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author | jbzdarkid <jbzdarkid@gmail.com> | 2018-10-24 20:20:12 -0700 |
---|---|---|
committer | jbzdarkid <jbzdarkid@gmail.com> | 2018-10-24 20:20:12 -0700 |
commit | 69a8f903ef70845894ff07e0805d9cc60597cc7c (patch) | |
tree | b3a91870eea300b95732ce22c6ac8c1e94307bc9 /WitnessRandomizer | |
parent | 4f9229dfe609632a193ce515f8fa83b494948e48 (diff) | |
download | witness-tutorializer-69a8f903ef70845894ff07e0805d9cc60597cc7c.tar.gz witness-tutorializer-69a8f903ef70845894ff07e0805d9cc60597cc7c.tar.bz2 witness-tutorializer-69a8f903ef70845894ff07e0805d9cc60597cc7c.zip |
progress of various sorts
Diffstat (limited to 'WitnessRandomizer')
-rw-r--r-- | WitnessRandomizer/Memory.cpp | 4 | ||||
-rw-r--r-- | WitnessRandomizer/Memory.h | 5 | ||||
-rw-r--r-- | WitnessRandomizer/Panels.h | 36 | ||||
-rw-r--r-- | WitnessRandomizer/WitnessRandomizer.cpp | 37 | ||||
-rw-r--r-- | WitnessRandomizer/WitnessRandomizer.h | 2 |
5 files changed, 67 insertions, 17 deletions
diff --git a/WitnessRandomizer/Memory.cpp b/WitnessRandomizer/Memory.cpp index 7005455..304b7b4 100644 --- a/WitnessRandomizer/Memory.cpp +++ b/WitnessRandomizer/Memory.cpp | |||
@@ -18,7 +18,7 @@ Memory::Memory(const std::string& processName) { | |||
18 | } | 18 | } |
19 | } | 19 | } |
20 | if (!_handle) { | 20 | if (!_handle) { |
21 | OutputDebugStringA("Process is not open!"); | 21 | OutputDebugStringA("Process is not open!\n"); |
22 | exit(EXIT_FAILURE); | 22 | exit(EXIT_FAILURE); |
23 | } | 23 | } |
24 | 24 | ||
@@ -38,7 +38,7 @@ Memory::Memory(const std::string& processName) { | |||
38 | } | 38 | } |
39 | } | 39 | } |
40 | if (_baseAddress == 0) { | 40 | if (_baseAddress == 0) { |
41 | OutputDebugStringA("Couldn't find base address!"); | 41 | OutputDebugStringA("Couldn't find base address!\n"); |
42 | exit(EXIT_FAILURE); | 42 | exit(EXIT_FAILURE); |
43 | } | 43 | } |
44 | } | 44 | } |
diff --git a/WitnessRandomizer/Memory.h b/WitnessRandomizer/Memory.h index dc92349..adc1287 100644 --- a/WitnessRandomizer/Memory.h +++ b/WitnessRandomizer/Memory.h | |||
@@ -2,6 +2,9 @@ | |||
2 | #include <vector> | 2 | #include <vector> |
3 | #include <map> | 3 | #include <map> |
4 | #include <windows.h> | 4 | #include <windows.h> |
5 | #include <thread> | ||
6 | #include <chrono> | ||
7 | using namespace std::chrono_literals; | ||
5 | 8 | ||
6 | // https://github.com/erayarslan/WriteProcessMemory-Example | 9 | // https://github.com/erayarslan/WriteProcessMemory-Example |
7 | // http://stackoverflow.com/q/32798185 | 10 | // http://stackoverflow.com/q/32798185 |
@@ -22,6 +25,7 @@ public: | |||
22 | { | 25 | { |
23 | return data; | 26 | return data; |
24 | } | 27 | } |
28 | // std::this_thread::sleep_for(10ms); | ||
25 | } | 29 | } |
