diff options
Diffstat (limited to 'Source/ChallengeRandomizer.cpp')
-rw-r--r-- | Source/ChallengeRandomizer.cpp | 108 |
1 files changed, 0 insertions, 108 deletions
diff --git a/Source/ChallengeRandomizer.cpp b/Source/ChallengeRandomizer.cpp deleted file mode 100644 index 976374e..0000000 --- a/Source/ChallengeRandomizer.cpp +++ /dev/null | |||
@@ -1,108 +0,0 @@ | |||
1 | #include "pch.h" | ||
2 | #include "ChallengeRandomizer.h" | ||
3 | |||
4 | // Modify an opcode to use RNG2 instead of main RNG | ||
5 | void ChallengeRandomizer::AdjustRng(int offset) { | ||
6 | int currentRng = _memory->ReadData<int>({offset}, 0x1)[0]; | ||
7 | _memory->WriteData<int>({offset}, {currentRng + 0x20}); | ||
8 | } | ||
9 | |||
10 | // Overwrite the pointer for the lightmap_generator (which is unused, afaict) to point to a secondary RNG. | ||
11 | // Then, adjust all the RNG functions in challenge/doors to use this RNG. | ||
12 | ChallengeRandomizer::ChallengeRandomizer(const std::shared_ptr<Memory>& memory, int seed) : _memory(memory) | ||
13 | { | ||
14 | RNG_ADDR = _memory->ReadData<int>({GLOBALS + 0x10}, 1)[0]; | ||
15 | RNG2_ADDR = _memory->ReadData<int>({GLOBALS + 0x30}, 1)[0]; | ||
16 | bool alreadyInjected = (RNG2_ADDR == RNG_ADDR + 4); | ||
17 | |||
18 | if (!alreadyInjected) _memory->WriteData<int>({GLOBALS + 0x30}, {RNG_ADDR + 4}); | ||
19 | _memory->WriteData<int>({GLOBALS + 0x30, 0}, {seed}); | ||
20 | |||
21 | // do_success_side_effects | ||
22 | _memory->AddSigScan({0xFF, 0xC8, 0x99, 0x2B, 0xC2, 0xD1, 0xF8, 0x8B, 0xD0}, [&](int index) { | ||
23 | if (GLOBALS == 0x5B28C0) { // Version differences. | ||
24 | index += 0x3E; | ||
25 | } else if (GLOBALS == 0x62D0A0) { | ||
26 | index += 0x42; | ||
27 | } | ||
28 | // Overwritten bytes start just after the movsxd rax, dword ptr ds:[rdi + 0x230] | ||
29 | // aka test eax, eax; jle 2C; imul rcx, rax, 34 | ||
30 | _memory->WriteData<byte>({index}, { | ||
31 | 0x8B, 0x0D, 0x00, 0x00, 0x00, 0x00, // mov ecx, [0x00000000] ;This is going to be the address of the custom RNG | ||
32 | 0x67, 0xC7, 0x01, 0x00, 0x00, 0x00, 0x00, // mov dword ptr ds:[ecx], 0x00000000 ;This is going to be the seed value | ||
33 | 0x48, 0x83, 0xF8, 0x02, // cmp rax, 0x2 ;This is the short solve on the record player (which turns it off) | ||
34 | 0x90, 0x90, 0x90 // nop nop nop | ||
35 | }); | ||
36 | int target = (GLOBALS + 0x30) - (index + 0x6); // +6 is for the length of the line | ||
37 | _memory->WriteData<int>({index + 0x2}, {target}); | ||
38 | _memory->WriteData<int>({index + 0x9}, {seed}); // Because we're resetting seed every challenge, we need to run this injection every time. | ||
39 | }); | ||
40 | |||
41 | if (!alreadyInjected) { | ||
42 | // shuffle_integers | ||
43 | _memory->AddSigScan({0x48, 0x89, 0x5C, 0x24, 0x10, 0x56, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x63, 0xDA, 0x48, 0x8B, 0xF1, 0x83, 0xFB, 0x01}, [&](int index) { | ||
44 | AdjustRng(index + 0x23); | ||
