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authorjbzdarkid <jbzdarkid@gmail.com>2018-10-24 20:20:12 -0700
committerjbzdarkid <jbzdarkid@gmail.com>2018-10-24 20:20:12 -0700
commit69a8f903ef70845894ff07e0805d9cc60597cc7c (patch)
treeb3a91870eea300b95732ce22c6ac8c1e94307bc9 /WitnessRandomizer/Panels.h
parent4f9229dfe609632a193ce515f8fa83b494948e48 (diff)
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progress of various sorts
Diffstat (limited to 'WitnessRandomizer/Panels.h')
-rw-r--r--WitnessRandomizer/Panels.h36
1 files changed, 29 insertions, 7 deletions
diff --git a/WitnessRandomizer/Panels.h b/WitnessRandomizer/Panels.h index 3a54ac1..8d594b1 100644 --- a/WitnessRandomizer/Panels.h +++ b/WitnessRandomizer/Panels.h
@@ -13,6 +13,26 @@ std::vector<int> lasers = {
13 0x03616, // Jungle 13 0x03616, // Jungle
14}; 14};
15 15
16std::vector<int> burnablePanels = {
17 0x17D9C, // Treehouse Yellow 7
18 0x17DC2, // Treehouse Yellow 8
19 0x17DC4, // Treehouse Yellow 9
20 0x00999, // Swamp Discontinuous 1
21 0x0099D, // Swamp Discontinuous 2
22 0x009A0, // Swamp Discontinuous 3
23 0x009A1, // Swamp Discontinuous 4
24 0x00007, // Swamp Rotation Tutorial 1
25 0x00008, // Swamp Rotation Tutorial 2
26 0x00009, // Swamp Rotation Tutorial 3
27 0x0000A, // Swamp Rotation Tutorial 4
28 0x28AC7, // Town Blue 1
29 0x28AC8, // Town Blue 2
30 0x28ACA, // Town Blue 3
31 0x28ACB, // Town Blue 4
32 0x28ACC, // Town Blue 5
33 0x17CF0, // Mill Discard
34};
35
16std::vector<int> tutorialPanels = { 36std::vector<int> tutorialPanels = {
17// 0x0A3B5, // Back Left 37// 0x0A3B5, // Back Left
18 0x0A3B2, // Back Right 38 0x0A3B2, // Back Right
@@ -49,9 +69,9 @@ std::vector<int> outsideTutorialPanels = {
49// 0x032F7, // Orchard Apple Tree 4 69// 0x032F7, // Orchard Apple Tree 4
50// 0x032FF, // Orchard Apple Tree 5 70// 0x032FF, // Orchard Apple Tree 5
51}; 71};
52 72
53std::vector<int> symmetryPanels = { 73std::vector<int> symmetryPanels = {
54// 0x3C12B, // Glass Factory Discard 74 0x3C12B, // Glass Factory Discard
55 0x01A54, // Glass Factory Entry 75 0x01A54, // Glass Factory Entry
56 0x00086, // Glass Factory Vertical Symmetry 1 76 0x00086, // Glass Factory Vertical Symmetry 1
57 0x00087, // Glass Factory Vertical Symmetry 2 77 0x00087, // Glass Factory Vertical Symmetry 2
@@ -97,11 +117,11 @@ std::vector<int> symmetryPanels = {
97 0x00A61, // Symmetry Island Laser Blue 1 117 0x00A61, // Symmetry Island Laser Blue 1
98 0x00A64, // Symmetry Island Laser Blue 2 118 0x00A64, // Symmetry Island Laser Blue 2
99 0x00A68, // Symmetry Island Laser Blue 3 119 0x00A68, // Symmetry Island Laser Blue 3
120 0x17CE7, // Desert Discard
121 0x0CC7B, // Desert Vault
100}; 122};
101 123
102std::vector<int> desertPanels = { 124std::vector<int> desertPanels = {
103// 0x17CE7, // Desert Discard
104// 0x0CC7B, // Desert Vault
105// 0x0339E, // Desert Vault Box 125// 0x0339E, // Desert Vault Box
106 0x00698, // Desert Surface 1 126 0x00698, // Desert Surface 1
107 0x0048F, // Desert Surface 2 127 0x0048F, // Desert Surface 2
@@ -172,7 +192,7 @@ std::vector<int> quarryPanels = {
172// 0x275ED, // Mill EP Door 192// 0x275ED, // Mill EP Door
173// 0x17CAC, // Mill Stairs Shortcut Door 193// 0x17CAC, // Mill Stairs Shortcut Door
174 0x03677, // Mill Stairs Control 194 0x03677, // Mill Stairs Control
175// 0x17CF0, // Mill Discard 195 0x17CF0, // Mill Discard
176// 0x17CC4, // Mill Elevator Control 196// 0x17CC4, // Mill Elevator Control
177 0x021D5, // Boathouse Ramp Activation Shapers 197 0x021D5, // Boathouse Ramp Activation Shapers
178 0x034D4, // Boathouse Ramp Activation Stars 198 0x034D4, // Boathouse Ramp Activation Stars
@@ -258,7 +278,7 @@ std::vector<int> treehousePanels = { //worked fine until I commented out pivotin
258 0x17E3C, // Treehouse Green 1 278 0x17E3C, // Treehouse Green 1
259 0x17E4D, // Treehouse Green 2 279 0x17E4D, // Treehouse Green 2
260 0x17E4F, // Treehouse Green 3 280 0x17E4F, // Treehouse Green 3
261// 0x17E52, // Treehouse Green 4 281// 0x17E52, // Treehouse Green 4 has to pivot
262 0x17E5B, // Treehouse Green 5 282 0x17E5B, // Treehouse Green 5
263 0x17E5F, // Treehouse Green 6 283 0x17E5F, // Treehouse Green 6
264 0x17E61, // Treehouse Green 7 284 0x17E61, // Treehouse Green 7
@@ -401,7 +421,7 @@ std::vector<int> junglePanels = {
401 0x00C3F, // Jungle Dots 4 421 0x00C3F, // Jungle Dots 4
402 0x00C41, // Jungle Dots 5 422 0x00C41, // Jungle Dots 5
403 0x014B2, // Jungle Dots 6 423 0x014B2, // Jungle Dots 6
404// 0x17CAB, // Jungle Pop - up Wall 424// 0x17CAB, // Jungle Pop-up Wall
405// 0x337FA, // Jungle Shortcut 425// 0x337FA, // Jungle Shortcut
406}; 426};
407 427
@@ -548,6 +568,8 @@ std::vector<int> pillars = {
548 0x09E5A, // Mountain 3 Right Pillar 3 568 0x09E5A, // Mountain 3 Right Pillar 3
549 0x33961, // Mountain 3 Right Pillar 4 569 0x33961, // Mountain 3 Right Pillar 4
550 0x09DD5, // UTM Challenge Pillar 570 0x09DD5, // UTM Challenge Pillar
571// 0x1C31A, // Challenge Left Pillar
572// 0x1C319, // Challenge Right Pillar
551}; 573};
552 574
553std::vector<int> mountainMultipanel = { 575std::vector<int> mountainMultipanel = {