26 | ThrowError(); | 30 | ThrowError(); |
27 | } | 31 | } |
@@ -32,6 +36,7 @@ public: | |||
32 | if (WriteProcessMemory(_handle, (LPVOID)ComputeOffset(offsets), &data[0], sizeof(T) * data.size(), NULL)) { | 36 | if (WriteProcessMemory(_handle, (LPVOID)ComputeOffset(offsets), &data[0], sizeof(T) * data.size(), NULL)) { |
33 | return; | 37 | return; |
34 | } | 38 | } |
39 | // std::this_thread::sleep_for(10ms); | ||
35 | } | 40 | } |
36 | ThrowError(); | 41 | ThrowError(); |
37 | } | 42 | } |
diff --git a/WitnessRandomizer/Panels.h b/WitnessRandomizer/Panels.h index 3a54ac1..8d594b1 100644 --- a/WitnessRandomizer/Panels.h +++ b/WitnessRandomizer/Panels.h | |||
@@ -13,6 +13,26 @@ std::vector<int> lasers = { | |||
13 | 0x03616, // Jungle | 13 | 0x03616, // Jungle |
14 | }; | 14 | }; |
15 | 15 | ||
16 | std::vector<int> burnablePanels = { | ||
17 | 0x17D9C, // Treehouse Yellow 7 | ||
18 | 0x17DC2, // Treehouse Yellow 8 | ||
19 | 0x17DC4, // Treehouse Yellow 9 | ||
20 | 0x00999, // Swamp Discontinuous 1 | ||
21 | 0x0099D, // Swamp Discontinuous 2 | ||
22 | 0x009A0, // Swamp Discontinuous 3 | ||
23 | 0x009A1, // Swamp Discontinuous 4 | ||
24 | 0x00007, // Swamp Rotation Tutorial 1 | ||
25 | 0x00008, // Swamp Rotation Tutorial 2 | ||
26 | 0x00009, // Swamp Rotation Tutorial 3 | ||
27 | 0x0000A, // Swamp Rotation Tutorial 4 | ||
28 | 0x28AC7, // Town Blue 1 | ||
29 | 0x28AC8, // Town Blue 2 | ||
30 | 0x28ACA, // Town Blue 3 | ||
31 | 0x28ACB, // Town Blue 4 | ||
32 | 0x28ACC, // Town Blue 5 | ||
33 | 0x17CF0, // Mill Discard | ||
34 | }; | ||
35 | |||
16 | std::vector<int> tutorialPanels = { | 36 | std::vector<int> tutorialPanels = { |
17 | // 0x0A3B5, // Back Left | 37 | // 0x0A3B5, // Back Left |
18 | 0x0A3B2, // Back Right | 38 | 0x0A3B2, // Back Right |
@@ -49,9 +69,9 @@ std::vector<int> outsideTutorialPanels = { | |||
49 | // 0x032F7, // Orchard Apple Tree 4 | 69 | // 0x032F7, // Orchard Apple Tree 4 |
50 | // 0x032FF, // Orchard Apple Tree 5 | 70 | // 0x032FF, // Orchard Apple Tree 5 |
51 | }; | 71 | }; |
52 | 72 | ||
53 | std::vector<int> symmetryPanels = { | 73 | std::vector<int> symmetryPanels = { |
54 | // 0x3C12B, // Glass Factory Discard | 74 | 0x3C12B, // Glass Factory Discard |
55 | 0x01A54, // Glass Factory Entry | 75 | 0x01A54, // Glass Factory Entry |
56 | 0x00086, // Glass Factory Vertical Symmetry 1 | 76 | 0x00086, // Glass Factory Vertical Symmetry 1 |
57 | 0x00087, // Glass Factory Vertical Symmetry 2 | 77 | 0x00087, // Glass Factory Vertical Symmetry 2 |
@@ -97,11 +117,11 @@ std::vector<int> symmetryPanels = { | |||
97 | 0x00A61, // Symmetry Island Laser Blue 1 | 117 | 0x00A61, // Symmetry Island Laser Blue 1 |
98 | 0x00A64, // Symmetry Island Laser Blue 2 | 118 | 0x00A64, // Symmetry Island Laser Blue 2 |
