diff options
Diffstat (limited to 'Source/Randomizer.h')
| -rw-r--r-- | Source/Randomizer.h | 168 |
1 files changed, 16 insertions, 152 deletions
| diff --git a/Source/Randomizer.h b/Source/Randomizer.h index 6615e31..861f5a2 100644 --- a/Source/Randomizer.h +++ b/Source/Randomizer.h | |||
| @@ -1,159 +1,23 @@ | |||
| 1 | #pragma once | 1 | #pragma once |
| 2 | #include "Memory.h" | 2 | #include "RandomizerCore.h" |
| 3 | |||
| 4 | // #define GLOBALS 0x5B28C0 | ||
| 5 | #define GLOBALS 0x62A080 | ||
| 6 | |||
| 7 | __declspec(selectany) int SWAP_NONE = 0x0; | ||
| 8 | __declspec(selectany) int SWAP_TARGETS = 0x1; | ||
| 9 | __declspec(selectany) int SWAP_LINES = 0x2; | ||
| 10 | __declspec(selectany) int SWAP_STYLE = 0x4; | ||
| 11 | 3 | ||
| 12 | class Randomizer { | 4 | class Randomizer { |
| 13 | public: | 5 | public: |
| 14 | Randomizer(); | 6 | void Randomize(); |
| 15 | |||
| 16 | void Randomize(int seed); | ||
| 17 | |||
| 18 | void Randomize(std::vector<int>& panels, int flags); | ||
| 19 | void RandomizeRange(std::vector<int> &panels, int flags, size_t startIndex, size_t endIndex); | ||
| 20 | void SwapPanels(int panel1, int panel2, int flags); | ||
| 21 | void ReassignTargets(const std::vector<int>& panels, const std::vector<int>& order); | ||
| 22 | |||
| 23 | template <class T> | ||
| 24 | std::vector<T> ReadPanelData(int panel, int offset, size_t size) { | ||
| 25 | return _memory.ReadData<T>({GLOBALS, 0x18, panel*8, offset}, size); | ||
| 26 | } | ||
| 27 | |||
| 28 | template <class T> | ||
| 29 | void WritePanelData(int panel, int offset, const std::vector<T>& data) { | ||
| 30 | _memory.WriteData<T>({GLOBALS, 0x18, panel*8, offset}, data); | ||
| 31 | } | ||
| 32 | 7 | ||
| 33 | private: | 8 | private: |
| 34 | Memory _memory = Memory("witness64_d3d11.exe"); | 9 | RandomizerCore _core; |
| 10 | void RandomizeTutorial(); | ||
| 11 | void RandomizeSymmetry(); | ||
| 12 | void RandomizeDesert(); | ||
| 13 | void RandomizeQuarry(); | ||
| 14 | void RandomizeTreehouse(); | ||
| 15 | void RandomizeKeep(); | ||
| 16 | void RandomizeShadows(); | ||
| 17 | void RandomizeTown(); | ||
| 18 | void RandomizeMonastery(); | ||
| 19 | void RandomizeBunker(); | ||
| 20 | void RandomizeJungle(); | ||
| 21 | void RandomizeSwamp(); | ||
| 22 | void RandomizeMountain(); | ||
| 35 | }; | 23 | }; |
| 36 | |||
| 37 | #if GLOBALS == 0x5B28C0 | ||
| 38 | #define PATH_COLOR 0xC8 | ||
| 39 | #define REFLECTION_PATH_COLOR 0xD8 | ||
