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-rw-r--r--Source/Panels.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/Source/Panels.h b/Source/Panels.h index 2187d57..d7690b8 100644 --- a/Source/Panels.h +++ b/Source/Panels.h
@@ -685,3 +685,68 @@ std::vector<int> nothingPanels = {
685 0x17C31, // Desert Final Transparent 685 0x17C31, // Desert Final Transparent
686 0x19650, // Shadows Laser 686 0x19650, // Shadows Laser
687}; 687};
688
689std::vector<int> audiologs = {
690 0x3C0F7, // Boat Treehouse Rock
691 0x3C0FD, // Boat Broken Boat
692 0x32A00, // Bunker Green Room
693 0x3C0FE, // Desert Broken Wall
694// 0x338B0, // Easter Egg Ending Briefcase (?)
695// 0x338B7, // Easter Egg Ending Briefcase (?)
696// 0x338AD, // Easter Egg Ending Briefcase (iOS)
697// 0x338A5, // Easter Egg Ending Wine Table
698// 0x338AE, // Easter Egg Ending Briefcase
699// 0x338AF, // Easter Egg Ending Briefcase (?)
700// 0x338A7, // Easter Egg Ending Record
701// 0x338A3, // Easter Egg Ending Countertop
702// 0x338A4, // Easter Egg Ending Sunbathing
703// 0x3C108, // Easter Egg Ending Pool
704// 0x338EF, // Easter Egg Ending Pillow
705// 0x336E5, // Easter Egg Ending Apple
706// 0x338A6, // Easter Egg Ending Purple Flowers
707 0x3C100, // Jungle Entrance Right
708 0x3C0F4, // Jungle Entrance Left
709 0x3C102, // Jungle Laser
710 0x3C10D, // Jungle Beach
711 0x3C10E, // Keep Corridor
712 0x3C10B, // Keep Guitar Amp
713 0x0074F, // Keep Front Wall
714 0x012C7, // Keep Throne
715 0x329FF, // Mill Stairs
716 0x3C106, // Monastery Left Shutters
717 0x33AFF, // Mountain 1 Purple Path Panel
718 0x011F9, // Mountain 1 Junk Column
719 0x00763, // Mountain 1 Blue Panels
720 0x32A08, // Mountain 2 Blue Path Panel
721 0x3C101, // Mountain 3 Giant Floor
722 0x3C0FF, // Mountain 3 Peekaboo
723 0x3C103, // Mountainside Cloud Cycle
724 0x00A0F, // Mountaintop
725 0x339A9, // Outside Tutorial Discard
726 0x015C0, // Outside Tutorial Stones
727 0x33B36, // Peninsula
728 0x3C10C, // Shadows Laser
729 0x32A0E, // Shadows Orange Crate
730 0x329FE, // Shipwreck Bridge
731 0x32A07, // Swamp Purple Underwater
732 0x00761, // Swamp Shortcut
733 0x3C109, // Symmetry Island Behind Laser
734 0x33B37, // Symmetry Island Fading Lines
735 0x3C107, // Town Laser Redirect
736 0x3C0F3, // Town Bell Tower
737 0x015B7, // Town Obelisk
738 0x3C10A, // Town Lattice Panel Right
739 0x32A0A, // Town Lattice Panel Left
740 0x015C1, // Treehouse Green Bridge
741 0x3C12A, // Treehouse Shipwreck Shore
742 0x3C104, // Treehouse Docks
743// 0x3C105, // Tunnels Box
744 0x339A8, // Tutorial Patio Roof
745 0x0050A, // Tutorial Gate
746// 0x338BD, // UTM Town Shortcut
747// 0x3C135, // UTM Cave In
748// 0x338C9, // UTM Mountainside Shortcut
749// 0x338D7, // UTM Stairwell
750// 0x338C1, // UTM Challenge Water
751// 0x338CA, // UTM Invisible Dots
752};