99 | 0x00A68, // Symmetry Island Laser Blue 3 | 119 | 0x00A68, // Symmetry Island Laser Blue 3 |
120 | 0x17CE7, // Desert Discard | ||
121 | 0x0CC7B, // Desert Vault | ||
100 | }; | 122 | }; |
101 | 123 | ||
102 | std::vector<int> desertPanels = { | 124 | std::vector<int> desertPanels = { |
103 | // 0x17CE7, // Desert Discard | ||
104 | // 0x0CC7B, // Desert Vault | ||
105 | // 0x0339E, // Desert Vault Box | 125 | // 0x0339E, // Desert Vault Box |
106 | 0x00698, // Desert Surface 1 | 126 | 0x00698, // Desert Surface 1 |
107 | 0x0048F, // Desert Surface 2 | 127 | 0x0048F, // Desert Surface 2 |
@@ -172,7 +192,7 @@ std::vector<int> quarryPanels = { | |||
172 | // 0x275ED, // Mill EP Door | 192 | // 0x275ED, // Mill EP Door |
173 | // 0x17CAC, // Mill Stairs Shortcut Door | 193 | // 0x17CAC, // Mill Stairs Shortcut Door |
174 | 0x03677, // Mill Stairs Control | 194 | 0x03677, // Mill Stairs Control |
175 | // 0x17CF0, // Mill Discard | 195 | 0x17CF0, // Mill Discard |
176 | // 0x17CC4, // Mill Elevator Control | 196 | // 0x17CC4, // Mill Elevator Control |
177 | 0x021D5, // Boathouse Ramp Activation Shapers | 197 | 0x021D5, // Boathouse Ramp Activation Shapers |
178 | 0x034D4, // Boathouse Ramp Activation Stars | 198 | 0x034D4, // Boathouse Ramp Activation Stars |
@@ -258,7 +278,7 @@ std::vector<int> treehousePanels = { //worked fine until I commented out pivotin | |||
258 | 0x17E3C, // Treehouse Green 1 | 278 | 0x17E3C, // Treehouse Green 1 |
259 | 0x17E4D, // Treehouse Green 2 | 279 | 0x17E4D, // Treehouse Green 2 |
260 | 0x17E4F, // Treehouse Green 3 | 280 | 0x17E4F, // Treehouse Green 3 |
261 | // 0x17E52, // Treehouse Green 4 | 281 | // 0x17E52, // Treehouse Green 4 has to pivot |
262 | 0x17E5B, // Treehouse Green 5 | 282 | 0x17E5B, // Treehouse Green 5 |
263 | 0x17E5F, // Treehouse Green 6 | 283 | 0x17E5F, // Treehouse Green 6 |
264 | 0x17E61, // Treehouse Green 7 | 284 | 0x17E61, // Treehouse Green 7 |
@@ -401,7 +421,7 @@ std::vector<int> junglePanels = { | |||
401 | 0x00C3F, // Jungle Dots 4 | 421 | 0x00C3F, // Jungle Dots 4 |
402 | 0x00C41, // Jungle Dots 5 | 422 | 0x00C41, // Jungle Dots 5 |
403 | 0x014B2, // Jungle Dots 6 | 423 | 0x014B2, // Jungle Dots 6 |
404 | // 0x17CAB, // Jungle Pop - up Wall | 424 | // 0x17CAB, // Jungle Pop-up Wall |
405 | // 0x337FA, // Jungle Shortcut | 425 | // 0x337FA, // Jungle Shortcut |
406 | }; | 426 | }; |
407 | 427 | ||
@@ -548,6 +568,8 @@ std::vector<int> pillars = { | |||
548 | 0x09E5A, // Mountain 3 Right Pillar 3 | 568 | 0x09E5A, // Mountain 3 Right Pillar 3 |
549 | 0x33961, // Mountain 3 Right Pillar 4 | 569 | 0x33961, // Mountain 3 Right Pillar 4 |
550 | 0x09DD5, // UTM Challenge Pillar | 570 | 0x09DD5, // UTM Challenge Pillar |
571 | // 0x1C31A, // Challenge Left Pillar | ||
572 | // 0x1C319, // Challenge Right Pillar | ||
