diff options
Diffstat (limited to 'Source/ChallengeRandomizer.cpp')
| -rw-r--r-- | Source/ChallengeRandomizer.cpp | 108 |
1 files changed, 0 insertions, 108 deletions
| diff --git a/Source/ChallengeRandomizer.cpp b/Source/ChallengeRandomizer.cpp deleted file mode 100644 index 976374e..0000000 --- a/Source/ChallengeRandomizer.cpp +++ /dev/null | |||
| @@ -1,108 +0,0 @@ | |||
| 1 | #include "pch.h" | ||
| 2 | #include "ChallengeRandomizer.h" | ||
| 3 | |||
| 4 | // Modify an opcode to use RNG2 instead of main RNG | ||
| 5 | void ChallengeRandomizer::AdjustRng(int offset) { | ||
| 6 | int currentRng = _memory->ReadData<int>({offset}, 0x1)[0]; | ||
| 7 | _memory->WriteData<int>({offset}, {currentRng + 0x20}); | ||
| 8 | } | ||
| 9 | |||
| 10 | // Overwrite the pointer for the lightmap_generator (which is unused, afaict) to point to a secondary RNG. | ||
| 11 | // Then, adjust all the RNG functions in challenge/doors to use this RNG. | ||
| 12 | ChallengeRandomizer::ChallengeRandomizer(const std::shared_ptr<Memory>& memory, int seed) : _memory(memory) | ||
| 13 | { | ||
| 14 | RNG_ADDR = _memory->ReadData<int>({GLOBALS + 0x10}, 1)[0]; | ||
| 15 | RNG2_ADDR = _memory->ReadData<int>({GLOBALS + 0x30}, 1)[0]; | ||
| 16 | bool alreadyInjected = (RNG2_ADDR == RNG_ADDR + 4); | ||
| 17 | |||
| 18 | if (!alreadyInjected) _memory->WriteData<int>({GLOBALS + 0x30}, {RNG_ADDR + 4}); | ||
| 19 | _memory->WriteData<int>({GLOBALS + 0x30, 0}, {seed}); | ||
| 20 | |||
| 21 | // do_success_side_effects | ||
| 22 | _memory->AddSigScan({0xFF, 0xC8, 0x99, 0x2B, 0xC2, 0xD1, 0xF8, 0x8B, 0xD0}, [&](int index) { | ||
| 23 | if (GLOBALS == 0x5B28C0) { // Version differences. | ||
| 24 | index += 0x3E; | ||
| 25 | } else if (GLOBALS == 0x62D0A0) { | ||
| 26 | index += 0x42; | ||
| 27 | } | ||
| 28 | // Overwritten bytes start just after the movsxd rax, dword ptr ds:[rdi + 0x230] | ||
| 29 | // aka test eax, eax; jle 2C; imul rcx, rax, 34 | ||
| 30 | _memory->WriteData<byte>({index}, { | ||
| 31 | 0x8B, 0x0D, 0x00, 0x00, 0x00, 0x00, // mov ecx, [0x00000000] ;This is going to be the address of the custom RNG | ||
| 32 | 0x67, 0xC7, 0x01, 0x00, 0x00, 0x00, 0x00, // mov dword ptr ds:[ecx], 0x00000000 ;This is going to be the seed value | ||
| 33 | 0x48, 0x83, 0xF8, 0x02, // cmp rax, 0x2 ;This is the short solve on the record player (which turns it off) | ||
| 34 | 0x90, 0x90, 0x90 // nop nop nop | ||
| 35 | }); | ||
| 36 | int target = (GLOBALS + 0x30) - (index + 0x6); // +6 is for the length of the line | ||
| 37 | _memory->WriteData<int>({index + 0x2}, {target}); | ||
| 38 | _memory->WriteData<int>({index + 0x9}, {seed}); // Because we're resetting seed every challenge, we need to run this injection every time. | ||
| 39 | }); | ||
| 40 | |||
| 41 | if (!alreadyInjected) { | ||
| 42 | // shuffle_integers | ||
| 43 | _memory->AddSigScan({0x48, 0x89, 0x5C, 0x24, 0x10, 0x56, 0x48, 0x83, 0xEC, 0x20, 0x48, 0x63, 0xDA, 0x48, 0x8B, 0xF1, 0x83, 0xFB, 0x01}, [&](int index) { | ||
| 44 | AdjustRng(index + 0x23); | ||
| 45 | }); | ||