45 | }); | ||
46 | // shuffle<int> | ||
47 | _memory->AddSigScan({0x33, 0xF6, 0x48, 0x8B, 0xD9, 0x39, 0x31, 0x7E, 0x51}, [&](int index) { | ||
48 | AdjustRng(index - 0x4); | ||
49 | }); | ||
50 | // cut_random_edges | ||
51 | _memory->AddSigScan({0x89, 0x44, 0x24, 0x3C, 0x33, 0xC0, 0x85, 0xC0, 0x75, 0xFA}, [&](int index) { | ||
52 | AdjustRng(index + 0x3B); | ||
53 | }); | ||
54 | // get_empty_decoration_slot | ||
55 | _memory->AddSigScan({0x42, 0x83, 0x3C, 0x80, 0x00, 0x75, 0xDF}, [&](int index) { | ||
56 | AdjustRng(index - 0x17); | ||
57 | }); | ||
58 | // get_empty_dot_spot | ||
59 | _memory->AddSigScan({0xF7, 0xF3, 0x85, 0xD2, 0x74, 0xEC}, [&](int index) { | ||
60 | AdjustRng(index - 0xB); | ||
61 | }); | ||
62 | // add_exactly_this_many_bisection_dots | ||
63 | _memory->AddSigScan({0x48, 0x8B, 0xB4, 0x24, 0xB8, 0x00, 0x00, 0x00, 0x48, 0x8B, 0xBC, 0x24, 0xB0, 0x00, 0x00, 0x00}, [&](int index) { | ||
64 | AdjustRng(index - 0x4); | ||
65 | }); | ||
66 | // make_a_shaper | ||
67 | _memory->AddSigScan({0xF7, 0xE3, 0xD1, 0xEA, 0x8D, 0x0C, 0x52}, [&](int index) { | ||
68 | AdjustRng(index - 0x10); | ||
69 | AdjustRng(index + 0x1C); | ||
70 | AdjustRng(index + 0x49); | ||
71 | }); | ||
72 | // Entity_Machine_Panel::init_pattern_data_lotus | ||
73 | _memory->AddSigScan({0x40, 0x55, 0x56, 0x48, 0x8D, 0x6C, 0x24, 0xB1}, [&](int index) { | ||
74 | AdjustRng(index + 0x433); | ||
75 | AdjustRng(index + 0x45B); | ||
76 | AdjustRng(index + 0x5A7); | ||
77 | AdjustRng(index + 0x5D6); | ||
78 | AdjustRng(index + 0x6F6); | ||
79 | AdjustRng(index + 0xD17); | ||
80 | AdjustRng(index + 0xFDA); | ||
81 | }); | ||
82 | // Entity_Record_Player::reroll_lotus_eater_stuff | ||
83 | _memory->AddSigScan({0xB8, 0xAB, 0xAA, 0xAA, 0xAA, 0x41, 0xC1, 0xE8}, [&](int index) { | ||
84 | AdjustRng(index - 0x13); | ||
85 | AdjustRng(index + 0x34); | ||
86 | }); | ||
87 | |||
88 | // These disable the random locations on timer panels, which would otherwise increment the RNG. | ||
89 | // I'm writing 31 C0 (xor eax, eax), then 3 NOPs, which pretends the RNG returns 0. | ||
90 | // do_lotus_minutes | ||
91 | _memory->AddSigScan({0x0F, 0xBE, 0x6C, 0x08, 0xFF, 0x45}, [&](int index) { | ||
92 | _memory->WriteData<byte>({index + 0x410}, {0x31, 0xC0, 0x90, 0x90, 0x90}); | ||
93 | }); | ||
94 | // do_lotus_tenths | ||
95 | _memory->AddSigScan({0x00, 0x04, 0x00, 0x00, 0x41, 0x8D, 0x50, 0x09}, [&](int index) { | ||
96 | _memory->WriteData<byte>({index + 0xA2}, {0x31, 0xC0, 0x90, 0x90, 0x90}); | ||
97 | }); | ||
98 | // do_lotus_eighths | ||
99 | _memory->AddSigScan({0x75, 0xF5, 0x0F, 0xBE, 0x44, 0x08, 0xFF}, [&](int index) { | ||
100 | _memory->WriteData<byte>({index + 0x1AE}, {0x31, 0xC0, 0x90, 0x90, 0x90}); | ||
101 | }); | ||
102 | } | ||
103 | |||
104 | int failed = _memory->ExecuteSigScans(); | ||
105 | if (failed != 0) { | ||
106 | std::cout << "Failed " << failed << " sigscans"; | ||
107 | } | ||
108 | } | ||