551 | }; | 573 | }; |
552 | 574 | ||
553 | std::vector<int> mountainMultipanel = { | 575 | std::vector<int> mountainMultipanel = { |
diff --git a/WitnessRandomizer/WitnessRandomizer.cpp b/WitnessRandomizer/WitnessRandomizer.cpp index 8a966d4..79fb721 100644 --- a/WitnessRandomizer/WitnessRandomizer.cpp +++ b/WitnessRandomizer/WitnessRandomizer.cpp | |||
@@ -2,11 +2,9 @@ | |||
2 | * BUGS: | 2 | * BUGS: |
3 | * Bunker has physical panel objects which I can't move :( | 3 | * Bunker has physical panel objects which I can't move :( |
4 | * Shipwreck vault does not copy well | 4 | * Shipwreck vault does not copy well |
5 | * Pillars can be swapped but they don't zoom you out enough. Maybe SWAP_DISTANCE? | ||
6 | * FEATURES: | 5 | * FEATURES: |
7 | * SWAP_TARGETS should still require the full panel sequence (and have ways to prevent softlocks?) | 6 | * SWAP_TARGETS should still require the full panel sequence (and have ways to prevent softlocks?) |
8 | * Randomize audio logs | 7 | * Randomize audio logs |
9 | * Separate panels out by "square", which can probably be anywhere | ||
10 | * List of panels which can be valid "Burn" (aka desert) substitutes: Prevent (or limit) panel counting | 8 | * List of panels which can be valid "Burn" (aka desert) substitutes: Prevent (or limit) panel counting |
11 | * List of panels which split left/right (for left/right controls) | 9 | * List of panels which split left/right (for left/right controls) |
12 | * List of panels which split up/down (for up/down controls) | 10 | * List of panels which split up/down (for up/down controls) |
@@ -62,17 +60,39 @@ int main(int argc, char** argv) | |||
62 | int PILLAR_L_1 = 0x383D; | 60 | int PILLAR_L_1 = 0x383D; |
63 | int PILLAR_L_4 = 0x339BB; | 61 | int PILLAR_L_4 = 0x339BB; |
64 | int PILLAR_C = 0x9DD5; | 62 | int PILLAR_C = 0x9DD5; |
63 | int PILLAR_C_L = 0x1C31A; | ||
64 | int DESERT_1 = 0x00698; | ||
65 | int DESERT_L_2 = 0x006E3; | ||
66 | int TOWN_S_1 = 0x28AC7; | ||
65 | 67 | ||
66 | randomizer.SwapPanels(PILLAR_L_1, PILLAR_C, SWAP_LINES | SWAP_STYLE | SWAP_BACK_DISTANCE); | 68 | std::vector<int> squarePanels; |
69 | for (auto panelSet : {outsideTutorialPanels, symmetryPanels, quarryPanels, keepPanels, townPanels, bunkerPanels, swampPanels, mountainPanels, utmPanels, treehousePanels}) { | ||
70 | squarePanels.insert(squarePanels.end(), panelSet.begin(), panelSet.end()); | ||
71 | } | ||
72 | for (int panel : squarePanels) { | ||
73 | randomizer.SwapPanels(DESERT_L_2, panel, SWAP_LINES | SWAP_STYLE); | ||
74 | } | ||
75 | |||
76 | |||
77 | //randomizer.SwapPanels(PILLAR_L_1, PILLAR_C_L, SWAP_LINES | SWAP_STYLE | SWAP_BACK_DISTANCE); | ||
78 | //randomizer.SwapPanelData(PILLAR_L_1, PILLAR_C_L, 0x200, 0x50); | ||
79 | // Turn on the panel | ||