| 40 | #define DOT_COLOR 0xF8 | ||
| 41 | #define ACTIVE_COLOR 0x108 | ||
| 42 | #define BACKGROUND_REGION_COLOR 0x118 | ||
| 43 | #define SUCCESS_COLOR_A 0x128 | ||
| 44 | #define SUCCESS_COLOR_B 0x138 | ||
| 45 | #define STROBE_COLOR_A 0x148 | ||
| 46 | #define STROBE_COLOR_B 0x158 | ||
| 47 | #define ERROR_COLOR 0x168 | ||
| 48 | #define PATTERN_POINT_COLOR 0x188 | ||
| 49 | #define PATTERN_POINT_COLOR_A 0x198 | ||
| 50 | #define PATTERN_POINT_COLOR_B 0x1A8 | ||
| 51 | #define SYMBOL_A 0x1B8 | ||
| 52 | #define SYMBOL_B 0x1C8 | ||
| 53 | #define SYMBOL_C 0x1D8 | ||
| 54 | #define SYMBOL_D 0x1E8 | ||
| 55 | #define SYMBOL_E 0x1F8 | ||
| 56 | #define PUSH_SYMBOL_COLORS 0x208 | ||
| 57 | #define OUTER_BACKGROUND 0x20C | ||
| 58 | #define OUTER_BACKGROUND_MODE 0x21C | ||
| 59 | #define TRACED_EDGES 0x230 | ||
| 60 | #define AUDIO_PREFIX 0x278 | ||
| 61 | #define POWER 0x2A8 | ||
| 62 | #define TARGET 0x2BC | ||
| 63 | #define IS_CYLINDER 0x2FC | ||
| 64 | #define CYLINDER_Z0 0x300 | ||
| 65 | #define CYLINDER_Z1 0x304 | ||
| 66 | #define CYLINDER_RADIUS 0x308 | ||
| 67 | #define CURSOR_SPEED_SCALE 0x358 | ||
| 68 | #define SPECULAR_ADD 0x398 | ||
| 69 | #define SPECULAR_POWER 0x39C | ||
| 70 | #define PATH_WIDTH_SCALE 0x3A4 | ||
| 71 | #define STARTPOINT_SCALE 0x3A8 | ||
| 72 | #define NUM_DOTS 0x3B8 | ||
| 73 | #define NUM_CONNECTIONS 0x3BC | ||
| 74 | #define MAX_BROADCAST_DISTANCE 0x3C0 | ||
| 75 | #define DOT_POSITIONS 0x3C8 | ||
| 76 | #define DOT_FLAGS 0x3D0 | ||
| 77 | #define DOT_CONNECTION_A 0x3D8 | ||
| 78 | #define DOT_CONNECTION_B 0x3E0 | ||
| 79 | #define DECORATIONS 0x420 | ||
| 80 | #define DECORATION_FLAGS 0x428 | ||
| 81 | #define DECORATION_COLORS 0x430 | ||
| 82 | #define NUM_DECORATIONS 0x438 | ||
| 83 | #define REFLECTION_DATA 0x440 | ||
| 84 | #define GRID_SIZE_X 0x448 | ||
| 85 | #define GRID_SIZE_Y 0x44C | ||
| 86 | #define STYLE_FLAGS 0x450 | ||
| 87 | #define SEQUENCE_LEN 0x45C | ||
| 88 | #define SEQUENCE 0x460 | ||
| 89 | #define DOT_SEQUENCE_LEN 0x468 | ||
| 90 | #define DOT_SEQUENCE 0x470 | ||
| 91 | #define DOT_SEQUENCE_LEN_REFLECTION 0x478 | ||
| 92 | #define DOT_SEQUENCE_REFLECTION 0x480 | ||
| 93 | #define NUM_COLORED_REGIONS 0x4A0 | ||
| 94 | #define COLORED_REGIONS 0x4A8 | ||
| 95 | #define PANEL_TARGET 0x4B0 | ||
| 96 | #define SPECULAR_TEXTURE 0x4D8 | ||
| 97 | #define CABLE_TARGET_2 0xD8 | ||
| 98 | #elif GLOBALS == 0x62A080 | ||
| 99 | #define PATH_COLOR 0xC0 | ||
| 100 | #define REFLECTION_PATH_COLOR 0xD0 | ||
