diff options
Diffstat (limited to 'Source/Randomizer2Core.cpp')
| -rw-r--r-- | Source/Randomizer2Core.cpp | 13 |
1 files changed, 10 insertions, 3 deletions
| diff --git a/Source/Randomizer2Core.cpp b/Source/Randomizer2Core.cpp index 0310ae2..c34fec6 100644 --- a/Source/Randomizer2Core.cpp +++ b/Source/Randomizer2Core.cpp | |||
| @@ -77,15 +77,22 @@ std::vector<Pos> Randomizer2Core::CutEdgesInternal(const Puzzle& p, std::vector< | |||
| 77 | return cutEdges; | 77 | return cutEdges; |
| 78 | } | 78 | } |
| 79 | 79 | ||
| 80 | #ifndef NDEBUG | ||
| 81 | #include <Windows.h> | ||
| 82 | #endif | ||
| 83 | |||
| 80 | void Randomizer2Core::DebugColorGrid(const std::vector<std::vector<int>>& colorGrid) { | 84 | void Randomizer2Core::DebugColorGrid(const std::vector<std::vector<int>>& colorGrid) { |
| 85 | #ifndef NDEBUG | ||
| 81 | for (int y=0; y<colorGrid[0].size(); y++) { | 86 | for (int y=0; y<colorGrid[0].size(); y++) { |
| 82 | std::string row; | 87 | std::string row; |
| 83 | for (int x=0; x<colorGrid.size(); x++) { | 88 | for (int x=0; x<colorGrid.size(); x++) { |
| 84 | row += std::to_string(colorGrid[x][y]); | 89 | row += std::to_string(colorGrid[x][y]); |
| 85 | } | 90 | } |
| 86 | std::cerr << row << std::endl; | 91 | row += "\n"; |
| 92 | OutputDebugStringA(row.c_str()); | ||
| 87 | } | 93 | } |
| 88 | std::cerr << std::endl; | 94 | OutputDebugStringA("\n"); |
| 95 | #endif | ||
| 89 | } | 96 | } |
| 90 | 97 | ||
| 91 | void Randomizer2Core::FloodFill(const Puzzle& p, std::vector<std::vector<int>>& colorGrid, int color, int x, int y) { | 98 | void Randomizer2Core::FloodFill(const Puzzle& p, std::vector<std::vector<int>>& colorGrid, int color, int x, int y) { |
| @@ -102,7 +109,7 @@ void Randomizer2Core::FloodFill(const Puzzle& p, std::vector<std::vector<int>>& | |||
| 102 | void Randomizer2Core::FloodFillOutside(const Puzzle& p, std::vector<std::vector<int>>& colorGrid, int x, int y) { | 109 | void Randomizer2Core::FloodFillOutside(const Puzzle& p, std::vector<std::vector<int>>& colorGrid, int x, int y) { |
| 103 | if (!p.SafeCell(x, y)) return; | 110 | if (!p.SafeCell(x, y)) return; |
| 104 | if (colorGrid[x][y] != 0) return; // Already processed. | 111 | if (colorGrid[x][y] != 0) return; // Already processed. |
| 105 | if (x%2 != y%2 && p.grid[x][y].gap != Cell::Gap::FULL) return; // Only flood-fill through full gaps | 112 | if (x%2 != y%2 && p.grid[x][y].gap == Cell::Gap::NONE) return; // Only flood-fill through gaps |
| 106 | colorGrid[x][y] = 1; // Outside color | 113 | colorGrid[x][y] = 1; // Outside color |
| 107 | 114 | ||
| 108 | FloodFillOutside(p, colorGrid, x, y+1); | 115 | FloodFillOutside(p, colorGrid, x, y+1); |