80 | //randomizer._memory.WriteData<float>({0x5B28C0, 0x18, PILLAR_L_1*8, 0x2A8}, {1.0f, 1.0f}); | ||
81 | |||
82 | // randomizer.SwapPanels(PILLAR_L_1, PILLAR_C_L, SWAP_LINES | SWAP_STYLE | SWAP_BACK_DISTANCE); | ||
67 | //*/ | 83 | //*/ |
68 | } | 84 | } |
69 | 85 | ||
70 | WitnessRandomizer::WitnessRandomizer() : _memory(Memory("witness64_d3d11.exe")) | 86 | WitnessRandomizer::WitnessRandomizer() : _memory("witness64_d3d11.exe") |
71 | { | 87 | { |
72 | // Turn off desert flood final | 88 | // Turn off desert flood final |
73 | _memory.WriteData<float>({0x5B28C0, 0x18, 0x18076*8, 0x2A8}, {0.0f, 0.0f}); | 89 | _memory.WriteData<float>({0x5B28C0, 0x18, 0x18076*8, 0x2A8}, {0.0f, 0.0f}); |
74 | // Change desert floating target to desert flood final | 90 | // Change desert floating target to desert flood final |
75 | _memory.WriteData<int>({0x5B28C0, 0x18, 0x17ECA*8, 0x2BC}, {0x18077}); | 91 | _memory.WriteData<int>({0x5B28C0, 0x18, 0x17ECA*8, 0x2BC}, {0x18077}); |
92 | // Explicitly set back-off distance for the challenge entry & final 2 pillars | ||
93 | _memory.WriteData<float>({0x5B28C0, 0x18, 0x9DD5*8, 0x22C}, {2.5f}); | ||
94 | _memory.WriteData<float>({0x5B28C0, 0x18, 0x1C31A*8, 0x22C}, {3.0f}); | ||
95 | _memory.WriteData<float>({0x5B28C0, 0x18, 0x1C319*8, 0x22C}, {3.0f}); | ||
76 | } | 96 | } |
77 | 97 | ||
78 | void WitnessRandomizer::Randomize(std::vector<int> panels, int flags) { | 98 | void WitnessRandomizer::Randomize(std::vector<int> panels, int flags) { |
@@ -95,7 +115,7 @@ void WitnessRandomizer::SwapPanels(int panel1, int panel2, int flags) { | |||
95 | } | 115 | } |
96 | if (flags & SWAP_LINES) { | 116 | if (flags & SWAP_LINES) { |
97 | offsets[0x230] = 16; // traced_edges | 117 | offsets[0x230] = 16; // traced_edges |
98 | // offsets[0x220] = sizeof(void*); // *pattern_name | 118 | offsets[0x220] = sizeof(void*); // *pattern_name |
99 | // offsets[0x240] = sizeof(void*); // *mesh_name | 119 | // offsets[0x240] = sizeof(void*); // *mesh_name |
100 | offsets[0x2FC] = sizeof(int); // is_cylinder | 120 | offsets[0x2FC] = sizeof(int); // is_cylinder |
101 | offsets[0x300] = sizeof(float); // cylinder_z0 | 121 | offsets[0x300] = sizeof(float); // cylinder_z0 |
@@ -104,6 +124,8 @@ void WitnessRandomizer::SwapPanels(int panel1, int panel2, int flags) { | |||
104 | // offsets[0x35C] = sizeof(int); // solvable_from_behind | 124 | // offsets[0x35C] = sizeof(int); // solvable_from_behind |
105 | 125 | ||
106 | // offsets[0x30C] = sizeof(float); // uv_to_world_scale | 126 | // offsets[0x30C] = sizeof(float); // uv_to_world_scale |
127 | offsets[0x398] = sizeof(float); // specular_add | ||
128 | offsets[0x39C] = sizeof(int); // specular_power | ||
107 | offsets[0x3A4] = sizeof(float); // path_width_scale | 129 | offsets[0x3A4] = sizeof(float); // path_width_scale |