| 101 | #define DOT_COLOR 0xF0 | ||
| 102 | #define ACTIVE_COLOR 0x100 | ||
| 103 | #define BACKGROUND_REGION_COLOR 0x110 | ||
| 104 | #define SUCCESS_COLOR_A 0x120 | ||
| 105 | #define SUCCESS_COLOR_B 0x130 | ||
| 106 | #define STROBE_COLOR_A 0x140 | ||
| 107 | #define STROBE_COLOR_B 0x150 | ||
| 108 | #define ERROR_COLOR 0x160 | ||
| 109 | #define PATTERN_POINT_COLOR 0x180 | ||
| 110 | #define PATTERN_POINT_COLOR_A 0x190 | ||
| 111 | #define PATTERN_POINT_COLOR_B 0x1A0 | ||
| 112 | #define SYMBOL_A 0x1B0 | ||
| 113 | #define SYMBOL_B 0x1C0 | ||
| 114 | #define SYMBOL_C 0x1D0 | ||
| 115 | #define SYMBOL_D 0x1E0 | ||
| 116 | #define SYMBOL_E 0x1F0 | ||
| 117 | #define PUSH_SYMBOL_COLORS 0x200 | ||
| 118 | #define OUTER_BACKGROUND 0x204 | ||
| 119 | #define OUTER_BACKGROUND_MODE 0x214 | ||
| 120 | #define TRACED_EDGES 0x228 | ||
| 121 | #define AUDIO_PREFIX 0x270 | ||
| 122 | #define POWER 0x2A0 | ||
| 123 | #define TARGET 0x2B4 | ||
| 124 | #define IS_CYLINDER 0x2F4 | ||
| 125 | #define CYLINDER_Z0 0x2F8 | ||
| 126 | #define CYLINDER_Z1 0x2FC | ||
| 127 | #define CYLINDER_RADIUS 0x300 | ||
| 128 | #define CURSOR_SPEED_SCALE 0x350 | ||
| 129 | #define SPECULAR_ADD 0x38C | ||
| 130 | #define SPECULAR_POWER 0x390 | ||
| 131 | #define PATH_WIDTH_SCALE 0x39C | ||
| 132 | #define STARTPOINT_SCALE 0x3A0 | ||
| 133 | #define NUM_DOTS 0x3B4 | ||
| 134 | #define NUM_CONNECTIONS 0x3B8 | ||
| 135 | #define MAX_BROADCAST_DISTANCE 0x3BC | ||
| 136 | #define DOT_POSITIONS 0x3C0 | ||
| 137 | #define DOT_FLAGS 0x3C8 | ||
| 138 | #define DOT_CONNECTION_A 0x3D0 | ||
| 139 | #define DOT_CONNECTION_B 0x3D8 | ||
| 140 | #define DECORATIONS 0x418 | ||
| 141 | #define DECORATION_FLAGS 0x420 | ||
| 142 | #define DECORATION_COLORS 0x428 | ||
| 143 | #define NUM_DECORATIONS 0x430 | ||
| 144 | #define REFLECTION_DATA 0x438 | ||
| 145 | #define GRID_SIZE_X 0x440 | ||
| 146 | #define GRID_SIZE_Y 0x444 | ||
| 147 | #define STYLE_FLAGS 0x448 | ||
| 148 | #define SEQUENCE_LEN 0x454 | ||
| 149 | #define SEQUENCE 0x458 | ||
| 150 | #define DOT_SEQUENCE_LEN 0x460 | ||
| 151 | #define DOT_SEQUENCE 0x468 | ||
| 152 | #define DOT_SEQUENCE_LEN_REFLECTION 0x470 | ||
| 153 | #define DOT_SEQUENCE_REFLECTION 0x478 | ||
| 154 | #define NUM_COLORED_REGIONS 0x498 | ||
| 155 | #define COLORED_REGIONS 0x4A0 | ||
| 156 | #define PANEL_TARGET 0x4A8 | ||
| 157 | #define SPECULAR_TEXTURE 0x4D0 | ||
| 158 | #define CABLE_TARGET_2 0xD0 | ||
| 159 | #endif \ No newline at end of file | ||
