int target = _memory->ReadPanelData<int>(panel, TARGET, 1)[0]; | ||
107 | targets.push_back(target); | ||
108 | } | ||
109 | } | ||
110 | |||
111 | for (size_t i=0; i<order.size() - 1; i++) { | ||
112 | // Set the target of order[i] to order[i+1], using the "real" target as determined above. | ||
113 | const int panelTarget = targets[order[i+1]]; | ||
114 | _memory->WritePanelData<int>(panels[order[i]], TARGET, {panelTarget}); | ||
115 | } | ||
116 | } | ||
117 | |||
118 | void RandomizerCore::ReassignNames(const std::vector<int>& panels, const std::vector<int>& order) { | ||
119 | std::vector<int64_t> names; | ||
120 | for (const int panel : panels) { | ||
121 | names.push_back(_memory->ReadPanelData<int64_t>(panel, AUDIO_LOG_NAME, 1)[0]); | ||
122 | } | ||
123 | |||
124 | for (int i=0; i<panels.size(); i++) { | ||
125 | _memory->WritePanelData<int64_t>(panels[i], AUDIO_LOG_NAME, {names[order[i]]}); | ||
126 | } | ||
127 | } | ||
128 | |||
129 | short RandomizerCore::ReadMetadata() { | ||
130 | return _memory->ReadData<short>({GLOBALS + METADATA}, 1)[0]; | ||
131 | } | ||
132 | |||
133 | void RandomizerCore::WriteMetadata(short metadata) { | ||
134 | return _memory->WriteData<short>({GLOBALS + METADATA}, {metadata}); | ||
135 | } | ||
136 | |||
137 | int RandomizerCore::GetCurrentFrame() { | ||
138 | return _memory->ReadData<int>({SCRIPT_FRAMES}, 1)[0]; | ||
139 | } | ||