108 | offsets[0x3A8] = sizeof(float); // startpoint_scale | 130 | offsets[0x3A8] = sizeof(float); // startpoint_scale |
109 | offsets[0x3B8] = sizeof(int); // num_dots | 131 | offsets[0x3B8] = sizeof(int); // num_dots |
@@ -112,6 +134,7 @@ void WitnessRandomizer::SwapPanels(int panel1, int panel2, int flags) { | |||
112 | offsets[0x3D0] = sizeof(void*); // *dot_flags | 134 | offsets[0x3D0] = sizeof(void*); // *dot_flags |
113 | offsets[0x3D8] = sizeof(void*); // *dot_connection_a | 135 | offsets[0x3D8] = sizeof(void*); // *dot_connection_a |
114 | offsets[0x3E0] = sizeof(void*); // *dot_connection_b | 136 | offsets[0x3E0] = sizeof(void*); // *dot_connection_b |
137 | // offsets[0x3E8] = sizeof(int); // randomize_on_power_on | ||
115 | offsets[0x420] = sizeof(void*); // *decorations | 138 | offsets[0x420] = sizeof(void*); // *decorations |
116 | offsets[0x428] = sizeof(void*); // *decoration_flags | 139 | offsets[0x428] = sizeof(void*); // *decoration_flags |
117 | offsets[0x438] = sizeof(int); // num_decorations | 140 | offsets[0x438] = sizeof(int); // num_decorations |
@@ -173,8 +196,8 @@ void WitnessRandomizer::SwapPanelData(int panel1, int panel2, int finalOffset, i | |||
173 | std::vector<int> panel2Offset = {0x5B28C0, 0x18, panel2*8, finalOffset}; | 196 | std::vector<int> panel2Offset = {0x5B28C0, 0x18, panel2*8, finalOffset}; |
174 | 197 | ||
175 | std::vector<byte> panel1Data = _memory.ReadData<byte>(panel1Offset, dataSize); | 198 | std::vector<byte> panel1Data = _memory.ReadData<byte>(panel1Offset, dataSize); |
176 | std::vector<byte> panel2Data = _memory.ReadData<byte>(panel2Offset, dataSize); | 199 | //std::vector<byte> panel2Data = _memory.ReadData<byte>(panel2Offset, dataSize); |
177 | 200 | ||
178 | _memory.WriteData<byte>(panel2Offset, panel1Data); | 201 | _memory.WriteData<byte>(panel2Offset, panel1Data); |
179 | _memory.WriteData<byte>(panel1Offset, panel2Data); | 202 | //_memory.WriteData<byte>(panel1Offset, panel2Data); |
180 | } | 203 | } |
diff --git a/WitnessRandomizer/WitnessRandomizer.h b/WitnessRandomizer/WitnessRandomizer.h index af1f785..7618e91 100644 --- a/WitnessRandomizer/WitnessRandomizer.h +++ b/WitnessRandomizer/WitnessRandomizer.h | |||
@@ -13,7 +13,7 @@ public: | |||
13 | void Randomize(std::vector<int> panels, int flags); | 13 | void Randomize(std::vector<int> panels, int flags); |
14 | void SwapPanels(int panel1, int panel2, int flags); | 14 | void SwapPanels(int panel1, int panel2, int flags); |
15 | 15 | ||
16 | private: | 16 | //private: |
17 | void SwapPanelData(int panel1, int panel2, int finalOffset, int dataSize); | 17 | void SwapPanelData(int panel1, int panel2, int finalOffset, int dataSize); |
18 | 18 | ||
19 | Memory _memory; | 19 | Memory _memory; |