| 46 | // shuffle<int> | ||
| 47 | _memory->AddSigScan({0x33, 0xF6, 0x48, 0x8B, 0xD9, 0x39, 0x31, 0x7E, 0x51}, [&](int index) { | ||
| 48 | AdjustRng(index - 0x4); | ||
| 49 | }); | ||
| 50 | // cut_random_edges | ||
| 51 | _memory->AddSigScan({0x89, 0x44, 0x24, 0x3C, 0x33, 0xC0, 0x85, 0xC0, 0x75, 0xFA}, [&](int index) { | ||
| 52 | AdjustRng(index + 0x3B); | ||
| 53 | }); | ||
| 54 | // get_empty_decoration_slot | ||
| 55 | _memory->AddSigScan({0x42, 0x83, 0x3C, 0x80, 0x00, 0x75, 0xDF}, [&](int index) { | ||
| 56 | AdjustRng(index - 0x17); | ||
| 57 | }); | ||
| 58 | // get_empty_dot_spot | ||
| 59 | _memory->AddSigScan({0xF7, 0xF3, 0x85, 0xD2, 0x74, 0xEC}, [&](int index) { | ||
| 60 | AdjustRng(index - 0xB); | ||
| 61 | }); | ||
| 62 | // add_exactly_this_many_bisection_dots | ||
| 63 | _memory->AddSigScan({0x48, 0x8B, 0xB4, 0x24, 0xB8, 0x00, 0x00, 0x00, 0x48, 0x8B, 0xBC, 0x24, 0xB0, 0x00, 0x00, 0x00}, [&](int index) { | ||
| 64 | AdjustRng(index - 0x4); | ||
| 65 | }); | ||
| 66 | // make_a_shaper | ||
| 67 | _memory->AddSigScan({0xF7, 0xE3, 0xD1, 0xEA, 0x8D, 0x0C, 0x52}, [&](int index) { | ||
| 68 | AdjustRng(index - 0x10); | ||
| 69 | AdjustRng(index + 0x1C); | ||
| 70 | AdjustRng(index + 0x49); | ||
| 71 | }); | ||
| 72 | // Entity_Machine_Panel::init_pattern_data_lotus | ||
| 73 | _memory->AddSigScan({0x40, 0x55, 0x56, 0x48, 0x8D, 0x6C, 0x24, 0xB1}, [&](int index) { | ||
| 74 | AdjustRng(index + 0x433); | ||
| 75 | AdjustRng(index + 0x45B); | ||
| 76 | AdjustRng(index + 0x5A7); | ||
| 77 | AdjustRng(index + 0x5D6); | ||
| 78 | AdjustRng(index + 0x6F6); | ||
| 79 | AdjustRng(index + 0xD17); | ||
| 80 | AdjustRng(index + 0xFDA); | ||
| 81 | }); | ||
| 82 | // Entity_Record_Player::reroll_lotus_eater_stuff | ||
| 83 | _memory->AddSigScan({0xB8, 0xAB, 0xAA, 0xAA, 0xAA, 0x41, 0xC1, 0xE8}, [&](int index) { | ||
| 84 | AdjustRng(index - 0x13); | ||
| 85 | AdjustRng(index + 0x34); | ||
| 86 | }); | ||
| 87 | |||
| 88 | // These disable the random locations on timer panels, which would otherwise increment the RNG. | ||
| 89 | // I'm writing 31 C0 (xor eax, eax), then 3 NOPs, which pretends the RNG returns 0. | ||
| 90 | // do_lotus_minutes | ||
| 91 | _memory->AddSigScan({0x0F, 0xBE, 0x6C, 0x08, 0xFF, 0x45}, [&](int index) { | ||
| 92 | _memory->WriteData<byte>({index + 0x410}, {0x31, 0xC0, 0x90, 0x90, 0x90}); | ||
| 93 | }); | ||
| 94 | // do_lotus_tenths | ||
| 95 | _memory->AddSigScan({0x00, 0x04, 0x00, 0x00, 0x41, 0x8D, 0x50, 0x09}, [&](int index) { | ||
| 96 | _memory->WriteData<byte>({index + 0xA2}, {0x31, 0xC0, 0x90, 0x90, 0x90}); | ||
| 97 | }); | ||
| 98 | // do_lotus_eighths | ||
| 99 | _memory->AddSigScan({0x75, 0xF5, 0x0F, 0xBE, 0x44, 0x08, 0xFF}, [&](int index) { | ||
| 100 | _memory->WriteData<byte>({index + 0x1AE}, {0x31, 0xC0, 0x90, 0x90, 0x90}); | ||
| 101 | }); | ||
| 102 | } | ||
| 103 | |||
| 104 | int failed = _memory->ExecuteSigScans(); | ||
| 105 | if (failed != 0) { | ||
| 106 | std::cout << "Failed " << failed << " sigscans"; | ||
| 107 | } | ||
| 108 | } | ||
